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@mbahdokek NOt even up for consideration? Lol. I mean, it's kinda weird not being able to aim at all without shooting, somewhat dangerous for gameplay, and if you toggle the dual wield mode it's obvious you will use dual wield shooting. Having to press both triggers/key in order to do so it's somewhat redundant.
@JustDancePC Hello. How does one complete the Catherine mission? On top of the tower there are some goons, Catherine and an helicopter. As soon as I arrive, the helicopter starts flying and I don't know if I'm supposed to take it because I can't, I need to kill the pilot in order to get the bomb message.
After I do, I'm forced to spawn an helicopter via a Trainer because I have nothing else to ride and go to the ocean. Once in the yellow spot, nothing happens, and I don't even have time to try and get close to the water since the timer is ridiculously short.
Am I missing something?
@mbahdokek Nah, I wanted to know. If it's a more recent version, better.
Is the intended behavior to use the aim button to shoot the second weapon? Technically you can't aim without shooting that way.
And would it be possible to have a section in the ini to disable the feature on particular weapons?
@mbahdokek Hey, hello. I noticed the new version includes a DismembermentASI file. Why is that? I ask because I actually use that mod, and the file included in this package is smaller than the original one. Does it do the same thing? Is yours optimized or something?
Also, I'll contact you on Discord to talk about your Igotshot mod, just a little busy at the moment.
Thanks!
@thalilmythos Lol.
@thalilmythos Regarding human penetration, this mod got you covered:
https://www.gta5-mods.com/scripts/the-boss-dealien
@jinxmods More hairs like this, please!
@mbahdokek I just tested more thoroughly, and it seems I can aim again but after a long delay. I used the MK2 Sniper Rifle, and it goes like this:
I'm aiming with the scope, then I get shot and get out of aiming. Then, If I'm not getting shot again, I can aim again If I spam the aim button and AFTER about 5 seconds. If I get shot, that "timer" gets reset and I can't aim until the 5 seconds pass.
is that the behavior you have in your game?
If not, yeah, I could help testing. Btw, there are no errors on my log and the only lines regarding your mods are these:
[18:59:51] [DEBUG] Loading assembly iGotShot.dll ...
[18:59:51] [INFO] Found 2 script(s) in iGotShot.dll resolved to API version 3.7.0 (target API version: 3.7.0).
I'm guessing a workaround would be to add an option to not get the effect if you're aiming with a scope, but you tell me what do you think of my report.
Thanks!
@JustDancePC Hello. This mod isn't compatible with Character Swap, correct? Because if i use that, this one tells me there's an infinite loop and I should reset hashes, which defeats the purpose of Character Swap, lol.
Bruh, this mod is so amazing. It needs to be more known, but it solved a lot of problems and made it more refined.