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@Heckler455 Yes, but you have to edit the materials.dat file.
In line 210 you have to edit the car_metal values.
At the end of the line there is the "CAR_METAL" value. From right to left (from the end to the beginning) change the 4th and the 5th "1" value to "0". Save the file and drop it in OpenIV.
The path: mods/update/update.rpf/common/data/materials
So this is the end of line 210:
0 1 1 0 0 0 CAR_METAL
Change it to:
0 0 0 0 0 0 CAR_METAL
@SquireAus Happend nothing.
You can use the drum magazines with a trainer.
I tried with and without the mod and you can't purchase drum magazines in the gunstore. Maybe because drum magazines are not story mode addons.
Maybe you used other gun mod before which added dlc weapons and attachments to the store and you deleted it or my mod overwrote it and that's the cause you can't purchase them.
@RedBowl Thank You Very Much!
@ClavesMortis Your Welcome!
@SquireAus Hi, thank you the 5stars!
This happens because originally long guns are not intended to use this way and Rockstar not made correct animations to this, so I can't fix it.
@Smill Wiff This mod is not compatible with those mods which has common files with. I don't know the mods you mentioned.
This mod contains handling.meta files, and carcols.ymt, materials.dat, wheelfx.dat, so any other mods you want to use has these files are incompatible.
@FireFoxNEW @hitmaniak17 Thank you!
Did you installed the extras?
The file, the materials.dat which controls that feature is in the extras installer.
@Matador da 25 Thank You very much!
@ClavesMortis Thank you!
Unfortunately the game controls the vehicle's body in one piece under "car metal" value and impossible to set penetration to only some parts of the vehicle.