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  • @DARK0069 Hey man, hope you're doing well. I've tested the new version. First off, I swapped your 'I' key for the Tab key, and it worked without conflicting with the game's weapon wheel—that's great. However, the name labels are positioned outside the background box, extending off the left side of the screen; I'm testing this on a 1920x1080 monitor in full-screen mode. I know you said you were focusing on bug fixes first, but I really liked the F10 menu and the options included. It would be cool to have a menu option to choose between pressing or holding the key to open the inventory, as well as options for the vest and medkit—like having them go straight to the inventory when picked up in the world or bought at Ammu-Nation, rather than acting independently. Sorry if I'm repeating what I said in the last comment. Also, if possible, maybe add options to limit ammo for each weapon set and/or have ammo load into the inventory; and having weapons appear on the back—though that might be asking too much, haha. Oh, and adding functional binoculars built into the inventory would be nice. Honestly, if I kept going I'd ask for a lot more stuff, haha, but I'll save that for next time.

    okoli 2 uri
  • @V8Enthusiast
    Hey man, your mod is really cool. Is it possible for you to add a language system? We're from Brazil and speak Portuguese—could that be included in a future update? Also, it would be great to be able to separate agencies based on vehicle type—for example, creating an agency just for trucks, another just for motorcycles, etc. But a language system would be amazing. Great mod, cheers.

    okoli 20 ur
  • @DARK0069 Overall, I use the "pickups" mod (which isn't available anymore) to limit the amount of weapons and ammo, since I really enjoy playing *Simple Zombies*. Your mod would be perfect for it once it's more polished and replaces the game's default loadout system—just another suggestion, haha. Also, having weapons visible on the character's body would be great. Cheers, man.

    2 dneva
  • @M8T Hey man, the mod is really cool. Would it be possible to include the use of wardrobes, TVs, and radios in an update? It currently lacks those features—though your mod is the only one that actually lets you lie down properly in bed, sit on the sofa, and drink beverages. Oh, and if possible, could you make water come out of the shower like in GTA Online? I know I'm asking a lot lol, but—like everyone else—I'd love the possibility of buying houses to make it feel more like an RP experience. Really cool mod, cheers!

    3 dnevi
  • @Vorx4643 Hey buddy, in the demonstration in your video, which police recognition and wanted star system mod are you using? Is it Andre500’s mod from Patreon, or is it your own?

    3 dnevi
  • @DARK0069 Hey bro, I tested your mod and so far I haven't found any bugs. However, I don't know if this is something you intend to do, but you could maybe try replacing your inventory with the game's weapon wheel. That way, instead of pressing the I key, we could hold Tab. It would also be cool if the character could move while we're using your mod's menu, while organizing weapons and so on, or even have the screen blur and go into slow motion, like the game's standard behavior when holding Tab with your menu open.

    It would also be nice if a single tap of Tab could bring the last used weapon back into the character's hand, and pressing it again could put it away.

    Another thing would be to make your system integrate with the game's existing systems, such as buying armor at Ammu-Nation instead of having it as a completely separate system. Compatibility with armor pickups and medkits found around the world would also be great, since your mod currently discards those two types of pickups.

    I also think the quick-use and discard system for medical items and armor could be improved. There are currently a lot of keys being used, one for each item and another for each type of use. I know your mod is independent for now, but integrating it with other systems could help avoid key conflicts. I also know you added the option to change the key bindings through the configuration files, so this is just an idea.

    I really like your mod and I'll definitely be keeping an eye on it, my friend. Really great work!

    5 dni
  • @spitmux Alright, my friend, I'll retest it and feature it in a video. Cheers.

    9 dni
  • @spitmux Hey man, hope you're doing well. I'd like to feature this mod on YouTube, just like I've done with others. Would it be possible to include a localized language system—specifically for Brazilian Portuguese—in a future update? That would be awesome; people in my country really appreciate the mods I showcase when they're localized. Cheers!

    14. sep 2026
  • @M8T Hey man, the possibility of going to North Yankton and Cayo Perico—complete with animations—would be amazing.

    11. sep 2026