Ambulance Mini-Missions 1.3

This mod adds the ambulance mini-missions from previous Grand Theft Auto games. However, I've modified it to simplify things, maybe in the future I'll add more features. To start using this mod you have to get into an ambulance and press 2 -- the missions will start. Be quick and careful or the patient will die before you arrive or even in your ambulance! The rewards scale with level and patient's health on arrival.
You can also take missions in a medical chopper! Just get in one and press 2. You will be prompted to deliver patients to the hospital's helipad.

  1. Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed.
  2. Download and install Script Hook V (including the ASI loader).
  3. Download Script Hook V .NET and copy the ASI into your game folder.
  4. Extract the provided AmbulanceMissions.dll to /Grand Theft Auto V/scripts/
    If that folder does not exists, make one.
  5. Press 2 ingame while inside an ambulance to start the missions.

--Compatibility with ScriptHookDotNet 1.0
--Minimap Route for the patient
--Fixed a bug when the subtitle stayed after pressing 2
--Support for the latest ScriptHookDotNet
--Patients will now use the injured walk animation
--CPR! If the patient's health goes below 20%, he will go into a critical state and you will have to revive him! There's a chance the CPR will fail.
--Support for ScriptHookDotNet 0.9
--Stable with ScriptHookDotNet 0.6
--Fixed a minor bug.
--Added ScriptHookDotNet 0.6 support. Please update.
--(Now really) solved conflict with Truck Missions.
--Solved conflict with Truck Missions.
--Fixed a NullReference bug.
--(Maybe) Fixed a bug where the route disappears.
--Fixed a bug where you started with 12 levels.
--Fixed a crash when the player left the ambulance mid-mission
--Added difficulty to later levels
--Mission fails when you die
--Added difficulty scaling with level.
--Patient's health now lowers if you drive carelessly.
--New Air Ambulance mode, press 2 in a medical chopper (medical chopper and police maverick share the same model).
--Patient will now go to the hospital's door when delivered.
--Temporary fix for the markers staying after the mission is over.
--Fixed patients running away and cursing at you when you deliver them to the hospital.
-0.2 RC
--Fixed a bug when the health reached zero but the patient did not die.
-0.1 RC
--Initial Release
Please read the README inside the .zip
View topic on GTAForums »
First Uploaded: May 08, 2015
Last Updated: June 16, 2015
Last Downloaded: 1 hour ago

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  • Default

    Love the mod but I'm getting errors with Community Script Hook V .NET v1.0:
    [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Method not found: 'Void GTA.UI.Notify(System.String)'.
    at GtaAmbulance.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()

    I assume this needs to be updated for the latest Script Hook V .Net..?

    June 13, 2015
  • Tubeguy

    @Dragon32 Yes, update coming up later today.

    June 16, 2015
  • Default

    @Guadmaz - Woo-hoo!

    June 16, 2015
  • Default

    did everything it says i hit 2 and nothing happens every other mod works and removed all of them still doesnt work

    June 17, 2015
  • Default

    After finally getting it to work due to so many different versions of ScriptHookV + ScriptHookV.net. I don't understand why they cant make a one good package out of it, anyway I still get this error in my logs:[22:57:29] [DEBUG] Started script 'GtaAmbulance'.
    [22:57:30] [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Method not found: 'Void GTA.UI.Notify(System.String)'.
    at GtaAmbulance.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()

    at the buttom of log :

    [23:12:53] [DEBUG] Instantiating script 'GtaAmbulance' in script domain 'ScriptDomain_E25ADFE0' ...
    [23:12:53] [DEBUG] Started script 'GtaAmbulance'.

    Thou the mod is working.

    June 19, 2015
  • D5dec5 images

    Love it... but at the moment it's very repetitive, Almost feels like taxi missions rather than Ambulance.. Maybe you could take some of these ideas into consideration?

    1. Don't have the ambulance give you another job the second you drop the last one off, Maybe make it random between 1 minute to 5 minutes or something so you could actually drive around as well.

    2. Have random events, driving around and seeing someone hurt or in a fight And needing to help them.

    3. Random Missions / Sequences.. Not in LEVEL1,2,3,4 etc...

    4. Have different things to do.. If someones having a heart attack make it so you need to drive quickly to the hospital, but if someone is just sick make it so you don't need to drive fast, take your time like some ambos do, If someones been stabbed make it so the ambulance needs to drive slower etc..

    5. When you pick people up instead of them just hopping in you could make a database of names / causes, And when you reach the person you need to walk over to them and it'll show you there name, age, and symptoms or something, Just so it shows a little bit of personal to the mod.


    That's not being an ambulance driver.

    Thank you hope you listen!

    June 25, 2015
  • D5dec5 images

    Also, having some at houses when people have heart attacks, or vomiting etc... Not just random places everywhere. I just think you could slow the mod down a little and easily implement a bit more paramedic to the modification.

    Seeing someone sitting down or something and needing to get out of the ambulance and "diagnosing" them or something would be cool..

    for instance, you are called to emergency / normal job, you get there and get out the ambulance and see someone, you go up to them and it shows there name and age and "symptoms" and then you either choose between "rush them to hospital" or "call a local doctor" or "take to hospital" And if there symptom says heart ache and you pick call local doctor they could die and you lose money, And if you pick go to hospital instead of rush they could also die because they are in cardiac arrest and you didn't rush them...

    Simple really, Rock up see someone sick they give you symptoms and depending on your selection you COULD get penalised for it if you don't make the right decision. \

    Thoughts on this?

    June 25, 2015
  • Default

    Great stuff! Any plans to do Taxi Driver and Firefighter, too?

    July 01, 2015
  • Default

    More mini mission pls... I'm waiting for your mini mod

    July 11, 2015
  • Michael2

    Hi me and my team are working on a potentially massive mod for gta v and we a looking for coders of C' and we seen you mod which is great btw and wondered if you would like to jump onboard

    July 16, 2015
  • 2a2592 warren

    Good ol' 3D universe features, now in GTA V. :)

    July 21, 2015
  • 6ef287 swiss griphiuss

    Ca ne marche pas pour moi. D'ailleur aucun de mes fichier que je met dans le dossier script ne fonctione. Pourquoi? Que ce que j'ai fait de faux? ==> Image de mon dossier http://zupimages.net/up/15/30/18bt.jpg

    July 23, 2015
  • 809559 220px ailurus fulgens roterpanda lesserpanda

    @Griphass Tu dois mettre les fichiers ScriptHook.dll, dinput8.dll et les 3 fichiers ScriptHook dans le dossier GTA V (a la racine) et laisser les autres fichiers ou ils sont, c'est parfait comme ça !
    Pense a mettre a jour ScriptHook + .NET ;)

    August 13, 2015
  • B7fa5b untitled 1 copy

    simple and fun congratz man

    August 23, 2015
  • 5e83ad tumblr static cjtpxqtll60ookgo0kc4gg4cs

    @Guadmaz I can't have this and vigilante missions in the same time?

    September 26, 2015
  • Default

    hello everyone! does it work with the new scripthook.net? is out possible to have an update? thanks for the great mod!

    October 30, 2015
  • Default

    Is there going to be an update? I really want to play this... I am an aspiring paramedic!

    November 08, 2015
  • Default

    Can you create "Bus mission" mode, please? I believe, if you could create this one, there are no problems for you to create busdriver missions. It can work the same way, but instead ambulance we will drive bus, instead injured people we will pick up passengers, that will spawn on the bus stops. I don't know, how to create mods, but I see, that the abilities you have used for your ambulance mod - are enough for bus mod. I will be really grateful. Thanks.

    November 12, 2015
  • Hipster2

    @Guadmaz could you update this mod :
    - create a waypoint to each hospital to trigger the mission start ( so use the hospital in the desert would be awesome ( so mark thoses waypoint on the map )
    Instead of pressing a key to start the scrip, it would be more immersive :)

    - just display a little menu once trigger activated to choose land or air

    - spawn a ambulance heli at the helipad once mission triggered.

    otherwise that's a very nice mod !

    December 31, 2015
  • Default

    Working great, thanks! :)

    April 15, 2016
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