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2.0
By Antthony_12
@Starfox1993 [12:27:24] [ERROR] Failed to load script assembly FujimiKaidoDekurwinatorMinimap.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null'
Do you have ScriptHookVDotNet3.dll in the GTA 5 folder?
You need this mod: https://www.gta5-mods.com/es/tools/script-hook-v-net-enhanced
FujimiKaidoDekurwinatorMinimap.dll* sorry
@Starfox1993 No, just copy FujimiKaidoDekurwinatorMinimap.cs, FujimiKaidoDekurwinatorMinimap.ini, and FujimiKaidoDekurwinatorMinimap into your GTA V scripts folder. Go to the track, and there you go. Share the ScriptHookVDotNet.log file with me using https://pastebin.com/ or by copying the error message into this chat.
@Starfox1993 😉
@Starfox1993 Here is!
@Starfox1993 I see, thanks anyway. And have you modified anything regarding collisions? I didn't cross Tsukuba but Fujimi Kaido did and I fell into the sea
@Starfox1993 Investigating I have seen that the circuit comes in a pack with several circuits. Do you know what files I don't have to delete in "race_map_pack\dlc.rpf\x64\levels\gta5\race_map_pack.rpf" to only have the Tsukuba and Fujimi Kaido circuits?
Este es el circuito Antthony del futuro https://www.gta5-mods.com/vi/misc/fujimi-kaido-hillclimb-tarmac-rally-drift-race-community-races
@Starfox1993 I will, but don't expect it anytime soon. If I haven't done it by October, please tag me here again.
@Starfox1993 The Wyvernone version is located at different coordinates. If the circuit is the same size, you can try moving the coordinate map in the ini file using the OffsetX and OffsetY variables to match Wyvernone's. But in principle, it won't work.