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Telekinesis 1.0

10,903

Telekinesis as of version 1.0, lets you pick up vehicles or pedestrians or both and throw them north east south and west and also slam them down via Telekinesis.

Can now select whether to effect pedestrians or vehicles they are both on a toggle and so can select both

Can use pyrokinesis to light nearby Entities on fire

Can Select whether effecting closest Entities

or
effect everyone within the range (which you can change dynamically)

and can also effect the force of your lifts, slams and pushes :)

Hope you enjoy :)


To install:
Script Hook V:
http://www.dev-c.com/gtav/scripthookv/

the LUA plugin 9.0:
http://gtaforums.com/topic/789139-vrelhook-lua-plugin-for-script-hook-v/

Both of these should go in your main GTA5 folder
and then just Unpack inside scripts\addins folder


Key bindings:
(Menu will pop up above Mini- Map)
Numpad Multiply : Enabled / Disable Powers


Controls:
Numpad Multiply : Enabled / Disable Powers

Numpad 5: Lifts entitys Up
Numpad 0: Slams entitys down
Numpad 8: Throws entitys in field of effect north
Numpad 2: Throws entitys in field of effect south
Numpad 4: Throws entitys in field of effect west
Numpad 6: Throws entitys in field of effect east
Numpad 1: Pyrokinesis (if peds selected sets npcs in range on fire / if vehicles selected burns npcs in cars)

Numpad 3: Toggles (Multiple Entities effected by Powers)/(Single Closest Entity effected by powers *Range of 60.. ish*)

(Green text for Enable , Red for Disable)
Numpad 7 :Toggle effecting Pedestrians
Numpad 9: Toggle effecting Vehicles

(White text for Selected , Blue for Deselected)
Numpad Divide : Toggles between changing Range and Power (the selected one is white)
Numpad Add: Increases the Value(Range Or Power selected)
Numpad Minus: Decreases the Value(Range Or Power selected)



Updated in 0.6 :
npcs now ragdoll when in players field of effect
slam now reduces npc health to make them more vulenerable to floors ;)

Updated in 0.6a:
Made all modules into a single plugin

Updated in 0.6b:
added a toggle F10 to enable F11 to Disable

Updated in 0.6c:
added a toggle B to enable N to Disable as people were having problems with the F10 keys will put both onto single key later

Updated in 0.6d:
removed animations from pushs and slams (liked them at first but got annoying) left animation on lift ability but made it faster so can keep moving after it
changed toggle to one button the numpad multiply the mod starts of disabled by default so you have to turn it on before it will work you can change this by setting

"local Enabled = false " (causes you to have to enable powers)
to
"local Enabled = true" (powers enabled on startup)

updated in 0.7:

Added ability to set npcs in range on fire
reduced throw lag where pedestrians were stopping midair

Updated in 0.8:
now get text feedback when mod enabled or not enabled

Updated in 0.8a:
should reduce problems with npcs just being lifted and not rising probably
added ability to put out fires you've lit on npcs (dosen't work on dead yet)

Updated in 0.8b :
repaired everything that i broke in 0.8a XD npcs should now lift and be thrown correctly still not fixed pyrokinesis as of 0.8b
removed animation



Updated in 0.9 :
added ability to choose between effecting multiple entities with powers or just a single one (toggled between the two)

Updated in 1.0 :
Added Gui so you can see whether your effecting pedestrians or vehicles or what type of entity you are effecting and it disappears when not enabled :)

added so you can change range its max is 60 as that's the max distance the function will return so for now its max unless i try something else i've been thinking off but that's for another day

added ability to change the force that is applied to entities Max is 100 as otherwise npcs start glitching and just falling over but at 100 its much much much more powerful then before you were using what i think was about power 15 so.....



coming soon:


as so many people dislike the north east south west will work on making the overall field and direction of throw effected by the player direction or maybe camera angle ill see what can find to make it work :)

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First Uploaded: May 10, 2015
Last Updated: May 27, 2015
Last Downloaded: 10 hours ago

All Versions

 1.0 (current)

10,903 downloads , 3 KB
May 10, 2015

184 Comments