36,737
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36,737
313
Create and play your own missions.
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
First Uploaded: July 15, 2018
Last Updated: November 16, 2019
Last Downloaded: 35 minutes ago
All Versions
395 Comments
More mods by aimless:

4.25
818
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1.0
By aimless
Create and play your own missions.
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
Comes with 12 missions. These missions may not make any sense and are for demonstration purpose to show most of what can be done with this mod.
If you make a mission and want to share you can upload it on this site in the MISC section.
Required:
- Script Hook V
- Script Hook V .NET
You will need .NET Framework 4.8 and 2019 Visual C++. For ScriptHookvDotNet Links at download page.
Install Simple Trainer V or Add-on Spawner (needed for using dlc vehicles)
- Simple Trainer V
- Add-on Spawner
Install Open All Interiors Needed for some missions.
- Open All Interiors v5.1
- discord from ok1wwa
- video tutorials
Changelog:
.9.5.2
Fixed a bug that under certain conditions would crash if editing or deleting messages.
Added back to move player position forward and back when zooming in and out in "free mode".
.9.5.1
Fixed a bug that would crash if inserting a GoTo Actor Objective.
.9.5
Added Actor Health, Die From Head Shots, Can Exit Vehicles.
Added DLC vehicles, Peds.(Thanks to Ferret_3 for lists.)
Updated to Scripthookvdotnet 2.10.10 You will need .NET Framework 4.8 and 2019 Visual C++.
.9.4
Added Vehicle follow actor task in set player/actor task seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you can use addons.
Fixed actors not leaving the players group when changing group from companion.
Fixed actors cant drive boats.
Fixed Transparent checkpoints showing blip.
Updated phone contacts.
.9.3.1
Fixed GoTo actor objective not changing to companion if doing a task.
.9.3
Fixed crashing when deleting objectives.
Fixed crashing when inserting objectives higher than objectives count.
Fixed Random spawns end not working.
Added PrimaryColor and SecondaryColor to Random spawn objective.
Added Go Strait To Coord option for walk in task seq.
Added GoTo actor objective.
Added Set vehicle is wanted to enter vehicle objective.
Added DLC vehicles, Peds(Thanks to Ferret_3 for peds list.), and paige models.
Added flag to driving task. Drivers should drive a little better now.
Added to remove invalid chars when entering title.
Added Display Development Info to Play/Edit munu.
Changed message markers to display at 50 units from player.
.9.2
Fixed spelling error Invincible in actors, vehicles, and set player/actor.
If used Invincible you have to load the mission and reset Invincible.
Fixed vehicle tasks in set player/actor objective.
Added SeeingRange, HearingRange, Combat Movement, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into vehicle in set player/actor taskseq enter vehicle.
Added OpenMenuOnDownKey option in keys.text
Added Set Wanted level now in mission settings objective.
Adde many discriptions in menus.
Some misk bugs and minor changes.
.9.1
Fixed not replacing . with ,
Fixed if you try to edit actors when there are none it would crash.
Added option to mission settings to not fade in at start for cutscenes from the start.
Added objective text to cutscenes properties.
Added option to restart mission if failed.
.9 first release
First Uploaded: July 15, 2018
Last Updated: November 16, 2019
Last Downloaded: 35 minutes ago
If its not working post your ScriptHookVDotNet2.log on https://pastebin.com and post the link here.
@aimless Can I use Enhanced Native Trainer instead of Simple Trainer? Or it's required for something in particular?
Anyway, beautiful mod, I can play a lot of missions, and they work flawlessly!
Do you have to install the spawner? Or will simple trainer, menyoo etc work?
@aimless
I installed everything you said in the description but still have a checkpoint placement problem. My checkpoint is floating in the sky or as I press keys then its shifted upside.
I attached photo below.
https://drive.google.com/file/d/1W-GgWiml9w_OKaj9u-B_YEJOwtp6MiGD/view?usp=drivesdk
After pressing keys some time this happen
https://drive.google.com/file/d/1W0wbWv0NCigCyoRP7mMwV5wXgr801lhF/view?usp=drivesdk
Can anybody suggest me where is the issue?
How to install??
Thanks my brother.it's superb.tommy's fans will be really like it.next time use Tommy voice pack MOD and gta Vc characters in missions.good luck bro
Hope you're okay and still working on this.
you cant go further than 270 on mp models i cant do multiplayer ped noose
Is there a way to make the mission start with whatever player model the player happens to be using when they start it?
how to turn on it
would be great if it worked and if there was an understandable tutorial. The one on you tube is awful.
@aimless Update this mod pls add an attachment for a weapon
timer doesn't work, inserting objectives doesn't work, a whole bunch of things just flat out do not work. Nothing is explained.
Why i pressed F10 and nothing happen? Any1 can help me please?
Thanks it works
Is it possible to start/make missions as the actual player model?
A bug was noticed when the actor does not have a weapon or has a melee weapon, then his HP is the same as specified in the settings. But as soon as the actor gets a weapon, two shots are enough for him to die, although a large number of HP is set.
@aimless
Lovely mod, 5 stars.
It would be great to have (if not a documentation then) at least a list of all available functions.
E.g. I don't know how to have a custom variation for a randomly spawn actors (and if it is possible at all).
Thank you!
not in develpoment anymore ?
HI BRO PLEASE ADD CASH REWARD IN YOUR MOD
Am I the only person having issues with the keypresses on this mod? I cannot end missions, it says press Shift, and I do it, but It refuses to work properly, and i have to cancel the mission in order for it to end.