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Scene Director 3.2

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elsewhat
Scene director 3.2 release by elsewhat

Scene Director is a mod for GTA V specifically aimed at recording Machinima.
In many ways its an extension to Director Mode and Rockstar Editor.

It has already been used by some of the most profiled GTA V Machinima videos.

Starting with version 3.2 you can edit the recordings made thorugh the intuitive Edit Scene functionality.
Huge thanks to CamxxCore for his assistance on controlling the camera movement.

Action types which are currently recorded are:
- On foot movement
- In vehicle movement (cars, helis, boats, planes++)
- Entering vehicle (including as a passenger with ALT+F)
- Exit vehicle
- Play animation sequence (ALT+NUM1-9)
- Play scenario from other mod (such as scenario menu)
- Gun fire recording!
- Cover
- Jumping

Follow Scene Director development on Discord: https://discord.gg/eDVwSN8
Here you can:
- Get the latest beta version and follow the development
- Influence new features
- View some awesome videos created with Scene Director
- Share tip and tricks for Scene Director

I have also started doing live coding streams on Youtube live. Subscribe to be notified when I have the next one at
https://www.youtube.com/c/dparnas9scenedirector

Download: https://www.gta5-mods.com/scripts/scene-director
Source available at: https://github.com/elsewhat/gtav-mod-scene-director
Animaton videos: http://bit.ly/GTAVAnims
Community support/dev channel at Discord: https://discord.gg/eDVwSN8

Installation: Requires Scripthook V. Copy SceneDirector.asi, SceneDirectorAnim.txt and scene_director.ini into game directory

Kudos to Guadmaz for the list of animation.

Changelog
Version 3.2 - See https://youtu.be/vXTkbvsorCc
- Edit Scene mode!

(huge thanks to CamxxCore for his assistance on controlling the camera movement)


Version 3.1
- Record speaking animation
- Fixed resurrection of dead actors on scene reset
- Record reloading (default turned off)
- Biker update animations

Version 3.0 - See https://www.youtube.com/watch?v=avJHegqnTKI
- Gun fire recording!

- More animations (97100)
- Tweaks for vehicle recording at high speed (works for straights, but must be more tweaked for turns)
- Disable relationship groups from rel 1.3 as it's not really working

Version 2.2.2
- Adding almost 6000 new animations (huge thanks to Nucky and his brother Dennis)

Version 2.2.1 - See https://www.youtube.com/watch?v=N4-Ij3oGqrg
- END Explode nearby vehicles
- ALT+END Out of control nearby vehicles
- Improved resetting of dead actors
- Replay correct heading after movement
- Various bugfixes

Version 2.2
- Save / Load actors
- ALT character wheel only disabled when menu is shown

Version 2.1 - See https://www.youtube.com/watch?v=6ciwi4nvBL4
- Up to 20 actors supported (though menu might not fit)
- Actor now automatically updated if you swap ped model
- Time offset / delay for playback of recording
- PAGE-UP+1-9 - Teleport into actor 1-9's vehicle
- Copy a recording to other actors (without existing recording)

Version 2.0.1 - See https://www.youtube.com/watch?v=7ItsYHQW5CM
- Improved vehicle recording
- Animation preview improved

Version 2.0 - See https://www.youtube.com/watch?v=4qwxPX53iuQ
- Rewritten most of the mod with focus on actor recording.
- Animation support (beta)


Version 1.3 - See https://www.youtube.com/watch?v=c7X_kkoAgM8
- World menu where you can control weather, wind, blackout and a timelapse
- Actor menu
- Choose between 28 walking styles
- Set max health
- Choose one of three relationship groups. Group A and B hates each other, whilst Group C is neutral.
(buggy and will only be applied when the scene is switched to active)
- If in vehicle there is now a setting for avoiding damage (some cosemtic damage still occurs unfortunately)
- Set a spotlight following each actors. Different spot locations and colors are available
- Firing squad now copies all 217 scenarios (use together with Scenario Menu 2.0)

Version 1.2
Context sensitive menu system and HUD. No need to remember key combinations any more

Version 1.1
- Copy mode aka firing squad activated with ALT+C
- Configuration file
- Config options for rebinding the default F9 and F10 for possess and clone
- Config options for settings the height above ground for plane and heli waypoints

Version 1.0
Initial release

The controls are as follows:

F10 - Show/hide menu HUD
Can be configured in .ini file

NUMSPACE2,8,4,6,5 - Controlling menu HUD
Can be configured in .ini file

DEL
Delete element in HUD (animations and actors)

Change scene mode - From menu
Change scene mode. Scene mode is default active and waypoints will be acted on immediately. Setup scene mode, waypoint will be stored, and all of them triggered at the same time when scene mode is set to active

Assign current player to slot 1-9 - From menu (or CTRL+1-9)

Reset scene - ALT+DELETE
Teleport all actors to the location they have when the scene mode was first set to active.

Firing squad mode - ALT+C
Copy mode aka. firing squad mode. Other actors will aim and fire at the same targets as the player. They will also enter vehicles and skydive when the player does so.

ALT + T Teleport the player to waypoint

ALT+PAUSE/Break
Reset scene director

ALT + F Enter nearest vehicle as a passenger
First Uploaded: August 18, 2015
Last Updated: 23 hours ago
Last Downloaded: 3 minutes ago
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833 Comments

  • Fd60d5 teched mentor 2008 small
    elsewhat
    Pinned Comment

    What's new in version 3.2 - Video https://youtu.be/vXTkbvsorCc
    - Edit the recording of actors to make the perfect scene

    Follow Scene Director development on Discord: https://discord.gg/eDVwSN8
    Here you can:
    - Get the latest beta version and follow the development
    - Influence new features
    - View some awesome videos created with Scene Director
    - Share tip and tricks for Scene Director

    1 day ago
  • 1a4973 ax system renew version 2016

    Pfff... All day working on a scene for Scene Director crash it for the third time...

    This happens when I'm introducing animations (6 same codes aprox. For keep then on loop), and it doesn't depends of the actor numbers because once it happened at the 3th actor, the second time on the 5th...

    Basically game crashes after Introduce animation codes to characters, I can use them and all, but when I press Enter for save the codes the game crash on a black screen, I can still lessening the audio on background, after some seconds the audio disappears and because I cannot turn back to Home (Pressing Alt + Tab, or even pressing Windows Home Key) I need to reboot my PC. Anyone get this issues?

    (Btw, in this case I need to add animations to 8 actors on total)

    It might be the Jungle Map mod I'm using? But it's strange that the crash always happens when I'm adding animations...

    8 days ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    @ta_changan restart GTA and they will disappear

    8 days ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    @AxelEurope sorry about that. can you send me the scene_director.log and ScriptHookV.log over discord when this happens? The scriphookv.log should identify which mod created the crash

    8 days ago
  • Default

    @elsewhat appreciate it.

    8 days ago
  • 1a4973 ax system renew version 2016

    @elsewhat SceneDirector: http://ge.tt/3MpZOOh2 - ScriptHook: http://ge.tt/1TtXOOh2

    Thanks so much for your quick answer, I really appreciate your efforts. I'll wait if you can tell me how to fix it. It's a massive project about WWII and Vietnam scenes, so as you can immagine there will be a lot of stuff going on scene. Probably the major project in technical therms I've done.

    And Scene Directot is fine, the only problem it that take time to found the wanted animations codes, and of course a bit of experience about some tricks like repeat a code multiples time for the character keep the same animation/position are nice.

    8 days ago
  • 1a4973 ax system renew version 2016

    @elsewhat Files sent by Discord.
    Thanks so much for your quick answer, I really appreciate your efforts. I'll wait if you can tell me how to fix it. It's a massive project about WWII and Vietnam scenes, so as you can immagine there will be a lot of stuff going on scene. Probably the major project in technical therms I've done.

    And Scene Directot is fine, the only problem it that take time to found the wanted animations codes, and of course a bit of experience about some tricks like repeat a code multiples time for the character keep the same animation/position are nice.

    8 days ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    Preview the next major version of the mod
    https://www.youtube.com/watch?v=vXTkbvsorCc
    Get the preview at https://discord.gg/eDVwSN8

    6 days ago
  • 476767 spotlight games

    @elsewhat Please look at this https://forums.gta5-mods.com/topic/3960/script-wip-scenedirector-animations-list/2 This should have been there from the beginning but I like the idea of it being modular.

    6 days ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    @Think_Tank well aware of it :) The team has been using the scene director discord channel to coordinate (but been quitely the last week)

    6 days ago
  • 476767 spotlight games

    @elsewhat I think I saw a mod that would let me run the game on my integrated graphics laptop. If I can get my friend to update to work on the updated game with his trick to boost performance (his game runs better in 4k than vanilla in 1080p) then the game will for sure work on it, and this is one of the first mods I'll download.

    6 days ago
  • A84871 up9rtkeq

    @elsewhat Can you make a mod like this but make it compatible for GTA 4?

    6 days ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    @Liberty-gamer1247 don't expect that it's very simple and my focus is on GTA 5. Code is open-source if anyone would like to have a go https://github.com/elsewhat/gtav-mod-scene-director

    5 days ago
  • A84871 up9rtkeq

    @elsewhat Ok, thanks anyways

    5 days ago
  • C8cc77 project1.13

    @elsewhat Nice, is it possible to record hydraulics, siren and so on?

    18 hours ago
  • Fd60d5 teched mentor 2008 small
    elsewhat

    @MrGTAmodsgerman not at the moment. Don't think there are any GTA natives for hydraulics

    18 hours ago
  • C8cc77 project1.13

    @elsewhat But can you not records the keys for the hydraulic?
    This is some snippets i found inside the lowrider script
    public enum Direction
    {
    Down = 90,
    Left = 180,
    Right = 0,
    Up = 270
    }

    public bool IsCarLowrider(Vehicle veh);
    public void OnlyEnableHydraulics();

    https://www.gta5-mods.com/scripts/lowrider-challenge

    16 hours ago
  • Gtao08

    Well done, thank you!

    14 hours ago
  • Gtao08

    Excuse me for double post and for bad English, but is it normal that after using the Firing Squad Mode,also using any relationship (A,B,C), peds shoot me while I aim them?
    Besides with using of the Firing Squad Mode the actor peds switch to same player weapon. Why?

    5 hours ago
  • Default

    @elsewhat The function "Edit position" seem work not correct for me, I try edit postion but it don't move exactly position. I hope you can fix it work perfect in next time.
    Thanks so much for your modding.

    2 hours ago
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