VitalityPlus+ [.net] v4.0
13.892
134
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Domingo 12 de Xullo de 2026
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
First Uploaded: Sábado 23 de Agosto de 2025
Last Updated: Xoves 4 de Xuño de 2026
Last Downloaded: 42 minuto
367 Comments
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
First Uploaded: Sábado 23 de Agosto de 2025
Last Updated: Xoves 4 de Xuño de 2026
Last Downloaded: 42 minuto
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Nevermind my last comment, the issue is outdate iFruitAddon2 version
Xoves 16 de Xullo de 2026 -
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is there an option to disable losing the bag when dying? sometimes i die in car or unfortunate to place the bag anywhere safe to pick it up afterwards but such an option would be awesome, i cant stand driving all the way to a bag store and buy ma stuff back again and again.... love your mod <3
Xoves 23 de Xullo de 2026 -
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@T3RRoRWoLF Sorry, there's currently no option to disable losing the bag when dying. However, you can remove the bag from the Inventory menu, which will place it on the ground. You can re-equip it at any time, and all of the items inside will remain fully intact when you re-equip it
Removing the backpack simply stores all of your inventory items with the backpack until you equip it again
And I'm really glad to hear you're enjoying the mod! 😊
Venres 24 de Xullo de 2026 -
@EzX_GTA then i would like to suggest adding this feature, that would make your mod perfect. its really annoying running and driving back and forth to several stores only cause you crashed with a bike. that sucks big time. or enemies got aimbot again and zap you out of your driverseat in under 1 second. thats so unrewarding to do all the time. so please add this feature to not lose the backpack on death.
Venres 24 de Xullo de 2026 -
or maybe make it that you can toggle losing it on death and add deterioration to it so it wont stay forever but longer then only a few minutes.
Venres 24 de Xullo de 2026 -
@T3RRoRWoLF I can add the option to not lose the backpack on death, but I feel like it might take away from the realism I'm aiming for. What I can do instead is start a poll on the Discord server and decide based on the community's votes. How does that sound?
Regarding the deterioration feature, it's not something I'm planning to add at the moment
I'm really sorry for denying your suggestions, mate. I truly appreciate you sharing your ideas, and I hope you understand 😊
Luns 27 de Xullo de 2026 -
@EzX_GTA all good, i fully understand your point. :) i like the idea of the poll! would be interesting to see what people say to this. ^^
Martes 28 de Xullo de 2026 -
@T3RRoRWoLF Alright, I'll create the poll and let you know the results 😊
Martes 28 de Xullo de 2026 -
hey its me again, i found out that when you reload all scripts yours sadly never loads again. and throwing this error my way:
[00:19:58] [ERROR] Failed to instantiate script VitalityPlus.VitalityPlus because constructor threw an exception: System.InvalidOperationException: The index is over the limit of 31
bei LemonUI.Menus.NativeListItem`1.set_SelectedIndex(Int32 value)
bei VitalityPlus.VitalityPlus.CreateClothingSelector(NativeMenu menu, String name, Int32 componentId) in C:\Users\pixel\OneDrive\Desktop\VitalityPlus\VitalityPlus\VitalityPlus.cs:Zeile 914.
bei VitalityPlus.VitalityPlus..ctor() in C:\Users\pixel\OneDrive\Desktop\VitalityPlus\VitalityPlus\VitalityPlus.cs:Zeile 5709.Martes 28 de Xullo de 2026 -
@T3RRoRWoLF Oh yeah, regarding that, could you download the hotfix version from the discord server? It includes the fix for this issue 😊
Mércores 29 de Xullo de 2026 -
@T3RRoRWoLF And about the option to disable backpack loss on death, most people voted yes in the poll, so I'll be adding this option in the next update 😊
Mércores 29 de Xullo de 2026 -
i like this mod and would love to use it, but i've had to uninstall it. the script is extremely poorly optimized, makes hundreds of queries every frame and will cause performance issues even on powerful cpus
9 días -
@piiirate I totally agree with you. The mod is currently quite poorly optimized, and I'm trying my best to improve it. I'm going to go through the entire code again and fix everything I can, or at least most of it. As for the fps issue, I'll also work on fixing the remaining fps problems in the next update 😊
9 días -
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