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Very nice, and very interesting.
@Krildschroete Have you tried v1.0.2? I realized the issue after I replied to you.
@Krildschroete What vehicle?
@porticus123 You have to create ScriptHookVDotNet2.ini in the game directory. See this page for the detailed description. https://github.com/crosire/scripthookvdotnet/releases/tag/v2.9 And you can use one of the "Member name" values in this page for the value of InsertKey in ScriptHookDotNet2.ini. https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx
Yeah moderators haven't sent notification for this mod since the system that allows multiple versions were made. If moderators sent update info for mods whose download-link is connected to external site, we can notice the info on this site.
I'd like to post new (beta) version info when we got problems that are related to memory offsets by GTA updates and we fix the problems, though... Moderators lock comments on this mod these days when a new GTA update comes.
@hannhua Unfortunately this mod doesn't work well at least in v1.0.877.1 or older, for now. I tested this mod in v1.0.877.1 and confirmed that.
@MvcGyver If some mods aren't working for you, you don't need to rate. Don't rate low just because they're not working for you or they're not useful just for you. You should do if you think they're not useful for most people, the authors of their mods are too impolite or they're stolen mods, though.
I use the steam version, but this mod works well for me. Not sure this mod currently supports v1.0.877.1 or older versions, though.
@CamxxCore Will you change the argument in SET_TEXT_FONT to 6? I can see the localized reload text because I have my custom font, but most Chinese, Japasese and Korean can't see it because default condensed font (Chalet Comprime) doesn't contain any CJK glyphs. If you change the argument, non-CJK users can see the text as Chalet Comprime text and CJK users can see it as their font text.
And can you convert strings for controller instructional button to actual button images properly? This mod currently shows some texts (e.g."b_31" to ).
@CamxxCore Can you replace "[R]" in the reload text prompt with "~INPUT_RELOAD~"? Or have you already done this?
Cool mod. I wasn't interested in this feature very much, but now I'm enjoying this mod.