Swimmable water, everywhere! 1.0
25,992
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25,992
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Now that dexyfex (the man from CodeWalker) worked his magic, and unlocked heightmap for us, I decided to prepare a version for y'all that creates swimmable water... everywhere! :)
Reason I did this, is because pretty soon every Tom, Dick, and Harry will start to supply his own heightmap.dat (to override/overwrite) the game file, for their own DLC -- thus leaving ppl to cancel out each others swimmable pools, as it were. Hence, I figured I should offer just 1 single heightmap, to rule them all. Because frankly, there is absolutely no valid reason not to make everything smimmable; it's mot like adding excess collision; I add nothing, just change a few numbers that are being consulted regardless.
Wont it cause lag, you ask? Nope, as, the way it works, swimmable water only exists where A) a swimmable water ybn surface exists + B) a water water layer (with pool_en shader). Aka, only at locations that are meant for swimming to begin with. Only difference being that now you can create such potential locations everywhere, and are no longer hampered by heightmap limitations.
INSTALLATION:
Super-easy: just unzip the file, and copy heightmap.dat to mods\update\update.rpf\common\data\levels\gta5
That's it, enjoy!
Reason I did this, is because pretty soon every Tom, Dick, and Harry will start to supply his own heightmap.dat (to override/overwrite) the game file, for their own DLC -- thus leaving ppl to cancel out each others swimmable pools, as it were. Hence, I figured I should offer just 1 single heightmap, to rule them all. Because frankly, there is absolutely no valid reason not to make everything smimmable; it's mot like adding excess collision; I add nothing, just change a few numbers that are being consulted regardless.
Wont it cause lag, you ask? Nope, as, the way it works, swimmable water only exists where A) a swimmable water ybn surface exists + B) a water water layer (with pool_en shader). Aka, only at locations that are meant for swimming to begin with. Only difference being that now you can create such potential locations everywhere, and are no longer hampered by heightmap limitations.
INSTALLATION:
Super-easy: just unzip the file, and copy heightmap.dat to mods\update\update.rpf\common\data\levels\gta5
That's it, enjoy!
First Uploaded: May 15, 2021
Last Updated: May 15, 2021
Last Downloaded: 14 minutes ago
33 Comments
More mods by meimeiriver:
Now that dexyfex (the man from CodeWalker) worked his magic, and unlocked heightmap for us, I decided to prepare a version for y'all that creates swimmable water... everywhere! :)
Reason I did this, is because pretty soon every Tom, Dick, and Harry will start to supply his own heightmap.dat (to override/overwrite) the game file, for their own DLC -- thus leaving ppl to cancel out each others swimmable pools, as it were. Hence, I figured I should offer just 1 single heightmap, to rule them all. Because frankly, there is absolutely no valid reason not to make everything smimmable; it's mot like adding excess collision; I add nothing, just change a few numbers that are being consulted regardless.
Wont it cause lag, you ask? Nope, as, the way it works, swimmable water only exists where A) a swimmable water ybn surface exists + B) a water water layer (with pool_en shader). Aka, only at locations that are meant for swimming to begin with. Only difference being that now you can create such potential locations everywhere, and are no longer hampered by heightmap limitations.
INSTALLATION:
Super-easy: just unzip the file, and copy heightmap.dat to mods\update\update.rpf\common\data\levels\gta5
That's it, enjoy!
Reason I did this, is because pretty soon every Tom, Dick, and Harry will start to supply his own heightmap.dat (to override/overwrite) the game file, for their own DLC -- thus leaving ppl to cancel out each others swimmable pools, as it were. Hence, I figured I should offer just 1 single heightmap, to rule them all. Because frankly, there is absolutely no valid reason not to make everything smimmable; it's mot like adding excess collision; I add nothing, just change a few numbers that are being consulted regardless.
Wont it cause lag, you ask? Nope, as, the way it works, swimmable water only exists where A) a swimmable water ybn surface exists + B) a water water layer (with pool_en shader). Aka, only at locations that are meant for swimming to begin with. Only difference being that now you can create such potential locations everywhere, and are no longer hampered by heightmap limitations.
INSTALLATION:
Super-easy: just unzip the file, and copy heightmap.dat to mods\update\update.rpf\common\data\levels\gta5
That's it, enjoy!
First Uploaded: May 15, 2021
Last Updated: May 15, 2021
Last Downloaded: 14 minutes ago
@Quakex64 No, it doesn't work that way. Swimmable water has always been a combination of these 3: a faux water prop (with env_pool shader) + water ybn layer, as described in Dekurwinator's tutorial) + a heightmap location supporting the spot. What this mod does, is simply remove the latter limitation.
@BigShaqNOKetchup will this work for your other MLOs that have pools?
Damn! Finally
@meimeiriver I really liked the mod but it's causing the planes to just climb up to sky to a very high altitude. Also police helicopters spawning from a height I can't visually see.
i noticed that, Swimmable water arent everywhere, it now worked some places where it dosent work vanilla .dat file, but worket your modified file, but litlebit far a way, it dosent work. maybe needed to test out heighmap generator or try modifie something. but great work.
I've had the same issue with the police helicopters coming in from extreme heights. Any solutions to this?
How do we apply this on Eclipse Tower Pool? since it has a really weird water bug until the 1st floor
(i was referring to the fiveM version)
Lovely! What a god send! Thank you!
good.
how to install this in fivem server?
Hello. Thanks for this mod, but there are still some add-on maps that need its water to be swimmable. I will be grateful if you could make an updated version. Greetings.
Is it possible to install this on a fivem server? if so, How?
for fivem pls
we need it for fivem
For mod "Venice Beach House" does not work. Can you fix it?
@Rob1n je cherche aussi
Grazie!!
how to fix police helicopter bug
I got issue with police helicopters, they came in radar but disappeared instantly