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Awesome mod! However, when I spawn my saved vehicle through a trainer, it doesn't spawn with the set plate letters and numbers. And what would be an awesome feature to be added would be to set format for specific plates, for example: the SA exempt plate to have format like "123ABC1" and like the default plate have a format of "1ABC123" if you know what i meant.
A Legacy version would be awesome!
Can you please update this to support the latest patch? I can't stand seeing those dials go to the straight bottom of those rpms. Not realistic I'd say.
I have a good suggestion. When I switch to a MP Freemode model, there should be an option for free refueling, since i can't use the money system as a MP Ped.
Awesome mod! But one thing I notice is when you reload the scripts, the "Jerry Can" Blips on the map duplicate by 2. For example, First launch of the game, the amount is the normal 28. But when I reload ScriptHookVDotNet, it goes to 56, and so forth with reloading manually.
I'm getting this error after updating to the latest SHVDN: Failed to instantiate script BleeterMod.Bleeter because constructor threw an exception: System.MissingMethodException: Method not found: 'GTA.FeedPost GTA.UI.Notification.PostTicker(System.String, Boolean, Boolean)'.
at BleeterMod.Bleeter..ctor()
I'm getting an error with the latest build v3788. On the previous version, v3751, it works as normal, but in the latest version with cars saved in the .ini file, it causes an ASI error which is the following:
An exception occurred while executing 'DialAccuracyFix.asi', id 3
Exception addr 0x0000000000000000
Last called native 0x0000000000000000
Alright, thank you for that.
Great mod I'll say. However, I did notice when one of the tweets said that i'm doing 164, I actually notice that it's in kilometers per hour, I'd be pretty nice to do miles per hour as well.
Well, when I press on the numpad 5 to spawn a random vehicle, it doesn't work for some reason. In the previous version, it was working.