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JAM102970
295 files liked
1,252 comments
27 videos
14 uploads
21 followers
20,562 downloads
  • @logoso2020 Definitely like this mod, specially those plumes of smoke coming off vehicle's engines however is it possible to make those plumes of smoke less prominent? The fact that damaged engines produce smoke that's something I like seeing but, the plumes of smoke look way too dense. If you can make the engine smoke plumes a bit more fizzled out that'll be great. You don't even have to do an update, you can just tell me which file included in the oiv needs to be modified and what line in regards to that and I can adjust it myself unless you wanna make an update just based on my request.

    4 days ago
  • @ComeFlyWithMe I don't know how soon I'll make an update on this but, once I do, I'll probably eliminate "City" coordinates and implement very secluded areas within the game for the UFO to spawn. Keep in mind that if I do a version like that the UFO will be much more difficult to spot from roads. Secluded areas I have in mind will probably include remote, dense, hilly mountainous terrain and forested regions.

    4 days ago
  • @Matthew Liddell If you read the description of this mod I'm not interested on creating an "abduction" UFO script, there's one already that was made by TimelordQ and it's called "UFO Abductions of Route 68", with that mod you can get abducted by an UFO and get dropped back down from the sky, you can download that one if you want. When I created this script I only wanted to make UFOs spawn ambiently in the game at random locations, that is why is called "UFO Sightings" however I may make an update in the near future on this but it will only be minor stuff such as changes to spawning locations or something else I might want to add to it. I am currently working on other stuff, other much more complex scripts than this one that requires time and a lot of tests.

    4 days ago
  • @ComeFlyWithMe When I was working on this script at the beginning I only had the UFO appear in secluded areas not around cities but, since I do missions and other stuff in the game mainly around cities I wasn't encountering these UFOs enough so I added a few coordinates around the cities so I could come across them more often. Keep in mind that I originally created this script for myself, I just decided to upload it here later. Technically I could take out the city coords and update it but I'm just gonna leave it as is for now. I'm working on a much more complex script that involves Lake Monsters and I wanna concentrate on that project for now.

    4 days ago
  • @Jodosodojo Do what I like to do and turn the blips off in the ini, once you turn the blips off you won't know when an UFO will appear in the game unless you come across one, that would make the UFO encounters much more rare since you don't know where they're gonna appear next plus makes it more mysterious.

    4 days ago
  • @IreBurn The reason I created this script in the first place was because I wanted the peds to move out the way as quickly as possible when they walk in front of me to prevent running them over and triggering a wanted star, that's why I programmed the script to make the peds run instead of just walking away nonchalantly. Also it wouldn't make any sense to have some of them get pissed and attempt to attack because that also will trigger a wanted star, not for the ped but for you, so that's another reason why I didn't implemented a ped attack logic into the script.

    August 16, 2026
  • @Snacer I downloaded the newest version of this and I'm still seeing those black boxes with stars in them above peds heads and another thing I didn't noticed until now, all of the sudden I see like "donuts" driving around on roads, I didn't know what that was until I realized it was probably the peds running away from the police but, still why those black boxes with star in them above peds heads and the "donuts" running around is even necessary. The script is doing its job, what's intended to do, all those cartoonish things around it are not necessary. I wish I didn't have to see those types of unrealistic effects with this script. I like this script but, I don't like seeing that. In real life you don't see people with black boxes above their heads with little star in them.

    August 10, 2026
  • @alvaritomarito Do they move around the house or they're just stationary motion-less pets?

    August 03, 2026
  • @My_ Dick_ Is_Big I'm currently working on an UFO mod that appears at random locations throughout the map but still needs a lot of work. Other future projects I got in mind are for a lake monster but, that requires other tools that I need to learn more about.

    July 27, 2026
  • @nnnvvv It's not easy to create your own addon ped, you'll need knowledge on how to use the required tools like Blender or 3ds Max for importing, rigging and preparing your model. Plus you'll need Texture tools. It's a bit complicated that's why I don't do it. You need to ask someone who has done addon peds for gta 5.

    July 27, 2026