45,825
348
45,825
348
Create and play your own missions.
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
First Uploaded: July 15, 2018
Last Updated: November 16, 2019
Last Downloaded: 4 minutes ago
All Versions
416 Comments
More mods by aimless:
4.25
943
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1.0
By aimless
Create and play your own missions.
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
First Uploaded: July 15, 2018
Last Updated: November 16, 2019
Last Downloaded: 4 minutes ago



If its not working post your ScriptHookVDotNet2.log on https://pastebin.com and post the link here.
@aimless plz update this amazing script ! put all the news weapon , abig plz
@TOWUnderR @mcdim @aimless
can you guys tell me if its possible to start the mission and keep your ped , like Build a mission ?!
@diathor I think you mean keep the same outfit for for example MP player. No there is no real way i found except from spawning it in agian or just make the character whole outfit agian in the maker
@TOWUnderR This is very very sad , In build a mission you can .
you start the mission and can go to the start point. :(
im playing with super heroes , i need the health point and the addon peds from Mission maker.
@aimless The mod doesn't work properly with the last version of ScriptHookVDotNet (v3.1.0) however it's fine with v3.0.4
How do I move around when in editing mode ?
@flying_bulletzzz: Press [U] to enter/exit "free-Camera" mode
@aimless: Is it possible to add weapons with specific attachments (such as supressors)?
Yo, aimless. if you're still active here maybe, could you add a storyline feature to mission maker just like in dyom ?
Can you please add the ability to add voices to this?
it would be appreciated. :D
@rsline For me it was v3.0.3
This mod does not work.
I seem to have this mod working fine.
However, has anybody successfully made a mission where you have to drop a trailer? Whenever I add the Drop Trailer option to a checkpoint it doesn't do anything.
Many thanks.
file:///C:/Program%20Files/Rockstar%20Games/Grand%20Theft%20Auto%20V/ScriptHookVDotNet2.xml
not working for me please take a look at this.
@aimless if installed too many missions the mod´s menu crashes.
I honestly think the gta updates interfere with this mod, kept same version of this mod throughout updates and everything is breaking... the markers are different now, special male actors group freezes the mod menu. Its so buggy now, I wonder if I can just use menyoo for actors now...not really
How can I set up an enemy to appear when I enter a checkpoint?
It's resolved.
@Diathor ?
@djdmaze Interesting, I have none of those issues and my game is up to date. What breaks script mods like this that haven't been updated in a while is ScriptHookVDotNet. I'm still using version 2.10.10
For those saying "it doesn't work" with the latest GTA V, here's proof that it does.
https://www.youtube.com/watch?v=GgmjyR4Yhcc