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@Dannybus Same as ryzen 5600, i dont think this will change something for you, unless you use nve graphic mod(maybe).
@xxxelis no i dont think so, i only have a ryzen 7 1700x so cant tell, i think if you use Nve graphics mod and everything set to ultra this might give you some few fps(when looking city from far at night), otherwise this will change nothing.
@T3cHtA ok my script is only active at night (between 8pm to 7am),and this cant give you more fps than day, the goal of this fix is to obtain same fps at night than at day so if you have 50 at day and 50 at night you may not have an issue,i think its just hardware limitation, for example even with my script i have 90 average at night and 100 average at day(with very high/ultra settings), before my script i have the same average result but looking city created stutering(down to 45 drop).
@wantyourntuslicked i think this will improve fps if you use nve graphic mods , not too much maybe only 5-10fps max when looking city at night(pictures) not an overall improvment,(@b4good
with a 5900x gain few fps) , the fix here is more for someone using a zen/zen+ who have this specific issue(you can check forums to see im not alone with this), i tried everything to fix this (resinstall windows/drivers..... this occur even with some nvidia gpu), this issue occur with some cpu/gpu coombination, so i was looking for a new ryzen cpu upgrade( ryzen 3600 dont seem to have this issue), but i didnt want to return to 6 cores, this is why i created this script :) .
@T3cHtA how many fps do you have at day?
@JeshenLZX Will take a look but have other priorities for now, with vagos and some other models which be,hopefully ,availaible for public in some days.
@Angsimosaurus made another test(with water at very high), without script: struggle to keep 60, with script:125-129, more than double when looking sandy shores, this is very incredible, im very surprised, no need to buy a more modern ryzen :)
@Angsimosaurus look at this total non sens: https://drive.google.com/file/d/1toYKUCmYtE2-aTpH03PtwZq_vXOHtqJA/view?usp=sharing , 186- 190 with script ,115-120 without(with some very high/high/normal settings, water at normal, both same settings)
V0.5: fixed an issue (issue:script disable when player change character).
@b4good ok found the issue, mpvinewood lod lights are enabled when "mpmaps" are enabled. so my script is bypass when enabling mpmaps. working on a fix.