GTA RPG v0.1.13

*As Featured on GameSpot and Kotaku*

Follow LogicSpawn on Twitter for the latest updates.

New in v0.1.13: Weapon unlock system. Access the weapons tree through Menu > Character Menu > Weapons to unlock weapons for SP when you reach the required level. Leveling up will show you which weapons are available. Icons will be fixed later.

A .NET GTA V mod which adds typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more. Dialog
at the moment is a 'first' try and will be improved later on. Currently a Work In Progress with many features planned such as:
  • Dynamic cutscenes
  • Skill trees for weapons
  • Car mod skill trees
  • Rich character-driven storyline
  • Additional minigames, e.g. survival

Release Video: Youtube Link

Full source code is available on github (below).

Contact email: info@logicspawn.co.uk

Hosted ONLY at:

1. ScriptHookV , ScriptHookV.Net v1.1 , Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64) should be installed as a prerequisite
2. The following files are required but are already included: NAudio 1.7.3 (NAudio.dll and NAudio.WindowsMediaFormat.dll), Newtonsoft.Json 6.0.8
3. Copy the entire GTARPG folder into your "scripts" folder inside Grand Theft Auto V's install directory so you have 'scripts/GTARPG/ *etc*'
4. Run the game and press Y to enter RPG mode

ScriptHookV v1.0.393.4: http://www.dev-c.com/gtav/scripthookv/
ScriptHookV.Net v1.1: https://github.com/crosire/scripthookvdotnet/releases/tag/v1.1
.NET 4.5: http://www.microsoft.com/en-us/download/details.aspx?id=30653
C++ Redistributable: https://www.microsoft.com/en-gb/download/details.aspx?id=40784

Bug Reporting
Please report bugs with a copy of your log if it helps
(My Documents > Rockstar Games > GTA V > RPGMod > log )

Known bugs: Character may be invisible after character select, seems like GTA doesn't like you having certain models. For me moment till it's fixed you'll need to create a new character. New game key is F10

- Progressive Exp System
- Dynamic NPC dialog with a range of NPCs
- RNG-Based Item and loot system
- Quest System with onscreen tracker
- Simplistic RPG UI
- Indepth Skill System with Skill Trees and upgrades
- Xbox 360 Controller support

Navigate Up - Num8 / Dpad Up / Arrow Up
Navigate Down - Num2 / Dpad Down / Arrow Down
Navigate Left - Num4 / Dpad Left / Arrow Left
Navigate Right - Num6 / Dpad Right / Arrow Right
Previous Menu/Back - Backspace / Xbox B
Activate - Num5 / Xbox A / Enter
End Dialog(Debug Cmd) - Num0

Help - F7
Save - F8
ToggleUI - F9
New Game - F10

Quest Log - L
Character Menu - O / Xbox A + Up
Inventory - I / Xbox A + Right
Show Menu - J / Xbox A + Left
Spawn Car - K / Xbox A + Down
Interact - E / Hold Xbox A

Skill 1 - T / Xbox X + Up
Skill 2 - Y / Xbox X + Right
Skill 3 - CapsLock / Xbox LS
Skill 4 - U / Xbox X + Down
Skill 5 - B / Xbox X + Left

Any support is definitely welcome, feedback is an important part of the process of creating this mod. If you are kind enough to donate, please let me know if you'd like to be included in the game as a character ,contribute any suggestions or something else.


000 - Most likely a corrupt PlayerData.save or mod install. Try to delete your save file located in: (My Documents > Rockstar Games > GTA V > RPGMod) , verifying you have the prerequisites and restarting GTA.

Final Note
Hope you guys enjoy this mod and have a fun time!

- LogicSpawn

- Added weapon unlock system
- Leveling up will show what weapons are available to unlock
- Minor fixes
- Adjusted skill xp gain to 1 or 5% of exp gained
- Quests should be easier to follow with new icons and NPC header-text
- Added tutorials for contracts, npc icons and crafting
- Now supports config file
- Many options added to options menu
- Audio, Show the 'Press Y', autostart RPG mode etc (Keybinds coming soon)
- Vehicle Speedometer is now correctly placed on map
- Safearea setup is now clearer
- Toggle UI button now correctly toggles the UI
- Many spelling fixes
- Options menu now shows RPGMod Version
- Fixed excess ped spawning during missions
- Removed return to normal on script reload as it causes a crash. Return to normal mode through the menu before exiting
- No longer shows phone on reloading scripthookdotnet scripts
- Fixed targets not respawning when none left
- Error 000 for corrupt player data
- Fixed Messagebox actions
- Loading car will not infinite load when loading corrupt player data
- Verification for prerequisuites existing: ScriptHookV, ScriptHookVDotNet, .NET v4.5

Full log available in download's readme.txt
View topic on GTAForums »
First Uploaded: July 25, 2015
Last Updated: September 15, 2015
Last Downloaded: 5 minutes ago

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  • 01cd21 lspawn2015
    Pinned Comment

    v0.1.13 is coming soon with a largely requested, and relevant feature! You'll now be able to unlock weapons with SP once you meet the required level. This is the first of many more updates to come which improves the RPG feel of the mod. Once again, sorry for the delay in the update, this project definitely will continue for a long time, but as I work on it in my free time there can be some delays. If you'd like to support this project you can donate towards it, but don't feel you need to. This mod is free and always will be. Enjoy!

    September 15, 2015
  • 30e4c0 201576

    Mod not gonna update anymore for "Fixes/bugs"?

    June 06, 2016
  • Default

    Ok so i downloaded the mod and i think i done everything right however when i press y nothing happens

    June 13, 2016
  • Bcd6de archer

    its not work everything did truely

    June 19, 2016
  • Default

    not working

    June 20, 2016
  • Gtao08

    amigo deberías de actualizarlo muchos de nosotros queremos jugar tu mod es excelnte pero orita no funciona

    June 29, 2016
  • Default

    can you please help as i cannot find a file called script in my GTA 5 file?

    July 11, 2016
  • Default

    it appears to stop working with the latest game version!

    July 13, 2016
  • Default

    @LogicSpawn yeah the author hjasnt updated since the end of last year and his last post was back in april.. i think its safe to say this project has been completely abandoned.. which is too bad.. it looks awseom!

    July 26, 2016
  • Default

    @ZaruenVoresu so we can't play anymore ?

    August 24, 2016
  • Lts

    Fuck man this is dope, how have i not seen this before!

    August 27, 2016
  • Default

    @LudicrousBeach Did you get this to work? And if so how?

    August 28, 2016
  • Tubeguy

    @LudicrousBeach Do you have a pirated version of the game? This mod is dead now for sure

    August 31, 2016
  • Default

    can someone please help me to install the mod? i tried everything

    September 02, 2016
  • Default

    I just got it to work. you have to use scripthookv.net v1.1

    September 02, 2016
  • Default

    @collinjcarrillo ok i did it but after i click finish setup its go to the charcter creation and stuck and the game go down

    September 02, 2016
  • Default

    There could be conflicting mods if you have multiple mods on at once. But the best bet would be to download OpenIV here:
    And put ScriptHookV , ScriptHookV.Net v1.1 , Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64), and GTA RPG into your GTA V file using OpenIV.

    If none of this works then you could go to Steam and right click GTA V, go to properties, then local files, and verify integrity of game cache. Afterwards you might have to reinstall several files. I hope this helps.

    September 03, 2016
  • Default

    I installed this mod exactly as you said and i have all the required softwares but the mod doesn't work. "Press y to enter RPG" doesn't appear although i can hear the intro song. Please help!!!!
    And i just started the game so do i need to progress further into the story?

    September 06, 2016
  • F67946 original transparent @mr reviloe profile picture made by tia morrell

    Can i inactivate the mod when i dont want to play the mod anymore?

    September 06, 2016
  • Default

    I just started my game today, completed the beginning mission and have the ability of playing Franklin in freeroam. After that I downloaded and installed all files. ScriptHookV, ScriptHookV.Net were both installed and placed into GTA folder where scripts are. Both Microsoft files were already installed/have the latest version when trying to install. When starting up the game, I press Y and nothing happens. The native trainer does work when i press F4 but Y does nothing. Cant figure out whats wrong as ive watched multiple videos.

    September 11, 2016
  • Default

    could or do you allow multiple of each skill to learned (Only at first does one pick their starting skill Slowmo Drive, Slowmo Aim, Rage). I wanted to make a mod called 3 Amigos where Franklin, Michael and Trevors skills can not only be used on foot/driving only, but could be combined when working together, though in your case 2 skills stack cause a combo skill when on your own

    Franklin - Slowmo Drive + Better Handling while Driving (On Foot = Nothing)
    - On foot: every moves slow, but Franklin is moving faster than usual (Enter the Matrix said if you run while in Focus, your actually moving faster)
    - + Trevor = Road Rage: Vehicle becomes invincible and Player takes no damage from crash (no Flying out of Seat)
    - + Micheal = Auto Shot: When skill is activated during Frank's skill, if player's cross-hair hovers over tires or people then Michael will shoot

    Michael - Slowmo + Good Aim Speed (In Car nothing)
    - In Car: Shooting Tires causes flips, shooting engine causes fire
    - + Trevor = All Headshot: Any person within a range of a target (Group/pack) is given auto-headshot
    - + Franklin = Can....I'm tired I'll stop for now.

    October 03, 2016
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