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    @rechkunov After a few days of playing with the mod, I have a few things I'd recommend just to make certain things easier. I'm not asking for you to do any of this, they were just some ideas that hit me when playing and I thought I'd share them with you for the sake of "oh, alright"
    1. Spawning options: Sometimes planes wont always or never work when using the tug to push them out of the loading bay, they get caught and when the script tried to get reloaded the games bugs out or crashes. What I propose is a option in the menu to select which way you'd like to spawn. You could either be 1. Pushed by the tug as normal, 2. already on the loading ramp (essentially skipping the tug part) 3. already on the deck waiting to be cleared, 4. already in the air. I feel this would just make using certain planes, avoiding certain bugs, or even just not wanting to wait to go through the process better for certain people.
    2. Respawning: Instead of always being pushed out on deck again when your downed, I'd go off the way the player selected being spawned or even make it a separate option to respawn wherever. I say this as sometimes you get killed even before you leave the deck, as well as just not wanted to wait for the whole process again.
    3. Airbases: I'd say give a potential way for people to use an airstrip (Zancudo, LSIA, grapeseed, etc...) or even just spawn somewhere in the air for a mission via Ace Combat style as an option instead of just the carrier, idk thought it be cool, might also make certain things run better, again idk.
    4. Combat Dialogue: Might be really hard, but the ability to have Ace Combat style friendly and enemy dialogue during battle. I could just see it as using some clips from Ace Combat already as there are a ton out there and just scripting for certain flags, like missle lock, flares deployed, enemy killed so on and so forth.
    Note: I dont know how any of this works, I dont code, nor do anything as talented as what you've done to make this in the beginning. I just wanted to share some ideas that might be cool even though they could all be impossible to create.

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    January 29, 2021
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    @rechkunov Yea, that worked perfectly! The mod is really good and its even better for me after coming down out of an Ace Combat high. The one thing I'd recommend is trying to streamline the controller binds right out of the gate as I find myself not being able to accelerate or use the left rudder due to them both being the auto landing and chaff. That's just being nit picky though.

    January 26, 2021
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    I'm having an issue where every time I go to take a plane out on the deck of the carrier up the loading bay with an air tug the plane gets caught in the lip of the loading bay, the plane bugs out, and the game crashes. Not quite sure why, I've installed everything correctly too.

    January 26, 2021