Story Mode Heists [.NET] 1.3.1

Story Mode Heists DLC by fabian_gunman


The changelog can be found here.
If you find a bug, please report it here.

Press F5 to activate the mod!
Press SHIFT + NUMPAD0 to cancel a mission.

Because Rockstar isn't planning on adding new heists to GTA 5 Online anytime soon, I took matters into my own hands and created the Story Mode Heists DLC mod.

This mod brings brand new GTA 5 Online-like heists to singleplayer. Every heists will, - just like in online -, have multiple setup missions and 1 finale mission where you and your crew will be paid.

You will play as Michael, who will work together with Franklin, Trevor and Lester to complete each heist and earn some big bucks.

Lester will be spawned in his house at El Burro Heights, marked with a green 'H' on the map. In his house you will plan each heist, before eventually doing the missions.

First time launching:
When you launch your game for the first time after installing the mod, Lester will contact you (Michael), telling you that he has some jobs available which you might be interested in. After receiving the text message, his home (green 'H') will spawn on the map at El Burro Heights.

Now after spawning the green 'H', you can go and start playing. Drive to the 'H' and prepare for the 'cutscene'.

Current included heists:
  • Daddy's Little Girl (4 setups, 1 finale):
    The daughter of a multi-milionair has been kidnapped by some local gang, demanding millions of dollars in return for her release.

Important notes:
My native language is not English, so there might be some errors in the conversations, mission objectives or even in text messages.

Because it's impossible for me to get the real voices of the voice actors, I decided to not add any conversation sounds in the mod at all.
All conversations between characters will just be 'subtitles' and will be marked with their name in front of the sentence so you know who says what.

To handle respawn better, I've created some 'nasty' code which will terminate certain game tasks, for example: You won't respawn at the hospital and you won't actually die if you get 'killed'.

Cause creating the real Wasted, Mission Failed and Mission Passed screen is 'impossible', I've recreated them myself with text, shapes and screen effects just to make it feel real again.

Sometimes the custom 'wasted' screen might bug, if it spawns you at the hospital, please report this to me and restart the mission.

Features like character animations and kill counts will be added in upcoming updates, as well as new heists.


  • Install all requirements
  • Extract the downloaded archive.
  • Copy all extracted files into the \scripts\ folder.

Since version 1.3.0 a locale file has been added to the mod (StoryModeHeistsLocale.ini), making it possible for people to translate the mod.

Different languages can be found in the 'Languages' folder inside the zip. To switch languages, copy the content of the language you want to use
into the StoryModeHeistsLocale.ini file and reload your save-game.

If you've translated the locale file into a not already added language, you can submit it to me by uploading it at http://pastebin.com and posting the link
in the comments. If your translation gets accepted, the file will be added to the mod in a future update.

Known bugs:
  • The custom Wasted screen might sometimes respawn you at the hospital.
  • Your 'bodyguards' will keep shooting after you lost your wanted level. This however does not affect your own wanted level.
  • The 'bodyguards' might sometimes forget their objective, breaking the mission. In this case you should restart the mission..

Please do not use any of my code without my permission. If you like my mod, please consider making a small donation for my work.
If you decide to make a video about this mod on YouTube, please add a link to this page in the video description.
First Uploaded: August 27, 2015
Last Updated: September 22, 2016
Last Downloaded: 13 minutes ago

Sponsored Link


  • 8ce4e1 newicon
    Pinned Comment

    Hey guys, a few weeks have passed since you heard from me but I recently updated the mod and I just found out that the mod is broken. It never has been 100% bug free as the mod is so complicated but now some missions don't even work anymore.

    Even though that I don't really work on the mod anymore, I am going to fix the bugs and update the mod to a point that it's playable again. This does not mean that I will add new missions or new features, I will only fix the bugs in the already exisiting missions.

    If you found a bug, please report it to me with as much information as possible. You can expect an update soon that will hopefully fix the mod-breaking bugs.

    February 22, 2016
  • 35b15e win 20150210 173643

    love this mod and the creator.. amazing

    August 09, 2016
  • Ba5655 photo

    i cant get it it says
    attack the noose van before it reaches the LSPD HQ

    August 09, 2016
  • 2d51a2 tom and jerry cheese sticker e1409584863398 300x292

    @fabian_gunman thought this mod was dead... but I was happy to be wrong :) Great work man XD

    August 10, 2016
  • Default

    the last mission "Go to base" my problem please help me

    August 10, 2016
  • 8ce4e1 newicon

    @Chiz_wiz @isitizet Thanks guys :)
    @Gyurkesz @anonymous2017 Restart your mission, it should fix the problem.

    August 10, 2016
  • Default

    How to restart mission ? quit game ? or go Lester ?

    August 10, 2016
  • 8ce4e1 newicon

    @Gyurkesz SHIFT + NUMPAD0 or reload your save-game

    August 10, 2016
  • Trevor2

    @fabian_gunman hate to say this, but the whole code is still not polished IMO, at the last mission sometimes girl go awry and goes other direction, same for Trevor and Franklin, they just stand somewhere, in setup missions also this happens occasionally, so please fix it soon.

    August 24, 2016
  • Trevor2

    @Areasy @fabian_gunman no this mod is not compatible, in the last mission when you change into heavy armor, Trevor and Franklin will never get into the insurgent until the other mod is removed from the game directory.

    August 24, 2016
  • 8ce4e1 newicon

    @ssalil I know that the code is not 100% bug free and it will never be bug free. NPCs sometimes 'forget' their objective, that's a known bug which I'll probably never be able to fix as the cause is unknown.

    August 24, 2016
  • Default

    Yardımcı olabilir misiniz , nasıl kurucaz ?

    September 04, 2016
  • Michael

    @fabian_gunman will you ever continue adding more heists?

    September 22, 2016
  • 8ce4e1 newicon

    @hoopsur If I ever have more spare time left, maybe. For now I just don't have enough time to work on a game addon.

    September 22, 2016
  • Default

    @fabian_gunman how much time does it take to make a heist like yours?

    September 23, 2016
  • 16f3c2 l

    Bonjour , i have translate this; in French language ... can you see ?


    September 24, 2016
  • 8ce4e1 newicon

    @Triton I don't really remember how long it took me, but I guess a few weeks (code research, story creation, development).
    @plutonmania Thank you for translating the mod, I'll add the file with the next update.

    September 24, 2016
  • Default

    Hey, Man, I Can't Find The H When I Look Around The Map Can You Plz! Help! ME!

    September 27, 2016
  • Default

    Hey Man Don't Worry Anymore I've Got It Now

    September 27, 2016
  • Default

    great work, thanks for release

    September 28, 2016
  • 59c426 hard house smiley


    October 16, 2016
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