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Benny's Motorworks SP 1.8.1

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Guadmaz
About
The lowrider update comes to singleplayer! Benny re-reopens his shop in Los Santos, for you to enjoy! Just come in one of the lowrider-able vehicles and Benny will upgrade it for you!
Special thanks to jedijosh920 for helping me on this one.


Installation
1. Install ScriptHookV.
2. Install ScriptHookVDotNet 2.4
3. Install NativeUI (comes in the zip).
4. Extract everything from the .zip into your /scripts/ folder. If it doesn't exist,
make one!

Disabling Online Map
The online map may cause issues like props disappearing from character's houses. To disable this, edit BennysMotorworks.xml found in your scripts/ directory and set UnloadOnlineMap to true, LoadOnStartup to false and UseOldEntrance to true.

Troubleshooting
If you're having problems with the mod, follow the next steps:
1. Run the game as administrator.
2. Pirate versions are not supported, you need a cracked GTA5.exe, not just the vehicle models.
3. Make sure you are on the latest game version, you NEED the lowrider update.
4. Update your ScriptHookVDotNet to version 2.4
5. Update your ScriptHookV

  • If you still cannot play the mod, post your "ScriptHookVDotNet-[current date].log" (found in the GTA5 root directory) in the comment section and I'll try to help.
  • If you're getting the "Can't find native 0x00..." error, you don't have the Lowrider Update installed probably because you have a pirated copy. (source: http://gtaforums.com/topic/788343-script-hook-v/?p=1068100269)
  • If your log says it find 0 scripts in BennyMotorworks.dll, remove ScriptHookVDotNet.dll from the /scripts/ folder.
  • If the garage has graffiti on it, but it doesn't open, you'll have to progress your story, or download a savefile.

Known Issues
Every item is free (for now).

Changelog
- 1.8.1
-- Added the new Benny wheels.
-- Fixed crash when upgrading to a Donk Faction
- 1.8
--- IMPORTANT NOTE: R* is blocking the new vehicles in singleplayer. In order to use the new update you will need this mod. If you don't want to use it, you can wait for somebody make another workaround.
-- Added support for lowrider 2 update vehicles:
* minivan upgrades to minivan2
* virgo upgrades to virgo2
* tornado upgrades to tornado5
* sabregt upgrades to sabregt2
* slamvan upgrades to slamvan3
-- Added the donk variation for Faction.
- 1.7.1
-- Added new mod categories for the Banshee2 & SultanRS
- 1.7
-- Added support for the new lowrider vehicles.
-- Added an option to force open Benny's door. You'll have to delete your current save, load the mod and edit ForceOpenDoors to true.
-- Fixed neons not working properly.
-- Misc bugfixes.
- 1.6
-- Fixed crash with the new game version.
-- Added 6 new christmas horns.
-- Horns now sound for a minute when choosing.
-- Vehicle models are now marked as safe to remove.
- 1.5.2
-- Fixed dials not being customizable after upgrading vehicle.
- 1.5.1
-- Disabled interior/light color for old game versions.
-- Fixed respray colors sometimes not reverting back to original color.
- 1.5.0
-- Added camerawork for most parts. Please report any issues you encounter with this system.
- 1.4.0
-- Fixed bug preventing Armor tuning from showing up.
-- Added neon kit tuning. (Under Lights)
-- Added license plate colors.
-- Added roof tuning.
-- Added wheel color painting.
-- Added tyre smoke tuning.
-- Added windows tint tuning.
-- Fixed appearing inside the building when UseOldExit & UnloadOnlineMap were active.
-- Widened the detection range for exit.
- 1.3.1
-- Fixed shop entrance right after exit.
- 1.3.0
-- Changed how exit/entrace to the shop works. Now you'll have to enter the Garage. This can be reverted to the old way by editing BennysMotorworks.xml
-- Repositioned the car inside the shop
-- Fixed bug when entering the interior menu, the camera would look at weird places.
-- Tyre customization now works for all wheels.
-- Reduced Controller camera sensitivity.
- 1.2.0
-- Added Light Color menu to Interior
-- Added more colors to Trim Color
-- Changed all of the colors' names to remove Metallic/Matte part.
- 1.1.0
-- Added horns.
-- Added DLC Wheels
-- Added Tyre customization. (Only works for DLC Wheels).
- 1.0.2
-- Added an option to load the Online map on startup, to remove loading times. Remove BennysMotorworks.xml from your /scripts/ folder if you're updating from an older version.
- 1.0.1
-- Fixed a bug where the player was teleporter outside the garage multiple times.
- 1.0
-- Initial Release
First Uploaded: October 22, 2015
Last Updated: March 17, 2016
Last Downloaded: 2 minutes ago
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2,918 Comments

  • Tubeguy
    Guadmaz
    Pinned Comment

    When asking for help:
    1. Read the description, all of it.
    2. Update your ScriptHookV (dev-c.com) and ScriptHookVDotNet (https://github.com/crosire/scripthookvdotnet/releases) to the latest version.
    3. Make sure you're not running a pirated version.
    4. Describe your issue
    5. Attach your ScriptHookVDotNet-[date].log, found in the main root directory, to your post.

    March 20, 2016
  • C3b47b day

    Hi there I just downloaded your mod and put it in my script folder i did not use the old NativeUI.dll that's out of date. when i start the game i got a error GTA V Game Memory Error i found out to fix that to have a gameconfig from this side. that error is gone but now GTA drops me to the desktop after loading story mode. I deleted the mod again but still drops me to the desktop. I don't know what is wrong now.
    here is the log file

    [13-1-2017 02:33:12.143] Started new log on 13-1-2017 02:33:12.143
    [13-1-2017 02:33:12.145] ====================================================================================================
    [13-1-2017 02:33:12.139] Log path: e:\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
    [13-1-2017 02:33:12.145] Log verbosity: Trivial
    [13-1-2017 02:33:12.146] Initializing input system
    [13-1-2017 02:33:12.153] Failed to create culture for: 132105. Name returned: 00020409
    [13-1-2017 02:33:12.154] Initializing game console
    [13-1-2017 02:33:12.160] Console key has been set to F4 (key code: 115)
    [13-1-2017 02:33:12.220] Initializing console variable "ConsoleScrollAmount".
    [13-1-2017 02:33:12.221] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [13-1-2017 02:33:12.222] Read value: <null>
    [13-1-2017 02:33:12.223] Initializing console variable "DisableRenderVersionText".
    [13-1-2017 02:33:12.223] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [13-1-2017 02:33:12.227] Read value: True
    [13-1-2017 02:33:12.227] Setting value of console variable "DisableRenderVersionText" to stored value.
    [13-1-2017 02:33:12.228] Initializing console variable "ConsoleKey".
    [13-1-2017 02:33:12.228] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [13-1-2017 02:33:12.228] Read value: F4
    [13-1-2017 02:33:12.228] Setting value of console variable "ConsoleKey" to stored value.
    [13-1-2017 02:33:12.230] Console key has been set to F4 (key code: 115)
    [13-1-2017 02:33:12.230] Initializing console variable "PluginTimeoutThreshold".
    [13-1-2017 02:33:12.230] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [13-1-2017 02:33:12.231] Read value: 10000
    [13-1-2017 02:33:12.231] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [13-1-2017 02:33:12.231] Initializing console variable "AlwaysShowConsoleOutput".
    [13-1-2017 02:33:12.231] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [13-1-2017 02:33:12.231] Read value: False
    [13-1-2017 02:33:12.231] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [13-1-2017 02:33:12.232] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [13-1-2017 02:33:12.232] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [13-1-2017 02:33:12.232] Read value: True
    [13-1-2017 02:33:12.232] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
    [13-1-2017 02:33:12.236] Initializing console variable "ShowOnScreenWarnings".
    [13-1-2017 02:33:12.239] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [13-1-2017 02:33:12.242] Read value: True
    [13-1-2017 02:33:12.242] Setting value of console variable "ShowOnScreenWarnings" to stored value.
    [13-1-2017 02:33:12.242] Console initialized
    [13-1-2017 02:33:12.242] Initializing forms manager
    [13-1-2017 02:33:12.245] Version: RAGE Plugin Hook v0.50.1044.10171 PUBLIC ALPHA for Grand Theft Auto V
    [13-1-2017 02:33:12.258] ================ RAGE Plugin Hook ================
    [13-1-2017 02:33:12.266] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
    [13-1-2017 02:33:12.272] Checking game support
    [13-1-2017 02:33:12.527] Product name: Grand Theft Auto V
    [13-1-2017 02:33:12.529] Product version: 1.0.944.2
    [13-1-2017 02:33:12.532] Is steam version: False
    [13-1-2017 02:33:12.534] Initializing DirectX
    [13-1-2017 02:33:12.537] Initializing Direct3D
    [13-1-2017 02:33:12.537] Loading C:\WINDOWS\system32\d3d11.dll
    [13-1-2017 02:33:12.540] Loaded at 0x7FFFA7040000
    [13-1-2017 02:33:12.541] D3D11CreateDeviceAndSwapChain at 0x7FFFA70A5170
    [13-1-2017 02:33:12.543] Creating Direct3D 11 device and swap chain
    [13-1-2017 02:33:12.551] Attempting feature level 10_1
    [13-1-2017 02:33:12.557] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
    [13-1-2017 02:33:12.564] Swap Chain created: 0x2932DB7BFB0
    [13-1-2017 02:33:12.569] Swap Chain VTable: 0x2932DB7BFB0
    [13-1-2017 02:33:12.571] Swap Chain VTable_2: 0x7FFFA8E4D058
    [13-1-2017 02:33:12.572] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [13-1-2017 02:33:12.573] D3D11Present: 0x7FFFA8DF3440
    [13-1-2017 02:33:12.574] D3D11ResizeBuffers: 0x7FFFA8E048D0
    [13-1-2017 02:33:12.575] D3D11ResizeTarget: 0x7FFFA8E453A0
    [13-1-2017 02:33:12.575] D3D11SetFullscreenState: 0x7FFFA8E0B870
    [13-1-2017 02:33:12.581] Direct3D initialized
    [13-1-2017 02:33:12.582] Initialized DirectX
    [13-1-2017 02:33:12.583] Direct3D watcher thread spawned
    [13-1-2017 02:33:13.404] Getting device
    [13-1-2017 02:33:13.404] Retrieved device
    [13-1-2017 02:33:13.405] Creating wrapper
    [13-1-2017 02:33:13.452] Wrapper created
    [13-1-2017 02:33:13.456] Effect created
    [13-1-2017 02:33:13.456] Creating buffer
    [13-1-2017 02:33:13.457] Created buffer
    [13-1-2017 02:33:13.457] Creating blend state
    [13-1-2017 02:33:13.457] Created blend state
    [13-1-2017 02:33:13.457] Done with creation
    [13-1-2017 02:33:13.477] Initializing texture system.
    [13-1-2017 02:33:13.478] Initializing texture system; phase 1
    [13-1-2017 02:33:13.479] Initializing texture system; phase 2
    [13-1-2017 02:33:13.479] Initializing texture system; phase 3
    [13-1-2017 02:33:13.479] Initializing texture system; phase 4
    [13-1-2017 02:33:13.480] Initializing texture system; phase 5
    [13-1-2017 02:33:13.480] Initializing texture system; phase 6
    [13-1-2017 02:33:13.480] Initializing texture system; phase 7
    [13-1-2017 02:33:13.482] Initializing texture system; phase 8
    [13-1-2017 02:33:13.482] Initializing texture system; phase 9
    [13-1-2017 02:33:13.482] Initializing texture system; phase 10
    [13-1-2017 02:33:13.484] Initializing texture system; phase 11
    [13-1-2017 02:33:13.485] Initializing texture system; phase 12
    [13-1-2017 02:33:13.485] Initializing texture system; phase 13
    [13-1-2017 02:33:13.485] Initializing texture system; phase 14
    [13-1-2017 02:33:17.584] Direct3D watcher thread ended
    [13-1-2017 02:33:45.112] LoadingScreenMsg: Initializing game support
    [13-1-2017 02:33:45.364] Initializing game support
    [13-1-2017 02:33:45.802] LoadingScreenMsg: Velocity limit removed
    [13-1-2017 02:33:46.210] Compatibility level: 0
    [13-1-2017 02:33:46.211] Supported version detected
    [13-1-2017 02:33:46.211] ==================================================
    [13-1-2017 02:33:46.211] LoadingScreenMsg: Patching code
    [13-1-2017 02:33:46.462] LoadingScreenMsg: Waiting for game initialization
    [13-1-2017 02:33:46.713] Waiting for game initialization
    [13-1-2017 02:33:46.815] LoadingScreenMsg: Initializing core
    [13-1-2017 02:33:47.067] Initializing hook
    [13-1-2017 02:33:47.068] LoadingScreenMsg: Completing interoperability
    [13-1-2017 02:33:47.319] Completing interoperability
    [13-1-2017 02:33:47.320] Initialization code 1.
    [13-1-2017 02:33:47.320] Initialization code 2.
    [13-1-2017 02:33:47.320] Initialization code 3.
    [13-1-2017 02:33:47.328] 1 Address: 0x00007FF611A00F40
    [13-1-2017 02:33:47.329] Calling func 1
    [13-1-2017 02:33:47.345] 2 Address: 0x00007FF6124E93BE
    [13-1-2017 02:33:47.346] 3 Address: 0x00007FF611015C46
    [13-1-2017 02:33:47.371] Address: 0x00007FF6124E935C
    [13-1-2017 02:33:47.372] Unknown var: 0x00007FF613438F30
    [13-1-2017 02:33:47.373] Initialization code 4.
    [13-1-2017 02:33:47.373] Initialization code 5.
    [13-1-2017 02:33:47.373] Completing interoperability, phase 1
    [13-1-2017 02:33:47.373] Completing interoperability, phase 2
    [13-1-2017 02:33:47.373] Completing interoperability, phase 3
    [13-1-2017 02:33:47.374] Completing interoperability, phase 4
    [13-1-2017 02:33:47.374] Completing interoperability, phase 5
    [13-1-2017 02:33:47.374] Completing interoperability, phase 6
    [13-1-2017 02:33:47.374] Completing interoperability, phase 7
    [13-1-2017 02:33:47.375] LoadingScreenMsg:
    [13-1-2017 02:33:47.625] LoadingScreenMsg: Loading Story Mode

    Expand to read the full comment
    January 13, 2017
  • Default

    help please, the mod doesn't load

    January 14, 2017
  • Default

    Hi so i download all scripts, mods and dll so it work
    the problem is that the bennys garage has no graffiti but i can enter it so i press e to enter the garage but when i press e it freezes pls help

    9 days ago
  • Default

    heres the log

    // GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2)
    // (C) Alexander Blade 2015-2016
    [17:45:22] INIT: Started
    [17:45:22] INIT: Success, game version is VER_1_0_350_1_STEAM
    [17:45:22] INIT: Registering script 'mpimportexport.asi' (0x00007FF8D48B1220)
    [17:45:22] INIT: Registering script 'NativeTrainer.asi' (0x00007FF8C6CCA3C0)
    [17:45:22] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FF8A7F414A0)
    [17:45:23] INIT: Registering script 'TrainerV.asi' (0x00007FF8A58FC590)
    [17:45:31] INIT: Pool 1 extended
    [17:45:31] INIT: Pool 2 extended
    [17:45:31] INIT: Pool 3 extended
    [17:45:31] INIT: Pool 4 extended
    [17:45:36] INIT: GtaThread collection size 175
    [17:45:36] INIT: wnd proc 0x00000000FFFF0559
    [17:45:36] INIT: IDXGISwapChain 0x00007FF8DD5FD058 (0x00007FF8DD5A3440)
    [17:45:36] INIT: IDXGISwapChain set
    [17:45:36] INIT: DX init started
    [17:45:36] INIT: DX feature level B000
    [17:45:36] INIT: DX init succeeded
    [17:47:12] CORE: Requesting thread creation
    [17:47:12] CORE: Creating threads
    [17:47:14] CORE: Started control thread, id 32 active 1
    [17:47:14] CORE: Started thread 'mpimportexport.asi' (0x00007FF8D48B1220), id 33 active 1
    [17:47:14] CORE: Started thread 'NativeTrainer.asi' (0x00007FF8C6CCA3C0), id 34 active 1
    [17:47:14] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FF8A7F414A0), id 35 active 1
    [17:47:14] CORE: Started thread 'TrainerV.asi' (0x00007FF8A58FC590), id 36 active 1
    [17:47:14] CORE: Launching main() for 'mpimportexport.asi' (0x00007FF8D48B1220), id 33
    [17:47:14] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FF8C6CCA3C0), id 34
    [17:47:14] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FF8A7F414A0), id 35
    [17:47:14] CORE: Launching main() for 'TrainerV.asi' (0x00007FF8A58FC590), id 36

    Expand to read the full comment
    9 days ago
  • Default

    When I choose upgrade option stars infinite loading. After few seconds game crashes.what can I do help me.

    8 days ago
  • Hipster
    8 days ago
  • Default

    seriously needs updating... i mean, it works, but several cars cause game breaking issues when driving into benny's. in order to make the mod work, i had to edit the xml to make force doors open true, its not pretty, but it worked.

    8 days ago
  • Default

    @Saunders420 where XML?

    8 days ago
  • 51fe9c hypnotoad

    @OPman scripts folder, need to load the game first to have it created.

    8 days ago
  • Franklin3

    Sorry guys but this mod is completely dead. I can least see author had NEVER REPLIED in comments at all for like 8-9 months now. I think this mod is for trash now as it never had received any compatibility updates for recent least GTA V's 6-7 updates / patches! Author is completely gone / vanished now and no longer works on this mod so asking for update is useless since @Guadmaz is no longer active and won't read anything here.

    6 days ago
  • 8c95cd 539765 4946523740759 361033166 n

    @65536 ban the author then

    6 days ago
  • Default

    NOT working for me i cant se Benny's icon in the map pls help me my gta version is 617

    5 days ago
  • Default

    The Door doesn't open!!

    5 days ago
  • Default

    Ia am banned from gta online can i play this mod in SP

    4 days ago
  • Default

    wheres a link to script hook v dot net 2.4

    3 days ago
  • 1221f1 dgytprof

    @Guadmaz This mod causes an err_fil_pak_1 after the new 944 update. Im not able to add more than 10 add-on's without a crash. This is one of the best and most needed mods for the game. Will you please update this awesome mod? Thanks.

    3 days ago
  • F314a2 7cubxqzm

    @ImTooProForU just google scripthook v dot net lol

    2 days ago
  • Default

    where do i put the "script" folder?

    2 days ago
  • Default

    works perfectly on pirated version with all vehicles and lowriders are perfectly modified only i dont know how to use hydraulics

    2 days ago
  • Default

    Door not opening #steam

    3 hours ago
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