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1.5 armed reactions
By thalilmythos
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1.5 armed reactions
By thalilmythos
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2.4 Controls customization
By thalilmythos
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1.2 randomization
By thalilmythos
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guards gun update
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1.2 tweak
By thalilmythos
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1.9 own gang attacks fix
By thalilmythos
@AusfTheGreatGuy Say no more, great fucking work, keep at it
I honestly, have tried so many of these, and before I do, I just want to pop the most important question
Do people walk on headshots with this mod?
@SunZen Because it takes off all the props, just in case you have a mask on for example, so it doesn't overlap or clip with it
UPDATE 1.2
-Fixed the mod working on missions, disabled now to prevent messing up mission outfits or anything else.
For more info on the mod, check the description and be sure to read the readme.
@Linkmendez I'm not sure, this doesn't happen to me, but I'll try and see, what ped do you play as?
@siegebreakeriii Yep, all the settings are created with that in mind, what you're asking for is indeed possible, go ahead
@VX1911 I'd really love to see this develop further with more values, I still don't feel like the Inertia values work, would also love to see some drag added
Of course this are not requests, just wishes being expressed, this mod is great as it is now
But I still feel like that slugginess of the original IV vehicles is something that it lacks, and it's probably the drag and the other inertia values that make the vehicle harder to accelerate and harder to stop
UPDATE 1.5
-Now gangs will react to the player carrying a weapon in front of them, and they will confront the player about it, prompting the reaction system I showcased in here: https://www.youtube.com/watch?v=DxPmIrpgaBc
For more information on the mod or my mods, check the description.
@andre500 Newest version kinda broke the mod, my mods that were compiled with 4.0 ain't loading with 5.0.
@VX1911 Settings save, but they don't load upon game restart, it loads into the default values.