0 files liked
22 comments
5 videos
1 upload
0 followers
229 downloads
@VICTOR RIVERA Can you tell me the scenario of it? Cause normally I tested and it works still fine. And, if you did spam the switch while it's not done, then you mustn't.
@VICTOR RIVERA This will be popular when it is featured on Featured Files. I made and uploaded some videos which you saw.
@VICTOR RIVERA That texture glitch is not something of a bug. The game was never meant to draw distance from this many players. 3 was many already, on my mod is 8.
@VICTOR RIVERA It auto generates. Then, you can disable it.
@thalilmythos You can now have controller support on v4.0.
Technically it still work fine, but same as the projectile firing limits are 50, I've exceeded the limits.
@VICTOR RIVERA It means, each character draws distance, and guess what? Too many graphics drawn on far distances. Group them in a place so game will help this. This is also what we were hidden from the game.
@VICTOR RIVERA It does, it will back to normal when group them back to one place.
@thalilmythos You can still temporarily hostile the profiled peds while bodyguard is off, they will shoot you.
@thalilmythos Just try with mine v2.9 and let me know what you think.
I don't design this mod like group type like Team 1 vs Team 2, etc... Or yet, since the target is currently switch to character, bodyguard or not, hold Y (not Y on console) then press 1,2,...8, depend on profile.