VitalityPlus+ [.net] v4.0
15,109
140
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July 12, 2026
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
First Uploaded: August 23, 2025
Last Updated: June 04, 2026
Last Downloaded: 4 minutes ago
378 Comments
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[Enhanced] VitalityPlus+ Textures" & "[Enhanced] VitalityPlus+ Motel MLO" OIV files through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
- A + D-Pad Left opens the Main Menu
- A + D-Pad Right opens the Inventory Menu
- D-Pad Right interacts with stores, vending machines, hotdog stands, and motel markers
- A + RB opens the Basket Menu when holding a basket
- X removes items from the Basket
KeyBoard:
Controller:
Installation
=> Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy:
=> Install the "[Legacy] VitalityPlus+ Textures" OIV file through OpenIV
=> Install the "[Legacy] VitalityPlus+ Motel MLO" OIV file through OpenIV
Enhanced:
=> Install the "[Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
=> Install the "[Enhanced] VitalityPlus+ Motel MLO" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v4.0
- Reworked the Entire Stats System (Rings & Cores System and Regeneration System)
- Rebalanced Stats Depletion Rate
- Added Stats Drain Rate Selector
- NEW Classic+ HUD
- NEW Circular+ HUD
- Added New Preview Item Image Style Selector & Updated Preview Item Images
- Added Gamepad Support
- NEW Motel System
- Added ability to Remove Bag Anywhere
- Price Adjustment Support
- Reload Persistence
- AIP and backpack props are now deleted before creating new ones (Reload Persistence)
- All blips are now deleted before creating new ones (Reload Persistence)
- Improved Basket Item Notifications to show the Quantity Added/Removed for each item
- Random Speech After Consumption
- Added Option to Disable Bag
- NEW Bag Store Location(Los Santos Bag Co.)
- Fixed Walking Styles and Camera Shakes not playing (minor bugs or glitches may still occur)
- Fixed Some Selectors and Checkboxes not saving settings correctly
- Fixed HotDog Consumption not pausing hunger
- Fixed Energy & Thirst Increasing inside certain interiors(Clothing Store, Barber shops, etc.)
- Fixed an issue where vehicles or pedestrians disappeared while having a Attached Inventory Prop (AIP)
- Fixed Phone automatically shutting off when Stats are empty
- Fixed Missing Textures Notification
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
First Uploaded: August 23, 2025
Last Updated: June 04, 2026
Last Downloaded: 4 minutes ago
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@EzX_GTA all good, i fully understand your point. :) i like the idea of the poll! would be interesting to see what people say to this. ^^
July 28, 2026 -
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hey its me again, i found out that when you reload all scripts yours sadly never loads again. and throwing this error my way:
[00:19:58] [ERROR] Failed to instantiate script VitalityPlus.VitalityPlus because constructor threw an exception: System.InvalidOperationException: The index is over the limit of 31
bei LemonUI.Menus.NativeListItem`1.set_SelectedIndex(Int32 value)
bei VitalityPlus.VitalityPlus.CreateClothingSelector(NativeMenu menu, String name, Int32 componentId) in C:\Users\pixel\OneDrive\Desktop\VitalityPlus\VitalityPlus\VitalityPlus.cs:Zeile 914.
bei VitalityPlus.VitalityPlus..ctor() in C:\Users\pixel\OneDrive\Desktop\VitalityPlus\VitalityPlus\VitalityPlus.cs:Zeile 5709.July 28, 2026 -
@T3RRoRWoLF Oh yeah, regarding that, could you download the hotfix version from the discord server? It includes the fix for this issue 😊
July 29, 2026 -
@T3RRoRWoLF And about the option to disable backpack loss on death, most people voted yes in the poll, so I'll be adding this option in the next update 😊
July 29, 2026 -
i like this mod and would love to use it, but i've had to uninstall it. the script is extremely poorly optimized, makes hundreds of queries every frame and will cause performance issues even on powerful cpus
July 30, 2026 -
@piiirate I totally agree with you. The mod is currently quite poorly optimized, and I'm trying my best to improve it. I'm going to go through the entire code again and fix everything I can, or at least most of it. As for the fps issue, I'll also work on fixing the remaining fps problems in the next update 😊
July 31, 2026 -
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@EzX_GTA Could you add synchronization with other mods like Openable Fridges, Working Taco Trucks, and Working Burger Shot? Also, if possible, an option in the INI file to enable or disable the blip contacts in the phone list and also make those roadside fruit stands functional for buying items.
August 16, 2026 -
@Matthew Liddell I can't synchronize the mod with the openable fridges mod, but I'm trying to make my own fridge system
Food Trucks are also on my bucket list, so I'll add them in the next update or a later one
The restaurant system is already in progress for the next update as wellAnd regarding the option to toggle contacts, that's a good suggestion. I can add that for the next update :)
Roadside fruit stands will also be functional in the next updateAugust 17, 2026 -
@EzX_GTA This is going to look amazing, thanks, this mod is wonderful.
August 17, 2026 -
Hi, I’m having an issue with VitalityPlus+ v4.0 (Legacy).
The money in the inventory/HUD doesn’t update correctly.I have more money in the game, but VitalityPlus always shows an old value ($5) and never refreshes.
I already tried restarting the game and checking the config files, but it stays the same.10 days ago -
Hello there, @Gabrjele
1. Is the HUD set to Classic HUD?
2. Are you playing as a non-protagonist character?
3. If you're playing as one of the protagonists, could you point out when exactly this happens?
4. Also, how much money does your character currently have?To help resolve the issue more quickly, could you please join the Discord server and post the issue in the support channel? Including a video or a few screenshots would be greatly appreciated :)
Note:
If you're playing as a protagonist, please check whether you've enabled LSPDFR Compatibility or the ALLCHARACTER Compatibility checkbox.
- If you are playing as a non-protagonist character, enable the ALLCHARACTER Compatibility checkbox
- If you are playing with LSPDFR Mod, enable the LSPDFR Compatibility checkboxThe Money HUD in Classic HUD updates every frame. So, at 60 FPS, it refreshes 60 times per second, and at 120 FPS, it refreshes 120 times per second
9 days ago -
How do i get into the bag stores? the doors are locked, and when i go into the convenience stores i dont see anything
4 days ago -
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Is the mod meant to be completely cosmetic? After letting all cores drainto 0 it has no affect on my player
11 hours ago -
@Felony83 No, the mod isn't entirely cosmetic
Yes, draining the Cores down to 0 has no effect on the player. However, draining the Rings below 20% while the Cores are empty will have effects on the player
It's intended to work somewhat like the RDR2 Cores and Rings system
That said, I do agree that some aspects of it are a bit cosmetic at the moment. I'm still trying to improve the system, and I agree that the stats are currently a little too easy to maintain. I'll be working on balancing that for the next update :)
9 hours ago


















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