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MaxedWhiteStreetLights 1.0

Ad5bf5 streetlight
Ad5bf5 streetlightbluerdside
8e1e13 lights

12

🌃 MaxedWhiteStreetLights – Realistic White Lighting Overhaul
Fixes Rockstar’s outdated yellow street lighting by replacing it with clean, white light across the entire map.

✔️ Overhauls streetlights and more
✔️ Updates LOD lighting, fog volumes
✔️ No more yellow haze in any region

📂 Installation Instructions (CodeWalker Method)
Before making any changes, make sure you backup your orignal files, in case something goes wrong.

Place the following files using CodeWalker RPF Explorer:

lodlights.rpf → mods/update/x64/levels/

v_trafficlights.rpf → mods/x64h.rpf/levels/gta5/props/roadside/

vfxfogvolumeinfo.ymt → mods/x64a.rpf/data/effects/

Make sure you are using the latest CodeWalker build for safe RPF editing.

📝 Changelog
Version 1.0 – Initial Release (June 29, 2025)
Replaced outdated yellow lighting on prop_streetlight_# and related props

Converted all streetlight glow colors to consistent white emission

Cleaned up .ymap light entities for accuracy and region-wide uniformity

Edited vfxfogvolumeinfo.ymt to remove yellow fog tints in all zones

Overhauled lodlights.rpf to ensure white lighting persists at distance

Fully tested on vanilla and ENB/NVE setups with CodeWalker compatibility
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First Uploaded: 1 day ago
Last Updated: 4 hours ago
Last Downloaded: 3 minutes ago

All Versions

 1.0 (current)

12 downloads , 16.4 MB
1 day ago

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