NOoSE: National Office of Security Enforcement 1.2



Take control of a NOoSE squad in various missions! Plan your entry and command your squad to victory!
For now there are 6 missions but more will be added in the future.
To start the missions, drive to the NOoSE HQ and press E (or Contextual button if you have remapped the controls). Then follow the on-screen prompts. To change entry points you gotta use your mouse and click on a red square. While on mission you can control the squad and cancel the mission by using the Squad Commander menu, activated by button M, or Back if you're using a controller. (Interaction Menu)

1. Install ScriptHookVDotNet v2.9.5
2. Download and install C++ Redistributable for Visual Studio 2015
2. Download latest NativeUI release. The 1.5 version is provided in the .zip
3. Move all contents of the .zip to your scripts/ folder. If it doesn't exist, make one.

Custom Maps
- 1.2
-- Fixed the "invisible and left behind" bug.
- 1.1
-- ScriptHookVDotNet 2.2 Compatibility
-- Your squad now properly follows you. Took long enough!
- 1.0
-- You can create missions with the Map Editor now! See MakingYourOwnMission.txt for details.
- 0.12
-- Compatibility with NativeUI 1.3.1
- 0.11
-- Yacht & Aircraft Carrier maps now have AI pathways.
-- Heist Maps in Singleplayer mod is no longer required and it is safe to uninstall.
-- Yacht & Aircraft Carrier now load from R* servers.
-- Open sourced the mod at github and licensed under MIT License.
- 0.10
-- Added a way to change the entry points with keys, so the mod is completely controller compatible.
-- Added a new optional tag for custom missions, Area. It defines the mission area, if an enemy leaves that area he will be marked on the map.
-- More bugfixes.
- 0.9
-- Added a new gamemode: Bomb defusal. See MakingYourOwnMission.txt for more info on how to integrate it into your own.
-- Adapted all missions for the new gamemode.
-- Mission IPL now properly unload in preview mode.
-- No animations when you are in cover.
-- Multiple Bugfixes.
- 0.8
-- Fixed Chicken Mafia being broken.
-- Added a new Mission Settings submenu.
-- Added a way to set the weather for the mission.
-- Added a way to set the time for the mission.
-- Added a silenced pistol.
-- Added a new fully functioning mission end scoreboard, the completion % is pretty basic right now, I will finish it later on.
- 0.7
-- Minor bugfixes.
-- Changed how rappeling entry works: Only one helipad is necessary, see MakingYourOwnMission.txt for the new format. This change is backwards compatible so your missions won't break.
-- Added a "max" property to Enemies tag. With this you can define how many enemies the mod will spawn, picking a random location every time. This increases replayability. You can also put "random" as an attribute for "max" so the mod will choose a random enemy count. This change is also backwards compatible, so if you don't put anything it will spawn all enemies.
-- Added more spawnpoints to existing maps, increasing replayability.
- 0.6
-- Fixed the weird bug where you had no preview and basically nothing worked.
-- Added an option to solo missions.
-- Added animations for Squad Commands
-- Squad Menu no longer requires the mouse, and you can shoot with the menu open.
-- Your weapons are saved when going into a mission.
-- Other bugfixes.
- 0.5
-- Converted all missions to XML files, so you can edit them/remove.
-- Added extra attributes for DecorativeVehicle
-- Added night vision.
-- Fixed infinite loading screen.
- 0.4
-- Added custom missions! See MakingYourOwnMission.txt for more info.
-- Added a new mission: Biker's Hideout. You can edit it with a text editor.
- 0.3
-- Added 2 more missions: aircraft carrier and yacht. You need Heist Map in Single Player to play them. Also the AI seems to be a glitchy there.
-- Changed the Commander Menu button to M (interaction menu)
- 0.2
-- Sunken cargo ship now should properly be removed.
-- If your resolution is too small to accomodate the entry points, they will appear in the bottom-left corner.
- 0.1
-- First Public Release
Show Full Description

First Uploaded: August 04, 2015
Last Updated: September 17, 2015
Last Downloaded: 1 hour ago

All Versions

 1.2 (current)

27,323 downloads , 66 KB


  • Tubeguy

    Please make a tutorial video, its so complicated:/

    December 03, 2016
  • Default

    I found out that everytime I finish a mission, the game crashes, can you fix it?

    December 17, 2016
  • 58d5a6 4f9e51118fphoto

    The yellow marker is there but when i press 'E' its disappears and nothing happens

    January 23, 2017
  • 9533e7 untitled 1

    When I start a mission, load the bots then the game crash

    January 28, 2017
  • Tubeguy

    @K régo as mágoas Aqui tá rodando de boa mano, refaz o processo todo como tá descrito no tutorial e vê se dar certo

    January 28, 2017
  • Default

    When I press E on the yellow arrow, the game freezes for 1-2 seconds and nothing happens. Can anyone help?

    February 09, 2017
  • 58d5a6 4f9e51118fphoto

    Found out why this mod did not work! Everyone, for future reference, get GTA V Mod Manager! https://www.gta5-mods.com/tools/gtav-mod-manager and load the NOOSE Missions up! The reason the mod could not work was because of the missions all this time

    February 18, 2017
  • 58d5a6 4f9e51118fphoto
  • Default

    Nice Nice mod man can you add more mission pleaaaaase ?

    February 18, 2017
  • 21f866 0eyeaxv

    This was a good really mod, and had worked 99%. The 1% that didn't work? When you completed the mission, the game would hard crash. Now it has gotten worse. If you die, it hard crashes. Wish the author would update this, but like most, they don't care enough to continue it.

    March 07, 2017
  • 82ad43 lssd profiel pic

    @DJKade no it doesnt

    April 21, 2017
  • 51cd16 tonythetigga

    @lspdfrofficerjoey thanks for the reply a year later lmao

    April 22, 2017
  • F247a3 esl

    the yellow marker doesen't appear for me, any suggestion?

    May 22, 2017
  • 58d5a6 4f9e51118fphoto

    @zaicanna Press insert, if that doesn't work then download GTA V Mod Manager @Arariel Well only you mate, because it doesn't crash for me.

    May 24, 2017
  • 58d5a6 4f9e51118fphoto

    @Arariel Maybe you got a mod that makes it so when you die, it crashes, this happened when i had RDE

    May 24, 2017
  • F247a3 esl

    @Loppy apparently i just re-insert the mod in the scripts folder and the marker was here.
    But now for other reason i have to reinstall the mod and there is no yellow marker again

    May 25, 2017
  • F247a3 esl

    Aaand it seems it doesen't work with mod manager gg

    May 25, 2017
  • 58d5a6 4f9e51118fphoto

    you are doing it wrong

    May 25, 2017
  • Default


    Having a few issues understanding these instructions. Can someone please post a detailed guide to install this mod please.

    This is what i've done with the given instructions;

    Went into my GTA V directory - created a new folder called 'scripts'
    Downloaded this file and downloaded the NativeUI - moved everything from these two .zip files into the 'scripts' folder

    Load up GTA V - NOoSe HQ - no yellow marker.

    What have I done wrong ?

    June 04, 2017
  • 58d5a6 4f9e51118fphoto

    @Kurz Try and hit 'Insert' and 'Save the game by the characters phone' and then 'Load GTA V Story Mode from the save you just made (basically the latest one alright...)

    June 12, 2017
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