Story Mode Heists [.NET] 1.3.2

Story Mode Heists DLC by fabian_gunman


The changelog can be found here.
If you find a bug, please report it here.

Press F5 to activate the mod!
Press SHIFT + NUMPAD0 to cancel a mission.

Because Rockstar isn't planning on adding new heists to GTA 5 Online anytime soon, I took matters into my own hands and created the Story Mode Heists DLC mod.

This mod brings brand new GTA 5 Online-like heists to singleplayer. Every heists will, - just like in online -, have multiple setup missions and 1 finale mission where you and your crew will be paid.

You will play as Michael, who will work together with Franklin, Trevor and Lester to complete each heist and earn some big bucks.

Lester will be spawned in his house at El Burro Heights, marked with a green 'H' on the map. In his house you will plan each heist, before eventually doing the missions.

First time launching:
When you launch your game for the first time after installing the mod, Lester will contact you (Michael), telling you that he has some jobs available which you might be interested in. After receiving the text message, his home (green 'H') will spawn on the map at El Burro Heights.

Now after spawning the green 'H', you can go and start playing. Drive to the 'H' and prepare for the 'cutscene'.

Current included heists:
  • Daddy's Little Girl (4 setups, 1 finale):
    The daughter of a multi-milionair has been kidnapped by some local gang, demanding millions of dollars in return for her release.

Important notes:
My native language is not English, so there might be some errors in the conversations, mission objectives or even in text messages.

Because it's impossible for me to get the real voices of the voice actors, I decided to not add any conversation sounds in the mod at all.
All conversations between characters will just be 'subtitles' and will be marked with their name in front of the sentence so you know who says what.

To handle respawn better, I've created some 'nasty' code which will terminate certain game tasks, for example: You won't respawn at the hospital and you won't actually die if you get 'killed'.

Cause creating the real Wasted, Mission Failed and Mission Passed screen is 'impossible', I've recreated them myself with text, shapes and screen effects just to make it feel real again.

Sometimes the custom 'wasted' screen might bug, if it spawns you at the hospital, please report this to me and restart the mission.

Features like character animations and kill counts will be added in upcoming updates, as well as new heists.


  • Install all requirements
  • Extract the downloaded archive.
  • Copy all extracted files into the \scripts\ folder.

Since version 1.3.0 a locale file has been added to the mod (StoryModeHeistsLocale.ini), making it possible for people to translate the mod.

Different languages can be found in the 'Languages' folder inside the zip. To switch languages, copy the content of the language you want to use
into the StoryModeHeistsLocale.ini file and reload your save-game.

If you've translated the locale file into a not already added language, you can submit it to me by uploading it at http://pastebin.com and posting the link
in the comments. If your translation gets accepted, the file will be added to the mod in a future update.

Known bugs:
  • The custom Wasted screen might sometimes respawn you at the hospital.
  • Your 'bodyguards' will keep shooting after you lost your wanted level. This however does not affect your own wanted level.
  • The 'bodyguards' might sometimes forget their objective, breaking the mission. In this case you should restart the mission..

Please do not use any of my code without my permission. If you like my mod, please consider making a small donation for my work.
If you decide to make a video about this mod on YouTube, please add a link to this page in the video description.
First Uploaded: August 27, 2015
Last Updated: November 06, 2016
Last Downloaded: 7 minutes ago

Sponsored Link


  • 8ce4e1 newicon
    Pinned Comment

    Hey guys, a few weeks have passed since you heard from me but I recently updated the mod and I just found out that the mod is broken. It never has been 100% bug free as the mod is so complicated but now some missions don't even work anymore.

    Even though that I don't really work on the mod anymore, I am going to fix the bugs and update the mod to a point that it's playable again. This does not mean that I will add new missions or new features, I will only fix the bugs in the already exisiting missions.

    If you found a bug, please report it to me with as much information as possible. You can expect an update soon that will hopefully fix the mod-breaking bugs.

    February 22, 2016
  • Default

    @fabian_gunman how much time does it take to make a heist like yours?

    September 23, 2016
  • 16f3c2 l

    Bonjour , i have translate this; in French language ... can you see ?


    September 24, 2016
  • 8ce4e1 newicon

    @Triton I don't really remember how long it took me, but I guess a few weeks (code research, story creation, development).
    @plutonmania Thank you for translating the mod, I'll add the file with the next update.

    September 24, 2016
  • Default

    Hey, Man, I Can't Find The H When I Look Around The Map Can You Plz! Help! ME!

    September 27, 2016
  • Default

    Hey Man Don't Worry Anymore I've Got It Now

    September 27, 2016
  • Default

    great work, thanks for release

    September 28, 2016
  • 59c426 hard house smiley


    October 16, 2016
  • Default

    I translate the locale file into SPANISH, enjoy!

    November 03, 2016
  • 8ce4e1 newicon

    @erjosi_81 Thank you for your translation, I'll add it with the next update.

    November 05, 2016
  • 443b10

    This is real amazing :D

    November 11, 2016
  • Default

    So freaking buggy.. Spent first day trying to get franklin and trevor to follow me (they were sitting at lester's, doing nothing), after 50 restarts, I finally managed to make them follow me.. After sucesfully ambushing the attack.. nothing happens. I try to get into all 3 of the trucks, still just gives me "attack noose convoy (or smth)".

    November 14, 2016
  • 4827be 1891221 254448978050481 1382958329 n

    Hello, I translate the MOD to Portuguese from Brazil, a very well translated translation, anything send me a message! Steam: S1mpleasbeen...


    November 15, 2016
  • 8ce4e1 newicon

    @Zagisa Sorry to hear that the mod doesn't work for you. Do you by any chance have other mods installed that could break mine?
    @RodrigoDEV Thank you for translating! I'll add it with the next update.

    November 15, 2016
  • Default

    @fabian_gunman Yes, I have a lots of mods, which is why I didnt rate this one (probably not working only for me).

    November 15, 2016
  • Gtao48

    not working after rescuing the girl
    [03:22:33] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object
    at GTA.UI.ShowSubtitle(String message, Int32 duration)
    at DaddysLittleGirl_Finale.onTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    November 15, 2016
  • 4827be 1891221 254448978050481 1382958329 n

    Mod very well done, the best I've downloaded so far, I hope many new missions, I know it is not easy, but this is one of the best mods made so far.

    November 15, 2016
  • Gtao48

    not shown this messege
    finale_trevor_franklin_in_vehicle = Wait for Franklin, Trevor and the girl to get in the %a.

    November 16, 2016
  • 8ce4e1 newicon

    @RodrigoDEV Thanks!
    @Maddison Thank you for reporting the small bug, will fix it soon!

    November 17, 2016
  • Default

    When will there be more Heists?

    November 21, 2016
  • 8ce4e1 newicon

    @vonmillard At the moment I (still) don't have time to add any new missions. Sorry :/

    November 22, 2016
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