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  • @DARK0069 Hey man, I tested version 0.4 and noticed some bugs: the "delete," "use," and "drop" labels no longer appear in the inventory, so you can only use items via hotkeys. Also, after dragging a vest, medkit, or money out of the inventory, the character can't pick those three items back up—only weapons. Maybe add an option in the menu for automatic, manual, or disabled pickup (for both weapons and items) so players can choose; that would also ensure compatibility with other mods.

    11 hours ago
  • @Matthew Liddell That’s really strange, man. I never run into that problem when I install this mod, so it’s hard to fix something that neither I nor most other people experience. One thing you could try is grabbing the .oiv Legacy version from the Discord server—look in the "downloads-arquivos-traduzidos" channel. That version comes fully packed with all the base files included (unlike the ones here on the site), so try testing it on a clean game installation to see if the issue persists. Aside from that, I don't think there's much else I can do.

    14 hours ago
  • @Andre_Goressi You need to ask the mod creator for permission first, since it isn't as old as the GTS one yet; plus, I haven't tested this mod to see what can be done with it—maybe I'll take a look at it someday if I have some spare time.
    @Matthew Liddell First off, buddy, you need to test the mod without any other mods installed to report bugs—that’s the golden rule of using mods. We can't base modifications on compatibility with every other third-party mod out there. The bug you're experiencing is likely because you're using alloc8or's "no boundary limit" mod, whereas the description recommends this one: https://www.gta5-mods.com/pt/scripts/no-boundary-limits-enhanced. I don't encounter this bug in any of my tests—neither in the legacy nor the enhanced versions—and I'm using the current game version, as specified in the description.

    18 hours ago
  • @ShakeZone Try the version I released for GTA V Enhanced; there are some visual bugs, but I managed to fix the most serious ones.

    1 day ago
  • @DARK0069 I'll test it again soon and provide better feedback; I'm going to try out a few alternatives, and once I'm done, I'll come back and leave a message. But the mod is really cool.

    1 day ago
  • @DARK0069 Hey man, hope you're doing well. I've tested the new version. First off, I swapped your 'I' key for the Tab key, and it worked without conflicting with the game's weapon wheel—that's great. However, the name labels are positioned outside the background box, extending off the left side of the screen; I'm testing this on a 1920x1080 monitor in full-screen mode. I know you said you were focusing on bug fixes first, but I really liked the F10 menu and the options included. It would be cool to have a menu option to choose between pressing or holding the key to open the inventory, as well as options for the vest and medkit—like having them go straight to the inventory when picked up in the world or bought at Ammu-Nation, rather than acting independently. Sorry if I'm repeating what I said in the last comment. Also, if possible, maybe add options to limit ammo for each weapon set and/or have ammo load into the inventory; and having weapons appear on the back—though that might be asking too much, haha. Oh, and adding functional binoculars built into the inventory would be nice. Honestly, if I kept going I'd ask for a lot more stuff, haha, but I'll save that for next time.

    1 day ago
  • @V8Enthusiast
    Hey man, your mod is really cool. Is it possible for you to add a language system? We're from Brazil and speak Portuguese—could that be included in a future update? Also, it would be great to be able to separate agencies based on vehicle type—for example, creating an agency just for trucks, another just for motorcycles, etc. But a language system would be amazing. Great mod, cheers.

    2 days ago
  • @DARK0069 Overall, I use the "pickups" mod (which isn't available anymore) to limit the amount of weapons and ammo, since I really enjoy playing *Simple Zombies*. Your mod would be perfect for it once it's more polished and replaces the game's default loadout system—just another suggestion, haha. Also, having weapons visible on the character's body would be great. Cheers, man.

    4 days ago
  • @M8T Hey man, the mod is really cool. Would it be possible to include the use of wardrobes, TVs, and radios in an update? It currently lacks those features—though your mod is the only one that actually lets you lie down properly in bed, sit on the sofa, and drink beverages. Oh, and if possible, could you make water come out of the shower like in GTA Online? I know I'm asking a lot lol, but—like everyone else—I'd love the possibility of buying houses to make it feel more like an RP experience. Really cool mod, cheers!

    4 days ago