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Latest Comments

  • Default

    @LeFix I got a random crash when I was configuring the camera.

    10 hours ago
  • Default

    @LeeC2202 The mod is still broken. I get the crash. I tested without any RPF mods.

    FYI, I am using the Steam version.

    It may be an ini setting causing the problem. What are your ini settings?

    15 hours ago
  • Default

    @LeeC2202 are you using the latest version of Benny's Original Motorworks?

    Also, there is a possibility that there could be a gameconfig issue. The yacht mod pooped out when I ported the Special Vehicle Circut content to Import/Export a while back when that update was new and Scripthook wasn't updated.

    23 hours ago
  • Default

    @LeeC2202 Your script is definitely having an issue. The log isn't showing anything useful.

    [04:28:55] [ERROR] Script 'GroundVehicleEffects.cGroundVehicleEffects' is not responding! Aborting ...
    [04:28:55] [DEBUG] Aborted script 'GroundVehicleEffects.cGroundVehicleEffects'.

    1 day ago
  • Default

    @LeeC2202 Yup. I just tested it without any RPF mods. I lost track because I have been testing so many different variations of RPF mods.

    Keep it up. Hopefully it will be fixed.

    3 days ago
  • Default

    @LeeC2202 That damn DLC Pack limit is crashing this mod. :(
    [18:04:09] [ERROR] Caught fatal unhandled exception:
    System.Threading.ThreadAbortException: Thread was being aborted.
    at MaterialHashClasses.Memory.MaterialNameFromHashKey(Int32 hashKey)
    at GroundVehicleEffects.cGroundVehicleEffects.​‌‫‏‪‏‌‌‫‪‌‭‫‪‭‎‭‫‭‌‫‪‌‮‮‎‬‪‮(Vector3 , Vector3 )
    at GroundVehicleEffects.cGroundVehicleEffects.‏‮‌‌‪‭‭‮‮‭‎​‭‪‫‭‬‭‫‫‮(Object , EventArgs )
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()
    [18:04:09] [DEBUG] Aborted script 'GroundVehicleEffects.cGroundVehicleEffects'.

    3 days ago
  • Default

    @LeFix I think that the Gun Running update broke something in this mod. It isn't measuring the RPM's. The needle is frozen and it says it is in reverse.

    Also, how does one go about adding real life car brands WITHOUT replacing the GTA brands?

    3 days ago
  • Default

    @Claude_III What did you do to get the MP weapons working? Hopefully it can be done with the icons.

    3 days ago
  • Default

    @vinnis I tried your gameconfig.xml. it actually works! I will have to combine some of my RPF's because Rockstar uses so many. Lol.

    3 days ago
  • Default

    @vinnis Can you update this gameconfig? Yours worked well on 1.39. The other gameconfigs on this site can't even get past the loading screen.

    4 days ago