mpClothes - Addon Clothing Slots 1.0
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20,703
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There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_uni
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_uni
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
First Uploaded: July 06, 2020
Last Updated: July 06, 2020
Last Downloaded: 20 seconds ago
272 Comments
More mods by HeySlickThatsMe:
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_uni
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_uni
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
First Uploaded: July 06, 2020
Last Updated: July 06, 2020
Last Downloaded: 20 seconds ago




@xxAbood97 Same happening to me in MPFemale characters
Hey man, nice mod. I though have a problem the lowr though, it keeps stuck on a gta clothing piece and does not want to load in the addon clothing. Help?
the mpclothng add on doesnt work with my trainer.
Hello, I would like to know how to make this work on Earrings and Hats? Because I can't make it work.
Hi, I think I got an issue, I can't add any more clothing on the mpclothes_female, no matter what kind of object it is, it seems like I reached the maximum from a rpf, which is 1820 object (ydd and ytd included) Is there any possibility to find aything that could work ?
Does not work for me, I dont get like 200 more options, what I get instead is that half my clothes for legs have become invisible
Yeah I tried in on Menyoo trainer, I did all the steps correct I think, I added it into my dlc folder XML list, and the folder into dlc list, and I added what clothes i wanted lower and upper into female folder and nothing works
I dont get why putting this as my legging names being in the same format does not cause them to load: Latex Catsuit for lowr_diff_001_h_uni.ytd
lowr_diff_001_g_uni.ytd
lowr_diff_001_f_uni.ytd
lowr_diff_001_e_uni.ytd
Well honestly in conclusion posting every file even if its in that format into GTA5, leads to only the shirts showing up and barely, when it comes to lower, nothing shows up
Does this work with fivem story mode?
@MPT_Backstabber with this its ok??
please update this mod because lower_000_r YDD dosnt load so please update the mod while u can
upper_000_r YTD
Lowr and Uppr works completely fine to me. Make sure they both end with _r, the lowr textures with _uni and the uppr textures with _whi. The uppr might not work since this mod requires texture files at all times even though uppr just uses the skin texture. This can be simply fixed by putting in a dummy texture for every uppr (e.g. just put a white image or copy another texture and name it uppr_diff_000_a_whi).
@helios7 Thank you very much, it worked for me, appreciated
yo, how do I install hair? :c
HeySlickThatsMe How can u increase the 200 limit?
There is no meta dlclist only an xml file
how can I enlarge the slot?
Is there any possibilty to add more slots for makeup ?
Hi could someone please dm me on discord on how to convert this to fivem? xXFaolanXx#2879