Drug Routes 1.0
448
10
448
10
Drug Routes is a drug delivery mod where the player buys the product, starts the mission, and delivers it to random locations on the map. A mod designed to be simple, but over time I’ll release updates with new mechanics, locations, and improvements.
Initially, the player must purchase the products from the supplier, who will offer some buying options. Then, the supplier will give the player a location to collect the purchased products. After collecting them, the player starts the delivery job at the "Start Job" blip, which is marked as a Vault icon on the map. For greater immersion, I recommend using my Gang Safe mod, which is an XML map scene that adds a “safe spot” where the job begins. The XML also adds NPCs that can be found at the supplier and collection locations.
Once the job starts, just follow the routes that appear on the GPS. Upon reaching the destination, simply press E to make the delivery, and a new destination will be generated.
Be careful: if the police are nearby and catch you delivering the products, they will go after you and you’ll need to escape.
Mechanics:
-You cannot have more than 150 drugs in your inventory.
-Payment is $30 per drug and $15 per km traveled from the player’s location to the destination.
-Each delivery sells a random amount between 3 and 5 drugs.
-If the police are within a 20-meter radius, the player will gain one wanted star.
-The means of transportation is up to the player.
-To finish the routes, you must return to the job’s starting point.
-To check the amount of drugs available in your inventory, press B.
Soon I’ll release an .ini file for some mod configurations.
INSTALLATION
Place the files DrugRoutes.dll and DrugRoutes.pdb into the GTA 5 scripts folder.
REQUIREMENTS:
ScriptHookV
ScriptHookVDotNet-Nightly
NativeUI
For a better experience use my scenary mod
Gang safe
All files are property of Jeffuzz©. Any modification or distribution without the permission of the creator/developer Jeffuzz is strictly prohibited!
Initially, the player must purchase the products from the supplier, who will offer some buying options. Then, the supplier will give the player a location to collect the purchased products. After collecting them, the player starts the delivery job at the "Start Job" blip, which is marked as a Vault icon on the map. For greater immersion, I recommend using my Gang Safe mod, which is an XML map scene that adds a “safe spot” where the job begins. The XML also adds NPCs that can be found at the supplier and collection locations.
Once the job starts, just follow the routes that appear on the GPS. Upon reaching the destination, simply press E to make the delivery, and a new destination will be generated.
Be careful: if the police are nearby and catch you delivering the products, they will go after you and you’ll need to escape.
Mechanics:
-You cannot have more than 150 drugs in your inventory.
-Payment is $30 per drug and $15 per km traveled from the player’s location to the destination.
-Each delivery sells a random amount between 3 and 5 drugs.
-If the police are within a 20-meter radius, the player will gain one wanted star.
-The means of transportation is up to the player.
-To finish the routes, you must return to the job’s starting point.
-To check the amount of drugs available in your inventory, press B.
Soon I’ll release an .ini file for some mod configurations.
INSTALLATION
Place the files DrugRoutes.dll and DrugRoutes.pdb into the GTA 5 scripts folder.
REQUIREMENTS:
ScriptHookV
ScriptHookVDotNet-Nightly
NativeUI
For a better experience use my scenary mod
Gang safe
All files are property of Jeffuzz©. Any modification or distribution without the permission of the creator/developer Jeffuzz is strictly prohibited!
First Uploaded: September 22, 2025
Last Updated: 9 days ago
Last Downloaded: 18 minutes ago
12 Comments
More mods by Jeffuzz:
Drug Routes is a drug delivery mod where the player buys the product, starts the mission, and delivers it to random locations on the map. A mod designed to be simple, but over time I’ll release updates with new mechanics, locations, and improvements.
Initially, the player must purchase the products from the supplier, who will offer some buying options. Then, the supplier will give the player a location to collect the purchased products. After collecting them, the player starts the delivery job at the "Start Job" blip, which is marked as a Vault icon on the map. For greater immersion, I recommend using my Gang Safe mod, which is an XML map scene that adds a “safe spot” where the job begins. The XML also adds NPCs that can be found at the supplier and collection locations.
Once the job starts, just follow the routes that appear on the GPS. Upon reaching the destination, simply press E to make the delivery, and a new destination will be generated.
Be careful: if the police are nearby and catch you delivering the products, they will go after you and you’ll need to escape.
Mechanics:
-You cannot have more than 150 drugs in your inventory.
-Payment is $30 per drug and $15 per km traveled from the player’s location to the destination.
-Each delivery sells a random amount between 3 and 5 drugs.
-If the police are within a 20-meter radius, the player will gain one wanted star.
-The means of transportation is up to the player.
-To finish the routes, you must return to the job’s starting point.
-To check the amount of drugs available in your inventory, press B.
Soon I’ll release an .ini file for some mod configurations.
INSTALLATION
Place the files DrugRoutes.dll and DrugRoutes.pdb into the GTA 5 scripts folder.
REQUIREMENTS:
ScriptHookV
ScriptHookVDotNet-Nightly
NativeUI
For a better experience use my scenary mod
Gang safe
All files are property of Jeffuzz©. Any modification or distribution without the permission of the creator/developer Jeffuzz is strictly prohibited!
Initially, the player must purchase the products from the supplier, who will offer some buying options. Then, the supplier will give the player a location to collect the purchased products. After collecting them, the player starts the delivery job at the "Start Job" blip, which is marked as a Vault icon on the map. For greater immersion, I recommend using my Gang Safe mod, which is an XML map scene that adds a “safe spot” where the job begins. The XML also adds NPCs that can be found at the supplier and collection locations.
Once the job starts, just follow the routes that appear on the GPS. Upon reaching the destination, simply press E to make the delivery, and a new destination will be generated.
Be careful: if the police are nearby and catch you delivering the products, they will go after you and you’ll need to escape.
Mechanics:
-You cannot have more than 150 drugs in your inventory.
-Payment is $30 per drug and $15 per km traveled from the player’s location to the destination.
-Each delivery sells a random amount between 3 and 5 drugs.
-If the police are within a 20-meter radius, the player will gain one wanted star.
-The means of transportation is up to the player.
-To finish the routes, you must return to the job’s starting point.
-To check the amount of drugs available in your inventory, press B.
Soon I’ll release an .ini file for some mod configurations.
INSTALLATION
Place the files DrugRoutes.dll and DrugRoutes.pdb into the GTA 5 scripts folder.
REQUIREMENTS:
ScriptHookV
ScriptHookVDotNet-Nightly
NativeUI
For a better experience use my scenary mod
Gang safe
All files are property of Jeffuzz©. Any modification or distribution without the permission of the creator/developer Jeffuzz is strictly prohibited!
First Uploaded: September 22, 2025
Last Updated: 9 days ago
Last Downloaded: 18 minutes ago











i found that the supplier dosent do anything but places a marker on the map if i go to it no one is there
@Rymien The ped is on the scenary mod in the description. If you get in the position the option to open menu will appear. I'll put a yellow mark in the ground on next update.
For future updates, would it be possible to buy or earn upgrades to allow for bigger deals (with more risk) and higher carry capacity? Some sort of option to cut and/or purify the product to affect volume and reputation (i.e. cutting it would turn a small amount of drugs into a larger amount at the cost of reputation for diluting your product, while purifying would be the reverse) would be interesting, but I understand if that's too granular for what you're doing here.
@jeffuzz Hey brother nice mod you made but I had a problem. I had downloaded Guadzman map editor and put your XML file in AutoLoadMaps folder but when I go to the 'make deliveries' icon there are 2 doors one opens and one remains shut 😢 Overall it's a really gr8 mod . Thanks For Making It 🙏
@Owenza yo. I didn't plan anything complex like that, but i intend to add some features with more risk.
@King_K728 could you start the game without my xml installed to see if theres a shut door in the place. For me there's only one door wich opens. And thanks, i'm glad that you liked the mod.
@jeffuzz After removing your XML there's a shut door in the place.
@jeffuzz Well it's fixed now I just removed the door that was shut using Map editor 👍 Thanks 🙏
I don't have the XML and was able to purchase from the supplier, but I've been all around the Vault Blip and don't get any prompt. Is the XML a hard requirement?
@King_K728 good, enjoy it my friend
@Owenza The XML is optional and doesn't affect the script functions. This happened to me once but honestly, i don't know why. I just restarted the mod (do it pressing insert or restarting the game) and didn't happen again. I'll try to fix that next time i update the mod.
@jeffuzz Wonderful, thank you. :)