6,794
97
6,794
97
This tool was created for the purpose of moving maps. I noticed that a lot of custom maps were put in the same spot, so I made this to make it easier to move them. Yes this is a newer and MUCH better version of my old Ymap Tools I made a long long time ago that every was chasing me for.
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
I will offer support here, but for faster support jump on my discord server http://xpl.wtf/
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.2.6.2
New update server URL New other stuff, changelog is included in program, can't be bothered updating it here
v2.0.4.5
Added a 'Backup Files' option to the Edit Menu. This will save an original copy of the file with '.old' appended to it Updated Codewalker.Core so when saving ybns it automatically recalculates poly edge counts. (This was a general gims exporter issue from older versions)
v2.0.4.0
Added some forms for the future (Legacy Tools) Added a Calculate Vector Differences tool in the Edit menu
v2.0.3.1
Added an online update/version checker. Will prompt you to update when running an old version
v2.0.2.0
Fixed tab indexing on component Hey look YBNs actually move now!
v2.0.1.6
Removed some debugging code accidentally left over
v2.0.1.5
Fixed missing the GeometryCentre when moving YBNs
v2.0.1.2
Fixed an issue with European locales using commas instead of decimal places when parsing floating point numbers
v2.0.1.1
Fixed an issue with calculating extents
v2.0.1.0
Fix some text case Changed adding files into a thread Added timer functions to adding files and processing Added a cancel button
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
I will offer support here, but for faster support jump on my discord server http://xpl.wtf/
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.2.6.2
v2.0.4.5
v2.0.4.0
v2.0.3.1
v2.0.2.0
v2.0.1.6
v2.0.1.5
v2.0.1.2
v2.0.1.1
v2.0.1.0
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
First Uploaded: March 15, 2019
Last Updated: May 23, 2021
Last Downloaded: 6 hours ago
97 Comments
This tool was created for the purpose of moving maps. I noticed that a lot of custom maps were put in the same spot, so I made this to make it easier to move them. Yes this is a newer and MUCH better version of my old Ymap Tools I made a long long time ago that every was chasing me for.
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
I will offer support here, but for faster support jump on my discord server http://xpl.wtf/
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.2.6.2
New update server URL New other stuff, changelog is included in program, can't be bothered updating it here
v2.0.4.5
Added a 'Backup Files' option to the Edit Menu. This will save an original copy of the file with '.old' appended to it Updated Codewalker.Core so when saving ybns it automatically recalculates poly edge counts. (This was a general gims exporter issue from older versions)
v2.0.4.0
Added some forms for the future (Legacy Tools) Added a Calculate Vector Differences tool in the Edit menu
v2.0.3.1
Added an online update/version checker. Will prompt you to update when running an old version
v2.0.2.0
Fixed tab indexing on component Hey look YBNs actually move now!
v2.0.1.6
Removed some debugging code accidentally left over
v2.0.1.5
Fixed missing the GeometryCentre when moving YBNs
v2.0.1.2
Fixed an issue with European locales using commas instead of decimal places when parsing floating point numbers
v2.0.1.1
Fixed an issue with calculating extents
v2.0.1.0
Fix some text case Changed adding files into a thread Added timer functions to adding files and processing Added a cancel button
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
Extract ALL the files in the .rar to their own folder and run the exe
So it's very simple to use, press file select either your file(s) or folder(s) and it will put your ymaps and ybns in the list. Specify an offset down the bottom right. Yes that's right an offset, not a new location. So people who can't work you get where you want to move the map to and subtract the current position. Then you press start, it'll process the files and then it's done!
Please do not reupload this anywhere without my prior permission
I will offer support here, but for faster support jump on my discord server http://xpl.wtf/
Huge shoutout to dexyfex and Codewalker, if it wasn't for him none of this would be possible. This program utilises Codewalker.Core.
v2.2.6.2
v2.0.4.5
v2.0.4.0
v2.0.3.1
v2.0.2.0
v2.0.1.6
v2.0.1.5
v2.0.1.2
v2.0.1.1
v2.0.1.0
Sourcecode: https://github.com/smallo92/Ymap-YbnMover
First Uploaded: March 15, 2019
Last Updated: May 23, 2021
Last Downloaded: 6 hours ago

@Smallo Hello, I have a question that I think would benefit me and others. Would it be possible to add map rotation to your software?
@Romu1996 nope
@Smallo Okay, too bad. Thank you for the answer.
Un-f*cking beliveable. I thought no way such program existed and randomly googled it and found it. You are an angel.
Yeet it's perfect
This tool is used to solve the problems of YBN files? https://prntscr.com/uk8qmn
I can't move the Liberty City in fivem. After inputting the coordinates, the map disappears and a gray area appears in the original place
Thank you for this Upload. Using it on a daily Basis on this Point.
Thank you for your work
Hells yeah!
You are a life saver!
@Smallo
Will this work for only ymaps cord In my custom map don't have YBN my mod to change its location OG Ferrari Dealership 3.0 (Headquarters) (XML) v1.0 will this ymaps and YBN Mover work without having YBN cord because the author hasn't provided YBN file only xml to ymaps convert please help me
Trying to move two maps (Desert Drift by EncryptedReality and custom ymap) and have infinite loading. Seems trash to me, sorry.
hi . this works for me. but the how to chanhe the direction of ymap?
the ymap moved but idk how to change direction .
every time is move the same direction.
@Kubanetz You'll only have "infinite loading" on trash maps. Don't come around here saying my tool is trash when it works perfectly fine.
@Smallo you want to say I am a liar?
@Kubanetz Yes
@Smallo so I say then you a narcissistic and arrogant bungler
@Kubanetz you're acting like a whiney baby
@shifuguru your feedback is very important to us (no)