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  • B97df8 600px tf 141

    R* must has an official tool for creating missions. I've noticed that when players entered a mission (or in mission state), pads and cars will become lesser than usual, and most of the blips on map and activities will shutdown. That tool must also has the ability to handle the cutscenes, scene transitions and props/enemies; enabling voice lines; save current mission state/progress for restart. If we could get that tool >﹏<
    Another interesting thing is, one time, I accidently trigger the cutscene that getting out from the hangar in SP. I don't know how or what triggered it, I just remember I installed 'Hangars in SP' by MasterD, and got in a plane stored in the hangar, pressed W, then the cutscene activated with the exact same plane I was sitting in, apparently it's not activated by the mod (cuz it only succeeded this one time). More interesting is, after the cutscene, me and the plane appeared in front of my garage. I think it's because the system mistakenly sees the hangar as the garage while the garage is the only possessable property in SP.

    October 15, 2020
  • B97df8 600px tf 141

    Modders trying to recreate online contents all by themselves against Rockstar is like Thanos finishing his mission against Avengers.
    CruelMasterMC: I thought a big sale of GTA V would let you Rockstar releases more DLCs for SP. But you've shown me, that's impossible. As long as there are those that earning $ from sharkkards there will always be those that unable to accept putting contents into SP. They will resist.
    RockStar: Yep, we're all kind of stubborn.
    CruelMasterMC: I'm thankful. Because now I know what I must do. I will study any single file from your game. And then with the assets you've created for me to create an offline MP. Filled with gaming experience that with no painful grands but more enjoyment. You have my respect Rockstar. When I'm done, half of the GTA players will still be enjoyable. I hope they remember you.
    TakeTwo: Stop. Spire the online content, and I will give you our engine source code.

    September 12, 2020
  • B97df8 600px tf 141

    That's interesting. I used try to replace original weapons with mk2 version, didn't work well.

    August 21, 2020
  • B97df8 600px tf 141

    How did u unlock the railgun, sir?

    August 21, 2020
  • B97df8 600px tf 141

    Wow~~~! Another guy managed to make the cutscenes. This is unbelievable. danistheman262 achieved that as well, he even made Lester's radio lines and the interactive robbery working properly. Appreciate to what you guys contributed to the mod community, thank you so much and keep going~! Looking forward to see the the cutscenes for the bunkers, facilities and etc.

    July 29, 2020
  • B97df8 600px tf 141

    Wow. Never saw someone who managed to activate the cutscenes and Lester's voice for the mod. I have to say this is the best mod.

    July 25, 2020
  • B97df8 600px tf 141

    @AndreyevOkonievsky Hello! Do you know how to edit player's max armor? I feel 100AP is too weak, I'd like to change it to a higher value. Do you know which file controls that?

    June 13, 2020
  • B97df8 600px tf 141

    Believe or not, if R* give this guy the official mission creator, he can make another GTA V all by himself.
    R* eat shit, you should bring the online content to SP yourself, not let the modders do.

    June 06, 2020
  • B97df8 600px tf 141

    i don't remember SONY has used Windows before, should be Nokia

    April 13, 2020
  • B97df8 600px tf 141

    Holy...how did you manage to enabled the cutscenes and the take-money animation? There's also many other heist mods out there and I didn't see any of them achieved this function.

    February 04, 2020