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@-EcLiPsE- I think he simply looked wrong in the file, on *BetaV* discord he said that Trevor and Franklin have mentions of Gang and Hillbilly, but they don't, they only have petrol can and two briefcases, but under Franklin there is Gang style and under Trevor there is Hillbilly style (both of which are NPC)
So it seems like he looked wrong and got confused and made this assumption, but it's not correct at all
"remnants of a feature that was supposed to allow Franklin to use Gangster aim and Trevor to use Hillbilly aim"
Totally made up, there's no proof that these characters were ever supposed to use these aiming styles, yes each protagonist has their own animation set, but this has nothing in common with the NPC aiming styles
Crazy
This mod is no longer being updated, there is nothing to update anyway because the mod itself is fine
The problem is limit of .ymt files, since the last few updates there have been too many .ymt files added to the game which causes the mod to crash, this is not a problem with the mod, it's a problem with the game
You can try raising metadatastore in gameconfig.xml but that may not fix the issue, because there is a hardcoded limit, the only other solution is to either delete a whole DLC Pack that rockstar created or edit the DLC to remove clothes or an NPC model that you don't need, I won't be giving tutorials for any of this
I have not updated my personal game for years and I am stuck on old game version, this is my own choice, but it's also one reason why I'm never going to touch this mod again
For those having issues with latest version of MPClothes, here is a backup link to the 1.0 upload: https://drive.google.com/file/d/1me7Hy_AFFRmrLvak-tifOdfwni_F7Qw7/view?usp=sharing
@Thirsty_edits Sorry i don't have enhanced installed and i don't intend to change that anytime soon
@Babuin777 Legacy only
@gtav-fan I don't understand what you mean, the archive I have uploaded is straight from my game where I took the screenshots for the mod
Fire
uptown dickryda
level 100 mafia boss