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@logoso2020 no, not the type of muzzle flash. Intensity. Since v1.3 onward till 1.5, muzzle effect were overbright. And you've fixed it in 1.6. can you tell me how. I guess its something else than just the texture replacement.
@logoso2020 Can you explain how to adjust muzzle flash intensity?
Almost all the normals are inverted. You should try to fix it. Great mod otherwise.
Thank you for including the folded iron sight variant too. Always looking forwards to your mods. Can you please revisit your M4 Platform. That doesn't has folder iron sight variants. Also has some issues with attachment locations.
Love all your weapon mods.
But please add folded iron sight versions of all your weapons.
Would love to see an update of this. It's been so long.
@mbahdokek
v 3586
Legacy
ScriptHookVDotNet-v3.7.0-nightly.142
Finaly, a script that works for Luxury attachments.
But I did find some issues with few weapons (when using luxury attachment) when stowed -
CarbineRifle - All the attachments (Flash, Mag, Scope and Grip) use the non-luxury variant.
AssaultRifle - Foregrip attachment uses the non-luxury variant.
Bullpup Rifle - Flashlight and Suppresser attachments use the no-luxury variant.
CombatMG - Foregrip attachment uses the non-luxury variant.
I'm trying to change the LOD lights added by DNX Calafia Road
https://www.gta5-mods.com/maps/dnx-new-calafia-roads-ymap-add-on
Has two files
dnx_newcalafiaroads_distantlights.ymap
dnx_newcalafiaroads_lodlights.ymap
So, I extracted both to the LOD Lights folder
selected the color and then hit apply.
But it's not working. There is no change in the files either. Am I missing something here?
@SuleMareVientu trying to get a clip and now it just refuses to crash lol