VitalityPlus+ [.net] v4.0
15.657
141
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Јули 12, 2026
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Првпат Додадено: Август 23, 2025
Последно Ажурирање: Јуни 4, 2026
Последно Симнување: пред 3 саати
388 Коментари
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Првпат Додадено: Август 23, 2025
Последно Ажурирање: Јуни 4, 2026
Последно Симнување: пред 3 саати
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@Matthew Liddell I can't synchronize the mod with the openable fridges mod, but I'm trying to make my own fridge system
Food Trucks are also on my bucket list, so I'll add them in the next update or a later one
The restaurant system is already in progress for the next update as wellAnd regarding the option to toggle contacts, that's a good suggestion. I can add that for the next update :)
Roadside fruit stands will also be functional in the next updateАвгуст 17, 2026 -
@EzX_GTA This is going to look amazing, thanks, this mod is wonderful.
Август 17, 2026 -
Hi, I’m having an issue with VitalityPlus+ v4.0 (Legacy).
The money in the inventory/HUD doesn’t update correctly.I have more money in the game, but VitalityPlus always shows an old value ($5) and never refreshes.
I already tried restarting the game and checking the config files, but it stays the same.Август 25, 2026 -
Hello there, @Gabrjele
1. Is the HUD set to Classic HUD?
2. Are you playing as a non-protagonist character?
3. If you're playing as one of the protagonists, could you point out when exactly this happens?
4. Also, how much money does your character currently have?To help resolve the issue more quickly, could you please join the Discord server and post the issue in the support channel? Including a video or a few screenshots would be greatly appreciated :)
Note:
If you're playing as a protagonist, please check whether you've enabled LSPDFR Compatibility or the ALLCHARACTER Compatibility checkbox.
- If you are playing as a non-protagonist character, enable the ALLCHARACTER Compatibility checkbox
- If you are playing with LSPDFR Mod, enable the LSPDFR Compatibility checkboxThe Money HUD in Classic HUD updates every frame. So, at 60 FPS, it refreshes 60 times per second, and at 120 FPS, it refreshes 120 times per second
Август 26, 2026 -
How do i get into the bag stores? the doors are locked, and when i go into the convenience stores i dont see anything
Август 30, 2026 -
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Is the mod meant to be completely cosmetic? After letting all cores drainto 0 it has no affect on my player
Септември 3, 2026 -
@Felony83 No, the mod isn't entirely cosmetic
Yes, draining the Cores down to 0 has no effect on the player. However, draining the Rings below 20% while the Cores are empty will have effects on the player
It's intended to work somewhat like the RDR2 Cores and Rings system
That said, I do agree that some aspects of it are a bit cosmetic at the moment. I'm still trying to improve the system, and I agree that the stats are currently a little too easy to maintain. I'll be working on balancing that for the next update :)
Септември 3, 2026 -
It would be nice if you could add a fitness system to your mod. For example, if the player doesn’t train regularly, they would lose energy faster than a trained player.
Септември 5, 2026 -
@Mikey11130 Hey, that's such a good idea! I'm actually working on the gym and fitness system for the next update, and your idea would fit perfectly with it. I will definitely add it in. Thank you very much for the suggestion! 😊
And thanks a lot for the 5 star rating, mate! I hope you are enjoying the mod! 😊
Септември 5, 2026 -
So, the concept of your mod is great, but when I try to install it, somehow it doesn’t work. I already checked all the requirements for the Legacy version, but it still doesn’t work for me. It also seems like I’m not the only one having this issue.I hope you can adress this problem and fix it with the next update.
Септември 5, 2026 -
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@Mikey11130 Oh, you should definitely give it a try, mate! The hotfix build fixes the issue where the mod wasn't working for some people, along with a few other issues as well :)
Септември 5, 2026 -
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@qxwsiz111 This likely means the “Friend Request” mission hasn’t been completed yet, since clothing stores only unlock after finishing that mission. That’s how the game is designed to enable them
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