I have almost finished rewriting the files I will upload the new version for tomorrow I think, and for later I would like to try to assign a brand of vehicles to all vehicles that do not have one
@JohnFromGWN Since I started modding I try to find out how to optimize files already existing but if you prefer to use adon for your vehicles why did you come here this mod may not suit you
@JohnFromGWN Excuse me I use google trad to understand I am French it's not easy, I see what you want in be I created this so that people can replace with ease as many vehicles as possible, to be simple the more vehicles you will replace in your game the more optimal it will be if you replace that 2 or 3 vehicles is better not to use it is more made for 50 , 100 see all vehicles in the game, to save as much space as possible you can create your DLC Custom addon or use the latest patch of the game (in version 1.67 it is the patchday28ng) to replace any vehicle in the game
I finished the rewriting the vehicles.meta but I still have to finish the handling.meta which concerns the cars of the base game (the one that were available at the release of the game in 2013) when I finish I will make an update of the file I think I have worked a lot of elements on this but if you see other things to add or correct do not hesitate to let me know.
@JohnFromGWN I'm sorry I think that if you don't see the use of this is that you haven't really understood how to use it without wanting to offend, it allows you to save space simply because the meta files linked to all the vehicles of the game (Game Base and All DLC) are all reinstalled and effective in the update.rpf archive which takes up much less space than copying each DLC to which the vehicles belong to be able to modify the lines of Code for them.
this project is in BETA version, I have not finished rewriting in alphabetical order the .meta files that concern the vehicles of the base game, but I already did it for the .meta of the vehicles which concerns all the DLC, I also created an option to set all vehicles on the mod kit by default (color, windows, engine, brake, transmission..., but all body kits part is disabled) but I have the impression that there are still some problems with this option, If you notice any problems related to the main or optional content let me know so that I can find a solution and fixed a maximum of problems thank you in advance.
@Los Santos Import, one guys try theft your work : https://urgencesmods.fr/mods/divers/remorque-de-convoie/
will maybe updated tonight
I have almost finished rewriting the files I will upload the new version for tomorrow I think, and for later I would like to try to assign a brand of vehicles to all vehicles that do not have one
@JohnFromGWN Since I started modding I try to find out how to optimize files already existing but if you prefer to use adon for your vehicles why did you come here this mod may not suit you
@JohnFromGWN Excuse me I use google trad to understand I am French it's not easy, I see what you want in be I created this so that people can replace with ease as many vehicles as possible, to be simple the more vehicles you will replace in your game the more optimal it will be if you replace that 2 or 3 vehicles is better not to use it is more made for 50 , 100 see all vehicles in the game, to save as much space as possible you can create your DLC Custom addon or use the latest patch of the game (in version 1.67 it is the patchday28ng) to replace any vehicle in the game
I finished the rewriting the vehicles.meta but I still have to finish the handling.meta which concerns the cars of the base game (the one that were available at the release of the game in 2013) when I finish I will make an update of the file I think I have worked a lot of elements on this but if you see other things to add or correct do not hesitate to let me know.
@JohnFromGWN I'm sorry I think that if you don't see the use of this is that you haven't really understood how to use it without wanting to offend, it allows you to save space simply because the meta files linked to all the vehicles of the game (Game Base and All DLC) are all reinstalled and effective in the update.rpf archive which takes up much less space than copying each DLC to which the vehicles belong to be able to modify the lines of Code for them.
this project is in BETA version, I have not finished rewriting in alphabetical order the .meta files that concern the vehicles of the base game, but I already did it for the .meta of the vehicles which concerns all the DLC, I also created an option to set all vehicles on the mod kit by default (color, windows, engine, brake, transmission..., but all body kits part is disabled) but I have the impression that there are still some problems with this option, If you notice any problems related to the main or optional content let me know so that I can find a solution and fixed a maximum of problems thank you in advance.