Select one of the following categories to start browsing the latest GTA 5 PC mods:
Pursuit Mode bug: I can only hit 135 mph with or without ANY_CAR set to true.
9/10 already, if you manage to get OpenIV.asi working with this it'll be 10/10 from my side!
Holy FUCK this update looks awesome!
One question though: if I switch to Pursuit Mode with ANY_CAR set to TRUE, it retains the old behavior I assume? (better acceleration, 350 kmh top speed and superbrakes)
Oh damn, GTA:KR getting a update?
Wish this worked in FiveReborn :( When it did, it saved my ass quite a few times (Turbo Boost is something I regularly abused in 5R)
@3id what he means is that KITT had a Turbo Boost for jumping, and "Turbo Boost" in the literal sense: a boost in acceleration.
@stillhere I definitely wanted to tag @3id lmao
Oh yeah almost forgot @stillhere, the god damn Turbo Boost RNG!
That shit screwed me over lots of times in FiveReborn, one time I jump sky-high, and the other I only jump a car length.
Is there some way I can give the middle finger to 5R devs and use this in FiveReborn/FiveM/whateverfuckingnametheycomeupwith?
@3id holy shit you're back!
Smoke Screen, better Ski Mode, integration with Knight Racer's SPM KITT model, fixing the Hydroplane Mode so that your car doesn't insta-despawn once you go out of it?
And of course, updating the code to work with newer SHDN releases.
This was the SHIT when it worked in FiveReborn!