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Story Mode Heists [.NET] 1.3.5

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fabian_gunman
Story Mode Heists DLC by fabian_gunman

THE DEVELOPMENT OF NEW MISSIONS HAS BEEN HALTED! UPCOMING UPDATES WILL ONLY CONTAIN BUGFIXES!

The changelog can be found here.
If you find a bug, please report it here.

Press F5 to activate the mod!
Press SHIFT + NUMPAD0 to cancel a mission.


Because Rockstar isn't planning on adding new heists to GTA 5 Online anytime soon, I took matters into my own hands and created the Story Mode Heists DLC mod.

Description:
This mod brings brand new GTA 5 Online-like heists to singleplayer. Every heists will, - just like in online -, have multiple setup missions and 1 finale mission where you and your crew will be paid.

You will play as Michael, who will work together with Franklin, Trevor and Lester to complete each heist and earn some big bucks.

Lester will be spawned in his house at El Burro Heights, marked with a green 'H' on the map. In his house you will plan each heist, before eventually doing the missions.

First time launching:
When you launch your game for the first time after installing the mod, Lester will contact you (Michael), telling you that he has some jobs available which you might be interested in. After receiving the text message, his home (green 'H') will spawn on the map at El Burro Heights.

Now after spawning the green 'H', you can go and start playing. Drive to the 'H' and prepare for the 'cutscene'.

Current included heists:
  • Daddy's Little Girl (4 setups, 1 finale):
    The daughter of a multi-milionair has been kidnapped by some local gang, demanding millions of dollars in return for her release.


Important notes:
My native language is not English, so there might be some errors in the conversations, mission objectives or even in text messages.

Because it's impossible for me to get the real voices of the voice actors, I decided to not add any conversation sounds in the mod at all.
All conversations between characters will just be 'subtitles' and will be marked with their name in front of the sentence so you know who says what.

To handle respawn better, I've created some 'nasty' code which will terminate certain game tasks, for example: You won't respawn at the hospital and you won't actually die if you get 'killed'.

Cause creating the real Wasted, Mission Failed and Mission Passed screen is 'impossible', I've recreated them myself with text, shapes and screen effects just to make it feel real again.

Sometimes the custom 'wasted' screen might bug, if it spawns you at the hospital, please report this to me and restart the mission.

Features like character animations and kill counts will be added in upcoming updates, as well as new heists.

Requirements:

Installation:
  • Install all requirements
  • Extract the downloaded archive.
  • Copy all extracted files into the \scripts\ folder.

Translations:
Since version 1.3.0 a locale file has been added to the mod (StoryModeHeistsLocale.ini), making it possible for people to translate the mod.

Different languages can be found in the 'Languages' folder inside the zip. To switch languages, copy the content of the language you want to use
into the StoryModeHeistsLocale.ini file and reload your save-game.

If you've translated the locale file into a not already added language, you can submit it to me by uploading it at http://pastebin.com and posting the link
in the comments. If your translation gets accepted, the file will be added to the mod in a future update.

Known bugs:
  • The custom Wasted screen might sometimes respawn you at the hospital.
  • Your 'bodyguards' will keep shooting after you lost your wanted level. This however does not affect your own wanted level.
  • The 'bodyguards' might sometimes forget their objective, breaking the mission. In this case you should restart the mission..

Other:
Please do not use any of my code without my permission. If you like my mod, please consider making a small donation for my work.
If you decide to make a video about this mod on YouTube, please add a link to this page in the video description.
First Uploaded: August 27, 2015
Last Updated: December 29, 2016
Last Downloaded: 1 hour ago
49,037

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417 Comments

  • 8ce4e1 newicon
    fabian_gunman
    Pinned Comment

    Happy new year everyone!

    @Maddison Great to hear that. Thanks for playing and liking the mod!
    @FireDuckys I'll look at it as soon as possible.

    January 01, 2017
  • 8ce4e1 newicon
    fabian_gunman

    @RodrigoDEV Thanks!
    @Maddison Thank you for reporting the small bug, will fix it soon!

    November 17, 2016
  • Default

    When will there be more Heists?

    November 21, 2016
  • 8ce4e1 newicon
    fabian_gunman

    @vonmillard At the moment I (still) don't have time to add any new missions. Sorry :/

    November 22, 2016
  • Default

    est ce que ca fonctionne avec le scripthookdotnet 2.9.4?

    December 21, 2016
  • Default

    this mod will work after the latest update?

    December 24, 2016
  • 8ce4e1 newicon
    fabian_gunman

    @Simone251102 Version 1.3.3 is build against ScripthookDotNet 2.9.4.
    @bullysan Yes, the mod should work with the latest update.

    December 26, 2016
  • Default

    Do the task, bodyguards often do not on the vehicle, people do not move, leading to the task can not continue, how to solve?

    December 27, 2016
  • Default

    can you make a mod where it takes like 1 minute to hotwire a car? I hate it how you can do it in like 5 seconds. and a mod where you can remove the melee finishers? and super punch but only for the player. and how about futuristic car models for the police, fireman, and ambulace? shit nigga

    December 28, 2016
  • Gtao48

    not shown this messege when I entered the Buzzard
    finale_trevor_franklin_in_vehicle = Wait for Franklin, Trevor and the girl to get in the %a.

    [00:11:48] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object
    at GTA.UI.ShowSubtitle(String message, Int32 duration)
    at DaddysLittleGirl_Finale.onTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    December 28, 2016
  • 8ce4e1 newicon
    fabian_gunman

    @jcn001 That's a known issue. To solve it, please restart the mission (SHIFT + NUMPAD0) and stay close to Franklin and Trevor.
    @Saberninja710 I'm sorry, but I don't have time to create new mods.
    @Maddison The issue should be resolved with the latest version (1.3.5).

    December 29, 2016
  • Gtao48

    I completed all the missions without error in 1.3.5
    It was very fun

    December 30, 2016
  • Default

    Appreciate your work but when I delivered the insurgent where you have to steal from Humane Labs and the screen told me to 'leave the area' but wherever I go the missions doesnt pass.

    December 31, 2016
  • Default

    yo weet dat je nederlands bent via fairko noway weetje ik dacht huuuuuuh gta uitgespeeld is saaaai toen dacht hmmmm erwas toch zo een mod showcase op het kanaal fairko noway dus ik dacht opzoeken en dowloaden dus thx voor deze mod te maken hoop dat het werkt denk eht wel o btw if you are englisch copy all the dutch read things and go to google translate and than dutch [Belgium]

    January 04, 2017
  • 8ce4e1 newicon
    fabian_gunman

    @FireDuckys I just completed the mission without any problems. If you leave the area through the entrance, everything should work just fine. If not, try to restart the mission.
    @Wiebekiller Ben inderdaad Nederlands. Bedankt voor de 5 sterren!

    January 05, 2017
  • Default

    @fabian_gunman do you mean through the entrance near the end of the bridge?

    January 06, 2017
  • 8ce4e1 newicon
    fabian_gunman

    @FireDuckys Actually, it doesn't matter which direction you go to, as long as you, Franklin and Trevor move away from the factory.

    January 06, 2017
  • Default

    Cool, thanks! @fabian_gunman

    January 07, 2017
  • Default

    Awesome mod mate

    January 13, 2017
  • 52649f richonne is canon

    I've had this sitting in my downlaods for almost a year. Let's just say I'm glad I finally got around to playing this. This mod is AWESOME!!!! I really hope that you get time to add another mission or two. I have to say you truly out did yourself. Thanks for this!

    9 days ago
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