60,753
551
60,753
551
Description
This is a simple script I made which modifies the default weapon- handling behavior so that the player must manually reload his weapons. It also fixes a bug (feature?) in the games ammo inventory system which makes weapons reload themselves when they are put away or swapped. Basically, the player becomes solely responsible for managing their ammo inventory. Ammo in a clip will not change until it is depleted through firing the weapon or reloaded manually via the reload key. No more 'pocket- reloading' of weapons stored in the inventory. Weapons with an empty clip also show a reload prompt and make a 'dry fire' sound when they are fired.
Installation is simple, as always. Drag the included files to your game directory.
Also ensure you have the following prerequisites installed:
ScriptHookV
Microsoft Visual C++ Redistributable (2015)
Since this just modifies the existing weapon behavior, there are no explicit usage instructions. Just install it and use weapons as you normally would.
If you enjoyed the mod (or hated it) please leave some constructive feedback in the comments area. Thanks (:
Source code: Github
Known Issues (to- do)
Changes
v1.0.1
v1.0.2
v1.0.3
v1.0.4
v1.0.4a
v1.0.5
v1.0.5
v1.0.7
This is a simple script I made which modifies the default weapon- handling behavior so that the player must manually reload his weapons. It also fixes a bug (feature?) in the games ammo inventory system which makes weapons reload themselves when they are put away or swapped. Basically, the player becomes solely responsible for managing their ammo inventory. Ammo in a clip will not change until it is depleted through firing the weapon or reloaded manually via the reload key. No more 'pocket- reloading' of weapons stored in the inventory. Weapons with an empty clip also show a reload prompt and make a 'dry fire' sound when they are fired.
Installation is simple, as always. Drag the included files to your game directory.
Also ensure you have the following prerequisites installed:
ScriptHookV
Microsoft Visual C++ Redistributable (2015)
Since this just modifies the existing weapon behavior, there are no explicit usage instructions. Just install it and use weapons as you normally would.
If you enjoyed the mod (or hated it) please leave some constructive feedback in the comments area. Thanks (:
Source code: Github
Known Issues (to- do)
- Some weapons still reload when placed in the inventory
- Reload sound will loop infinitely if the player holds reload while their weapon has no stored ammo
Changes
v1.0.1
- Added language support (translated into the 11 supported languages)
- Fixes a bug where weapons could only reload in ADS mode
- Reload text prompt is slightly smaller
v1.0.2
- Support for game versions b350 through b1103
- Slightly decreased the volume of the empty chamber sound to make it more equalized to vanilla weapon sounds
- Weapons will not reload automatically when using cover
- Weapons make a dry fire sound upon emptying a clip
- On- screen text should now be displayed properly in Chinese, Japanese and Korean
v1.0.3
- Fixes crashing bug when loading a save or starting a new game
v1.0.4
- Ammo left in the clip will be disposed when reloading (Can be toggled via INI)
(Not available for build 1.0.350 or less) - Text displayed on the reload prompt can now be customized via INI file
- Fixes a problem where weapons would sometimes fire with no ammo
- Fixes sideways RPG bug
v1.0.4a
- Fixes issue where weapons could reload when ammo was depleted
v1.0.5
- Fix issue with AI reload behavior
v1.0.5
- Supports latest patch
v1.0.7
- Supports latest patch
First Uploaded: August 07, 2017
Last Updated: December 27, 2020
Last Downloaded: 37 minutes ago
All Versions
316 Comments
More mods by CamxxCore:
Description
This is a simple script I made which modifies the default weapon- handling behavior so that the player must manually reload his weapons. It also fixes a bug (feature?) in the games ammo inventory system which makes weapons reload themselves when they are put away or swapped. Basically, the player becomes solely responsible for managing their ammo inventory. Ammo in a clip will not change until it is depleted through firing the weapon or reloaded manually via the reload key. No more 'pocket- reloading' of weapons stored in the inventory. Weapons with an empty clip also show a reload prompt and make a 'dry fire' sound when they are fired.
Installation is simple, as always. Drag the included files to your game directory.
Also ensure you have the following prerequisites installed:
ScriptHookV
Microsoft Visual C++ Redistributable (2015)
Since this just modifies the existing weapon behavior, there are no explicit usage instructions. Just install it and use weapons as you normally would.
If you enjoyed the mod (or hated it) please leave some constructive feedback in the comments area. Thanks (:
Source code: Github
Known Issues (to- do)
Changes
v1.0.1
v1.0.2
v1.0.3
v1.0.4
v1.0.4a
v1.0.5
v1.0.5
v1.0.7
This is a simple script I made which modifies the default weapon- handling behavior so that the player must manually reload his weapons. It also fixes a bug (feature?) in the games ammo inventory system which makes weapons reload themselves when they are put away or swapped. Basically, the player becomes solely responsible for managing their ammo inventory. Ammo in a clip will not change until it is depleted through firing the weapon or reloaded manually via the reload key. No more 'pocket- reloading' of weapons stored in the inventory. Weapons with an empty clip also show a reload prompt and make a 'dry fire' sound when they are fired.
Installation is simple, as always. Drag the included files to your game directory.
Also ensure you have the following prerequisites installed:
ScriptHookV
Microsoft Visual C++ Redistributable (2015)
Since this just modifies the existing weapon behavior, there are no explicit usage instructions. Just install it and use weapons as you normally would.
If you enjoyed the mod (or hated it) please leave some constructive feedback in the comments area. Thanks (:
Source code: Github
Known Issues (to- do)
- Some weapons still reload when placed in the inventory
- Reload sound will loop infinitely if the player holds reload while their weapon has no stored ammo
Changes
v1.0.1
- Added language support (translated into the 11 supported languages)
- Fixes a bug where weapons could only reload in ADS mode
- Reload text prompt is slightly smaller
v1.0.2
- Support for game versions b350 through b1103
- Slightly decreased the volume of the empty chamber sound to make it more equalized to vanilla weapon sounds
- Weapons will not reload automatically when using cover
- Weapons make a dry fire sound upon emptying a clip
- On- screen text should now be displayed properly in Chinese, Japanese and Korean
v1.0.3
- Fixes crashing bug when loading a save or starting a new game
v1.0.4
- Ammo left in the clip will be disposed when reloading (Can be toggled via INI)
(Not available for build 1.0.350 or less) - Text displayed on the reload prompt can now be customized via INI file
- Fixes a problem where weapons would sometimes fire with no ammo
- Fixes sideways RPG bug
v1.0.4a
- Fixes issue where weapons could reload when ammo was depleted
v1.0.5
- Fix issue with AI reload behavior
v1.0.5
- Supports latest patch
v1.0.7
- Supports latest patch
First Uploaded: August 07, 2017
Last Updated: December 27, 2020
Last Downloaded: 37 minutes ago
The mod don't work, it write this in ManualReload.log file : "[LOG] Failed to find address #5. Exiting..." Help pls
aw man i beg you pls update this, it has so much potential! :D
@DugiHowser @alloc8or I was also using this fix and was working for me but I had to reinstall GTA V and lost the file, the link is not working any more, by any chance do you still have the fix file?
@h25 fix file is broken for me
@TayDaRugrat I found my old files, https://we.tl/t-sNQeWoudQE these are the ini and asi files that are working for me, just place them on your gta v root folder, hope it works for you too
Hey Cam, I'm not sure if you're aware but this mod no longer works on the most recent version of GTA (2627.2). I tried reverting my game version through shady means just to use this mod, but no luck on my end in making it work. I really hope this mod gets updated, thank you so much for making it!! @CamxxCore
@h25 do you have a working link?
Since this won't be updated, an LSPDFR creator named Faya made a similar mod that relies on RagePluginHook
https://www.lcpdfr.com/files/file/39800-manual-reload/
@Hel30 Oh hell yeah
@Hel30 the link is dead, i think the author deleted the mod
@h25 link is dead bro
I'll link another manual reload mod when one exists
Reload fix https://alloc8or.re/files/37c77213e44585fe4b4f32fe426536c0/ManualReload-fixed.zip
@MAXX_J_ that doesn't work - you've posted it like 3 times and it never works.
The author of the mod needs to update this mod .. it's been literally months and no sign of any update ..
nice immerive mod but not working, and bug when you in tank
btw the mod works great if you go to his new link and take the ini from the old version it works and btw how do you get the slide to stay back when the mags empty
@Suzerain001 No it Works you need to Insall 1.0.7 (current) Then Insall https://alloc8or.re/files/37c77213e44585fe4b4f32fe426536c0/ManualReload-fixed.zip
i cant reload bruh
If you can program it so that the game thinks
Empty Mag = Empty Mag and No reserve ammo,
The game will itself play the inbuild clicking sound as well as voiceline (if there is one e.g. cops voiceover have one for such instances).
does this work for anyone not working for me