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@sorbas This mod works somewhat, the police does notice you when you break a traffic law but, in my case for some reason they don't give me a ticket when I pull over, instead they draw their weapons on me and start shooting, I have no choice but, to drive away to avoid being killed. It's what normally happens if you run over someone or hit a cop car with vanilla settings but, now it's worst, now they shoot at me for simple traffic violations instead of giving me a ticket. What do you think is causing that? By the way, if anyone else is experiencing the same thing and got that fixed, please let me know. Thanks!
@jedijosh920 This is a great mod and it does works with the latest 1.0.1493, the only thing that sucks a bit is that you can't walk while smoking. I don't care if I can't walk with a 40oz in my hands but, I would love to actually move and walk with the cigarette though. Would it be possible to make that modification? Thanks!
Sadly unfortunately this mod didn't worked properly as of 9/24/2018 with my 1.0.1493 patch. I copied & pasted Waypoint3D.cs in my 'scripts' folder as instructed and when I went in the game I got something much more different than what I was expecting. Instead of that long, lazer beam marker shown on the videos here I got a blue feathered arrow hovering on top of my head showing me the way to the waypoint but, that's totally unecessary really. I want to actually see that lazer beam from afar showing me where the waypoint is from a distance, I don't need a dumb blue arrow on top of my head showing me how to turns towards it . Totally unecessary. I don't know why is showing me that but, that's exactly what's showing....NOT that pink lazer beam of light shown on the demo videos. I don't know what's wrong, I put the file exactly where it's supposed to go. I didn't needed to install the other files from the "3DWaypointFiveM" because simply I don't play off a "FiveM server". If anyone got this mod to work with the latest 1.0.1493 patch I would like to know. Thanks!
@vazlu2804 Thanks vazlu2804! I just want to clarify that I'm not the author of this mod, the original actual modders that were involved in the development of this mod were: Sollaholla, AHK1221, Unknown Modder, Shaezbreizh, nkjellman, Dekurwinator, KAFAROS, Pantyshot, TheMadBreaker, MrVicho13, Quechus13, JRod, SkylineGTRFreak and Spud Modding, who apparently abandoned this mod and went their separate ways. I only fixed this mod after it stopped working, alongside a good friend of mines who contributed to the fix independently and also did tests: "Reacon". Sollaholla was kind enough to pin our "fix" solution in there so everyone could still play Grand Theft Space with succeeding patches.
REPORT FOR THIS MOD AS OF 9/24/2018: As of September 24, 2018 this mod still works with the newest 1.0.1493 patch however there are certain mods that do not work if you want to include 'em in the .ini file. Based on the ones I tested, "Simple Trainer", "AddOnCarSpawner"and "Map Editor" will work fine and can be included within this this Mod Binder but, any other mods that use other keys other than the "F" keys on the keyboard will probably not work!. For some reason this Mod Binder works well if the mods that you're including are normally opened using "F" keys like F3, F4, F5 etc....but, if the mod you want to add involves using numbers or any other keys in the keyboard it won't work!. First of all, when you download this mod the .ini file has the shortcut key set to "F4", if you have "Simple Trainer" installed in your game like I and a lot of people do, you must change the default "F" key for this mod to another, otherwise if you leave it at default "F4" in-game both menus will pop-overlap, both Mods Binder and Simple Trainer Menus will pop up simultaneously and overlap each other if you hit "F4". So you have to change the default key for this mod to some other "F" key. I only tested a few mods with this binder and like I said, Simple Trainer, AddOnCarSpawner and Map Editor menus work well with this mod. The other couple mods I attempted to introduce in the .ini file and didn't worked were the "UFO Mod 1.2a", the UFO menu for this mod does pops up if you include it in this binder but, there's absolutely no control support for it, you still have to use the UFO's default keyboard navigation keys to scroll around and also, the "CTRL+BACKSPACE" setting to close mod menus won't work either. Second mod I tested was the "Eject 0.3" mod, doesn't work. Third mod tested: Powerful Shotguns, didn't worked either and neither did the "Umbrella Mod". So it seems as if this mod still has some functionality as long as the mod that you plan to put in the .ini file opens up with the upper "F" keys by default in your keyboard, otherwise they won't work. Nevertheless, this mod still works and glad you can combine the main mods I actually wanted to include in this binder like Simple Trainer, Map Editor and the AddOnCarSpawner menus. For that it gets a nice 4 stars!
Does anyone here knows the "spawn" name for the Grotti X80 Proto super car? Obviously the name of the car is the "Grotti X80 Proto" and I can spawn it via using the "simple trainer" but, I want to add it to my list of "Super" cars in this mod's menu. In order for me to add it I need to know the "spawn" name for this car as well. If anyone here knows the "spawn" name for this car let me know. Also, I'm interested on knowing the "spawn" name of the new Jet engine flying bike that came out with the "After Hours" DLC, the "Oppressor MK ll", if anybody knows the spawn name for that one it'll be greatly appreciated. Thanks!
@ImNotMentaL Do you know what's the "spawn" name for the Grotti X80 Proto car so I can add it to the menu? Obviously the name of the car is the "Grotti X80 Proto" and I can spawn it via using the "simple trainer" but, I want to add it to my list of "Super" cars in your menu. In order for me to add it there I need to know the "spawn" name for this car as well. If you don't know it or can't answer this question right away I will also ask the same question for the general public here just in case there's someone here that does knows the "spawn" name for the Grotti X80. Also, I'm interested on knowing the "spawn" name of the new Jet engine flying bike that came out with the "After Hours" DLC, the "Oppressor MK ll", if you know the spawn name for that one it'll be greatly appreciated. Thanks!
@turk ftw Does Menyoo adds snow on top of cars and on top of peds heads? Because that's what I'm much more interested on. I'm not so much interested on snow on the ground because I already have the "Christmas in Singleplayer" mod installed which adds snow to the ground, what I really want is to see snow on peds heads and on top of cars like this mod did when it used to work.
@sjaak327 Thanks for your quick response on that. I'll look into that and figure it out, I'll make it work for my controller.
@sjaak327 The problem is that I never really liked "Xbox" or its controllers, never got used to "Xbox" controllers. I've always been a "Playstation" player so that said, I configured my Logitech F310 Gamepad to feel as a "Playstation" controller. I don't like "Xbox" controllers. If there is a way to re-configure controller settings in the .ini file I would like to know.