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If someone wants a little bit better version take this: https://workupload.com/file/8gRaL2tRqU2
- with only houses at real interiors so its more immersive
- realestate indicator before buying and after buying colored house blips depending on who buys them (not showing on the minimap)
(doesnt work with lua_sdk - there is a weard nil value error)
@djdmaze could you implement a system so we can rent our appartements and get payed daily? So as extra income. because end game there is not much to do for money in Story mode. I could try to do it myself if a couple more people have interest in that.
ddint work and I read the code so its impossible but somehow it ruined the other scripts xD had to replace them with their original...
doesnt work for me ... f12 does nothing. contr. pased does also nothing. I have lua_jdk
to be more precise i want to remove teleportation markers of appartements so II can use the ones from savehouse mode
is there a way to manually remove some teleportation markers I dont want? I know in the ini there some function but those remove a group of markers or just makes all markers invisible. But I want to remove some teleportations and markers.
when in worldeditor cam mode then angle stays fixxed at when worldedit actiavted despite I am moving the view.
doors into the other half of the penthouse doesnt work. cant go through they dont even move. i use trainervs "go through doors" so far.
how to disable those fake houses sold by the house broker and instead put the ones with real interiors and the ones from openallinteriors mod? i disabled teleportations of openallinteriors mod for the appartements and houses. so instead i want to add entrances with this mod when those houses (with real interiors) are bought from the broker/agent...