mpClothes - Addon Clothing Slots 1.0
124,776
429
124,776
429
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
First Uploaded: July 06, 2020
Last Updated: July 06, 2020
Last Downloaded: 9 minutes ago
519 Comments
More mods by HeySlickThatsMe:
5.0
1,192
52
1.0 Test
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
First Uploaded: July 06, 2020
Last Updated: July 06, 2020
Last Downloaded: 9 minutes ago




Well apparently Menyoo crashes if you load a saved preset in it, easy work around is to spawn a ped, load the preset on it and lastly become it, that won't crash your game
This is a bug that needs to be fixed ASAP. If you have a badge(hand_diff_000 etc..) and get in a vehicle, the badge and the nameplate will disappear as soon you enter the vehicle. But if you place the badge in the normal location of EUP files, then it will work perfectly fine. Just not in mpClothes.
What is jbib for? My jbib cannot be loaded. My assumption, jbib is for torso 2. But until the end index of torso 2, my jbib cannot be found.
Where i put the folder for the Hats and Glasses? pleaaase somebody
@okors i can put glasses and hats with that mod?
@TestBrasil Create a folder called mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 depending on which character you want to add props with, the props have to start from 000 otherwise you won't be able to select them
@HeySlickThatsMe Now its working thanks it is the last one on the list, as I add more numbers does it appear?
@TestBrasil Yes, although there's only limited amount of numbers as expected
With the newest update when using MPclothes do certain sections such as jbib stop at 374 slot # in menyoo and then to get the mpclothes on the male ped I have to do from 543 to 404 to wear the addon cloths. So slots 375 to 404 are randomly locked. (only checked jbib) Same with shoes (guessing more categories as well). Does this happen to anyone else? So mpclothes work just have some number of gta5 clothes "locked"
@gtaspeedguy yeah i have this problem too. My assumption is this relate to some dlc in gta 5. You can look some comments above that tell to remove some dlc and this fix random lock problem in my case
@gtaspeedguy so everytime i try to change my character with a preset menyoo crashes is there any fix
mod muito legal.
u need to update the mod to new version i have my clothes at like almost the end of my list of clothes
@DerPrince you found a fix for this g?
@vedereofficial is there another way for this ? i got clothings in task that i would like to combine w the pants
I crash every time I switch to an mp ped on clean install the script does not work in it's current state. Just wanted to note. It might need an update by the creator.
@HeySlickThatsMe Not sure what is wrong but my singlplayer works fine with mp freemode peds with no crashes but as soon as I install a clean download of mpclothes into my gta v it crashes no matter what I do when trying to utilize the mp freemode peds. Spawning them via spooner mode, just spawning them, and trying to model change to them. At this point there is no possible way I can think of to make this mod work without crashing my game. Would seriously appreciate some help as I'm trying to create a trailer for a fivem server and time is of the essence.
@zumiefiasco You probably either need a better gameconfig or try increasing MetaDataStore in the same file, if that doesn't work then you could try removing some vanilla dlc pack that adds clothes (for example MP independence since it adds a small amount and you probably wouldn't wear these anyway)
If none of these work then I cannot help, I have no issues apart from the ones I mentioned myself, that's also why I usually don't check this comment section or help people because I can't do that without experiencing the same issue myself
@HeySlickThatsMe Yeah I have all the proper files in my game I mod it very frequently for content creators and content creation. I am very familiar with modding my single player and how it all works so the simple fact that when I have this dlcpack in my game in it's default state rendering crashes. It makes it hard for me to understand it and fix it.
I'll try the things you suggested but I have the correct gameconfig already that allows for tons of space. I'll try removing the vanilla dlc pack you mentioned.
@HeySlickThatsMe could u please add some slots for cap glasses and ear
Nice job.