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@Zlay Where's the template map?
Not bad, but needs some bugs fixed:
- taillight red too glossy
- wheel alignment is different on each side (when I tried to adjust offset, the left side is clipped through the fender, while the right isn't)
- inside the fender, you see nothing (not even the underbody or interior!)
-brake caliper textures look weird
Other than those issues, solid convert! Maybe include more bumpers and livery support too?
@Quant The game folder? The one in Documents?
@Quant Which folder do the screenshots go to?
Not really ideal to use Forza's model, when their S15 looks very inaccurate
@Patão_Innertubey Kei vans are Suzuki Super Carry, Honda Vamos, Daihatsu Move, etc.
Toyota HiAce, Nissan Urvan, Karin Chisana, etc. are normal-sized vans.
@kermanRB12 It's too long to be a kei van
@MC-S7 Apart from the lacking the ability to change rims, not bad!
> god awful rims
Came back to say that's it's not bad, @StreetMode! The things that bug me are how the polygons (arms, hair, etc.) intersect, and cloth doesn't act like cloth.
Now, I can repeatedly kill Kirino every time I think about the finale!
Came back to say it's pretty good, even though I've only tried Tohru, Kanna, and Rem (because I've only seen Dragon Maid and Re:Zero). The things that bug me are how the polygons (arms, hair, etc.) intersect, and cloth doesn't act like cloth.