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  • Unhandled exception in script "immersifyll"!

    IOException at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

    log:

    [17-10-2026@16:41:01] Toggling debug mode...
    [17-10-2026@16:41:01] System.NullReferenceException: Object reference not set to an instance of an object.
    at SHVDN.NativeMemory.GetGuidsInFwBasePool(UInt64* ptrOfPoolPtr, FVector3 position, Single radius, Int32[] modelHashes)
    at GTA.World.GetNearbyPeds(Ped ped, Single radius, Model[] models)
    at InteractionsManager.Process()
    at ImmersifyII.‬‭‏‮‍‍‎‬‏‭‍‭‫‏‮‌‏‪‎‭‮(Object , EventArgs )
    at ImmersifyII.‏‭‪‫‏‍‬‏‌‬‪‬‫‏‮‎‫‍‪‮‍‭‭‭‮(Object , EventArgs )
    at ImmersifyII.‮‪‏‬‮‭‎‌‬‌‌‮‌‮‌‬‏‏‏‌‏‬‭‫‏‍‮(Object , EventArgs )
    [17-10-2026@16:41:18] Toggling debug mode...
    [17-10-2026@16:41:18] System.NullReferenceException: Object reference not set to an instance of an object.
    at SHVDN.NativeMemory.GetGuidsInFwBasePool(UInt64* ptrOfPoolPtr, Int32[] modelHashes)
    at GTA.World.GetAllPeds(Model[] models)
    at Combat.‏‭‍‮‎‫‭‏‎‍‏‭‌‭‏‭‍‏‬‬‏‫‎‎‮‮()
    at PeriodicExecutor.Update()
    at Combat.Track()
    at ImmersifyII.‬‭‏‮‍‍‎‬‏‭‍‭‫‏‮‌‏‪‎‭‮(Object , EventArgs )
    at ImmersifyII.‏‭‪‫‏‍‬‏‌‬‪‬‫‏‮‎‫‍‪‮‍‭‭‭‮(Object , EventArgs )
    at ImmersifyII.‮‪‏‬‮‭‎‌‬‌‌‮‌‮‌‬‏‏‏‌‏‬‭‫‏‍‮(Object , EventArgs )
    [17-10-2026@16:41:19] Toggling debug mode...
    [17-10-2026@16:41:19] System.NullReferenceException: Object reference not set to an instance of an object.
    at SHVDN.NativeMemory.GetGuidsInFwBasePool(UInt64* ptrOfPoolPtr, FVector3 position, Single radius, Int32[] modelHashes)
    at GTA.World.GetNearbyPeds(Ped ped, Single radius, Model[] models)
    at ThreatResponder.Process()
    at ImmersifyII.‬‭‏‮‍‍‎‬‏‭‍‭‫‏‮‌‏‪‎‭‮(Object , EventArgs )
    at ImmersifyII.‏‭‪‫‏‍‬‏‌‬‪‬‫‏‮‎‫‍‪‮‍‭‭‭‮(Object , EventArgs )
    at ImmersifyII.‮‪‏‬‮‭‎‌‬‌‌‮‌‮‌‬‏‏‏‌‏‬‭‫‏‍‮(Object , EventArgs )

    any idea why is this happening? thanks

    Expand to read the full comment
    October 17, 2026