ZHalfLife - HL2/CSGO Movement for GTA V 23.02.02.1
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8,258
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A port of GoldSrc/Half-Life 1 and Source/Half-Life 2 movement to GTA V.
Bunnyhopping, airstrafing, surfing, wallboosting, swimming, sharking, ducking and noclip are all fully implemented, along with a toggle to switch between HL2 (ABH) and HL1 (bhop) mechanics and gravity.
Everything from sv_gravity and sv_airaccelerate, to mouse sensitivity and camera FOV can be tweaked in the config menu.
Collision detection is still a bit wonky, meaning slow on-foot movement and crouch jumping aren't perfect yet.
Default controls:
F7 - open/close menu
Num5 - enter menu
Num0 - exit menu
Num2/8 - scroll
LCTRL & Q - toggle mod
V - toggle noclip
Changelogs:
23.02.02.1
Added view punch
23.01.30.1
Fixed issues with hats and glasses
Major improvements to ducking
Corrected ABH and airaccelerate behavior
Further improvements to ground movement and friction
Added a toggle for autojump
23.01.28.1
Minor code optimizations
Added (some) climbable ladders
Added a toggle for the velocity display
23.01.24.1
Added footstep sounds
Added fall damage
Added HL2DM style viewmodel lag
Added an option to make all walls double sided
Accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option
Added more options and comments to the .ini
23.01.20.1
Moved the Golf Club viewmodel down a bit
Improvements to velocity retention when landing
23.01.17.1
Added attachment support on top of moving vehicles
Added support for rocket jumping
23.01.16.2
Fixed issues with AI targeting
Viewmodels now disappear when you die
23.01.16.1
Added weapon viewmodels
23.01.15.1
Water physics now accounts for waves
The toggle keybind now works even if Display Statistics is off
Movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH)
Ducking will now actually make the player crouch
Getting into cover will now no longer break shooting
Fixed Half-Life 1 view bobbing speed
Added options into the .ini to apply presets at startup
Added a mixed jump type for both bhop and ABH
Added an option for drawing a crosshair
Added an option to make the velocity display only count horizontal speed
23.01.12.1
Added water physics
Major improvements to collision
Added Physics Steps option
Accurately converted friction and ground acceleration
Converted the view bobbing from Half-Life 1
Added Counter-Strike Surf/bhop preset
23.01.10.2
Added missing dependencies
Bunnyhopping, airstrafing, surfing, wallboosting, swimming, sharking, ducking and noclip are all fully implemented, along with a toggle to switch between HL2 (ABH) and HL1 (bhop) mechanics and gravity.
Everything from sv_gravity and sv_airaccelerate, to mouse sensitivity and camera FOV can be tweaked in the config menu.
Collision detection is still a bit wonky, meaning slow on-foot movement and crouch jumping aren't perfect yet.
Default controls:
F7 - open/close menu
Num5 - enter menu
Num0 - exit menu
Num2/8 - scroll
LCTRL & Q - toggle mod
V - toggle noclip
Changelogs:
23.02.02.1
Added view punch
23.01.30.1
Fixed issues with hats and glasses
Major improvements to ducking
Corrected ABH and airaccelerate behavior
Further improvements to ground movement and friction
Added a toggle for autojump
23.01.28.1
Minor code optimizations
Added (some) climbable ladders
Added a toggle for the velocity display
23.01.24.1
Added footstep sounds
Added fall damage
Added HL2DM style viewmodel lag
Added an option to make all walls double sided
Accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option
Added more options and comments to the .ini
23.01.20.1
Moved the Golf Club viewmodel down a bit
Improvements to velocity retention when landing
23.01.17.1
Added attachment support on top of moving vehicles
Added support for rocket jumping
23.01.16.2
Fixed issues with AI targeting
Viewmodels now disappear when you die
23.01.16.1
Added weapon viewmodels
23.01.15.1
Water physics now accounts for waves
The toggle keybind now works even if Display Statistics is off
Movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH)
Ducking will now actually make the player crouch
Getting into cover will now no longer break shooting
Fixed Half-Life 1 view bobbing speed
Added options into the .ini to apply presets at startup
Added a mixed jump type for both bhop and ABH
Added an option for drawing a crosshair
Added an option to make the velocity display only count horizontal speed
23.01.12.1
Added water physics
Major improvements to collision
Added Physics Steps option
Accurately converted friction and ground acceleration
Converted the view bobbing from Half-Life 1
Added Counter-Strike Surf/bhop preset
23.01.10.2
Added missing dependencies
First Uploaded: January 11, 2023
Last Updated: February 02, 2023
Last Downloaded: 1 hour ago
66 Comments
More mods by RealZolika1351:
A port of GoldSrc/Half-Life 1 and Source/Half-Life 2 movement to GTA V.
Bunnyhopping, airstrafing, surfing, wallboosting, swimming, sharking, ducking and noclip are all fully implemented, along with a toggle to switch between HL2 (ABH) and HL1 (bhop) mechanics and gravity.
Everything from sv_gravity and sv_airaccelerate, to mouse sensitivity and camera FOV can be tweaked in the config menu.
Collision detection is still a bit wonky, meaning slow on-foot movement and crouch jumping aren't perfect yet.
Default controls:
F7 - open/close menu
Num5 - enter menu
Num0 - exit menu
Num2/8 - scroll
LCTRL & Q - toggle mod
V - toggle noclip
Changelogs:
23.02.02.1
Added view punch
23.01.30.1
Fixed issues with hats and glasses
Major improvements to ducking
Corrected ABH and airaccelerate behavior
Further improvements to ground movement and friction
Added a toggle for autojump
23.01.28.1
Minor code optimizations
Added (some) climbable ladders
Added a toggle for the velocity display
23.01.24.1
Added footstep sounds
Added fall damage
Added HL2DM style viewmodel lag
Added an option to make all walls double sided
Accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option
Added more options and comments to the .ini
23.01.20.1
Moved the Golf Club viewmodel down a bit
Improvements to velocity retention when landing
23.01.17.1
Added attachment support on top of moving vehicles
Added support for rocket jumping
23.01.16.2
Fixed issues with AI targeting
Viewmodels now disappear when you die
23.01.16.1
Added weapon viewmodels
23.01.15.1
Water physics now accounts for waves
The toggle keybind now works even if Display Statistics is off
Movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH)
Ducking will now actually make the player crouch
Getting into cover will now no longer break shooting
Fixed Half-Life 1 view bobbing speed
Added options into the .ini to apply presets at startup
Added a mixed jump type for both bhop and ABH
Added an option for drawing a crosshair
Added an option to make the velocity display only count horizontal speed
23.01.12.1
Added water physics
Major improvements to collision
Added Physics Steps option
Accurately converted friction and ground acceleration
Converted the view bobbing from Half-Life 1
Added Counter-Strike Surf/bhop preset
23.01.10.2
Added missing dependencies
Bunnyhopping, airstrafing, surfing, wallboosting, swimming, sharking, ducking and noclip are all fully implemented, along with a toggle to switch between HL2 (ABH) and HL1 (bhop) mechanics and gravity.
Everything from sv_gravity and sv_airaccelerate, to mouse sensitivity and camera FOV can be tweaked in the config menu.
Collision detection is still a bit wonky, meaning slow on-foot movement and crouch jumping aren't perfect yet.
Default controls:
F7 - open/close menu
Num5 - enter menu
Num0 - exit menu
Num2/8 - scroll
LCTRL & Q - toggle mod
V - toggle noclip
Changelogs:
23.02.02.1
Added view punch
23.01.30.1
Fixed issues with hats and glasses
Major improvements to ducking
Corrected ABH and airaccelerate behavior
Further improvements to ground movement and friction
Added a toggle for autojump
23.01.28.1
Minor code optimizations
Added (some) climbable ladders
Added a toggle for the velocity display
23.01.24.1
Added footstep sounds
Added fall damage
Added HL2DM style viewmodel lag
Added an option to make all walls double sided
Accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option
Added more options and comments to the .ini
23.01.20.1
Moved the Golf Club viewmodel down a bit
Improvements to velocity retention when landing
23.01.17.1
Added attachment support on top of moving vehicles
Added support for rocket jumping
23.01.16.2
Fixed issues with AI targeting
Viewmodels now disappear when you die
23.01.16.1
Added weapon viewmodels
23.01.15.1
Water physics now accounts for waves
The toggle keybind now works even if Display Statistics is off
Movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH)
Ducking will now actually make the player crouch
Getting into cover will now no longer break shooting
Fixed Half-Life 1 view bobbing speed
Added options into the .ini to apply presets at startup
Added a mixed jump type for both bhop and ABH
Added an option for drawing a crosshair
Added an option to make the velocity display only count horizontal speed
23.01.12.1
Added water physics
Major improvements to collision
Added Physics Steps option
Accurately converted friction and ground acceleration
Converted the view bobbing from Half-Life 1
Added Counter-Strike Surf/bhop preset
23.01.10.2
Added missing dependencies
First Uploaded: January 11, 2023
Last Updated: February 02, 2023
Last Downloaded: 1 hour ago
Can you un-disable online mode, I want to play in online mode
@Pfffnana do you need scripthook or smth?
is it possible to include a third person with this mobility?
Ждём обновления...
how to install pls
How do you download it? Tutorial?
Попробуй сделать в ini файле контролируемый процент здоровья, что бы можно было либо его повышать, либо его уменьшать. А так мод такое себе, слишком сырой для использования.
@AlyxandraVance nah he will keep it for april fools video, oh btw today is april fools and he did a video with this mod
The selection thing in the menu wont move or select. how to fix
@SomoneVR i have the same issue
@Krufka @SomoneVR By default the mod uses the numpad to navigate the menu. At the bottom of the .ini file there is a detailed list of all key values, just replace the values in the "////KEYBINDINGS SECTION////" with the appropriate key values.
i cant even get the startup menu to open even when I press f7
How do you turn on aircontrol?
I put the mod in my scripts folder and launched the game and the first issue i had which was on my end with the better chases mod having the same key as the menu (F7) so i took it out and restarted my game and it still is not working, does anyone have a fix to this?
@RealZolika1351 It must have slipped under the radar, but please add (mandatory) installation instructions.
i installed it like an asi and when i launch the game it just crashes, should i uninstall the trainer i have for this to work? (its the only other mod i have installed)
can you actually play the campaign with this?
Now imagine if someone builds a surf map... I can't find any but I could try to make one for testing
@w1ldac3 Does it occur to you that people might have never installed a mod for GTAV before?
How do you install i dragged and dropped it into my gta 5 folder is that what your supposed to do, cant open menu