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@Shaezbreizh ok thx
@Shaezbreizh yea i know i get the information by clicking on the ped. but i set the companion setting and i want it/them to follow me if thats an option
@Guadmaz please can you help me it always crashes. heres the log: [2016-11-01 19:30:41.305] Started new log on 2016-11-01 19:30:41.305 [2016-11-01 19:30:41.307] ==================================================================================================== [2016-11-01 19:30:41.300] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [2016-11-01 19:30:41.308] Log verbosity: Trivial [2016-11-01 19:30:41.310] Initializing input system [2016-11-01 19:30:41.314] Initializing game console [2016-11-01 19:30:41.378] Initializing console variable "ConsoleScrollAmount". [2016-11-01 19:30:41.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2016-11-01 19:30:41.382] Read value: <null> [2016-11-01 19:30:41.382] Initializing console variable "DisableRenderVersionText". [2016-11-01 19:30:41.382] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [2016-11-01 19:30:41.387] Read value: False [2016-11-01 19:30:41.387] Setting value of console variable "DisableRenderVersionText" to stored value. [2016-11-01 19:30:41.387] Initializing console variable "ConsoleKey". [2016-11-01 19:30:41.387] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2016-11-01 19:30:41.389] Read value: F4 [2016-11-01 19:30:41.389] Setting value of console variable "ConsoleKey" to stored value. [2016-11-01 19:30:41.389] Initializing console variable "PluginTimeoutThreshold". [2016-11-01 19:30:41.389] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2016-11-01 19:30:41.390] Read value: 10000 [2016-11-01 19:30:41.390] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2016-11-01 19:30:41.390] Initializing console variable "AlwaysShowConsoleOutput". [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2016-11-01 19:30:41.390] Read value: <null> [2016-11-01 19:30:41.390] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2016-11-01 19:30:41.391] Read value: <null> [2016-11-01 19:30:41.391] Initializing console variable "ShowOnScreenWarnings". [2016-11-01 19:30:41.391] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2016-11-01 19:30:41.391] Read value: <null> [2016-11-01 19:30:41.392] Initializing forms manager [2016-11-01 19:30:41.394] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V [2016-11-01 19:30:41.400] ================ RAGE Plugin Hook ================ [2016-11-01 19:30:41.403] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [2016-11-01 19:30:41.407] Detected Windows 10 Home (64-bit) (10.0.14393.0)! [2016-11-01 19:30:41.408] Checking game support [2016-11-01 19:30:41.633] Product name: Grand Theft Auto V [2016-11-01 19:30:41.634] Product version: 1.0.877.1 [2016-11-01 19:30:41.635] Is steam version: False [2016-11-01 19:30:41.636] Initializing DirectX [2016-11-01 19:30:41.638] Initializing Direct3D [2016-11-01 19:30:41.638] Loading C:\WINDOWS\system32\d3d11.dll [2016-11-01 19:30:41.639] Loaded at 0x7FFD89530000 [2016-11-01 19:30:41.639] D3D11CreateDeviceAndSwapChain at 0x7FFD89595170 [2016-11-01 19:30:41.639] Creating Direct3D 11 device and swap chain [2016-11-01 19:30:41.647] Swap Chain created: 0x1EE6F24DE50 [2016-11-01 19:30:41.648] Swap Chain VTable: 0x1EE6F24DE50 [2016-11-01 19:30:41.648] Swap Chain VTable_2: 0x7FFD8B6AD058 [2016-11-01 19:30:41.648] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48 [2016-11-01 19:30:41.648] D3D11Present: 0x7FFD8B653440 [2016-11-01 19:30:41.649] D3D11ResizeBuffers: 0x7FFD8B6648D0 [2016-11-01 19:30:41.649] D3D11ResizeTarget: 0x7FFD8B6A5340 [2016-11-01 19:30:41.649] D3D11SetFullscreenState: 0x7FFD8B66B870 [2016-11-01 19:30:41.655] Direct3D initialized [2016-11-01 19:30:41.655] Initialized DirectX [2016-11-01 19:30:41.656] Direct3D watcher thread spawned [2016-11-01 19:30:42.427] Getting device [2016-11-01 19:30:42.428] Retrieved device [2016-11-01 19:30:42.429] Creating wrapper [2016-11-01 19:30:42.479] Wrapper created [2016-11-01 19:30:42.483] Effect created [2016-11-01 19:30:42.483] Creating buffer [2016-11-01 19:30:42.483] Created buffer [2016-11-01 19:30:42.483] Creating blend state [2016-11-01 19:30:42.484] Created blend state [2016-11-01 19:30:42.484] Done with creation [2016-11-01 19:30:42.512] Initializing texture system. [2016-11-01 19:30:42.513] Initializing texture system; phase 1 [2016-11-01 19:30:42.513] Initializing texture system; phase 2 [2016-11-01 19:30:42.519] Initializing texture system; phase 3 [2016-11-01 19:30:42.519] Initializing texture system; phase 4 [2016-11-01 19:30:42.527] Initializing texture system; phase 5 [2016-11-01 19:30:42.528] Initializing texture system; phase 6 [2016-11-01 19:30:42.529] Initializing texture system; phase 7 [2016-11-01 19:30:42.531] Initializing texture system; phase 8 [2016-11-01 19:30:42.532] Initializing texture system; phase 9 [2016-11-01 19:30:42.533] Initializing texture system; phase 10 [2016-11-01 19:30:42.535] Initializing texture system; phase 11 [2016-11-01 19:30:42.536] Initializing texture system; phase 12 [2016-11-01 19:30:42.537] Initializing texture system; phase 13 [2016-11-01 19:30:42.537] Initializing texture system; phase 14 [2016-11-01 19:30:46.657] Direct3D watcher thread ended [2016-11-01 19:31:13.611] LoadingScreenMsg: Initializing game support [2016-11-01 19:31:13.864] Initializing game support [2016-11-01 19:31:14.371] LoadingScreenMsg: Velocity limit removed [2016-11-01 19:31:14.684] Compatibility level: 0 [2016-11-01 19:31:14.684] Supported version detected [2016-11-01 19:31:14.685] ================================================== [2016-11-01 19:31:14.686] LoadingScreenMsg: Patching code [2016-11-01 19:31:14.936] LoadingScreenMsg: Waiting for game initialization [2016-11-01 19:31:15.188] Waiting for game initialization [2016-11-01 19:31:15.289] LoadingScreenMsg: Initializing core [2016-11-01 19:31:15.541] Initializing hook [2016-11-01 19:31:15.542] LoadingScreenMsg: Completing interoperability [2016-11-01 19:31:15.793] Completing interoperability [2016-11-01 19:31:15.794] Initialization code 1. [2016-11-01 19:31:15.794] Initialization code 2. [2016-11-01 19:31:15.794] Initialization code 3. [2016-11-01 19:31:15.802] 1 Address: 0x00007FF662BBADA4 [2016-11-01 19:31:15.803] Calling func 1 [2016-11-01 19:31:15.818] 2 Address: 0x00007FF66368B4E2 [2016-11-01 19:31:15.819] 3 Address: 0x00007FF6621D5CCA [2016-11-01 19:31:15.847] Address: 0x00007FF66368B480 [2016-11-01 19:31:15.848] Unknown var: 0x00007FF6645D31B0 [2016-11-01 19:31:15.848] Initialization code 4. [2016-11-01 19:31:15.848] Initialization code 5. [2016-11-01 19:31:15.849] Completing interoperability, phase 1 [2016-11-01 19:31:15.849] Completing interoperability, phase 2 [2016-11-01 19:31:15.849] Completing interoperability, phase 3 [2016-11-01 19:31:15.850] Completing interoperability, phase 4 [2016-11-01 19:31:15.850] Completing interoperability, phase 5 [2016-11-01 19:31:15.850] Completing interoperability, phase 6 [2016-11-01 19:31:15.851] Completing interoperability, phase 7 [2016-11-01 19:31:15.851] LoadingScreenMsg: [2016-11-01 19:31:16.102] LoadingScreenMsg: Loading Story Mode [2016-11-01 19:31:32.784] LoadingScreenMsg: Loading and Populating Game World [2016-11-01 19:31:33.036] LoadingScreenMsg: [2016-11-01 19:31:36.129] Initializing console variable "IsDeveloperModeEnabled". [2016-11-01 19:31:36.129] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [2016-11-01 19:31:36.131] Read value: True [2016-11-01 19:31:36.131] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [2016-11-01 19:31:36.145] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed. [2016-11-01 19:31:36.146] Initializing console variable "TimeScale". [2016-11-01 19:31:36.146] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2016-11-01 19:31:36.147] Read value: <null> [2016-11-01 19:31:36.297] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed. [2016-11-01 19:31:37.809] <UNLOADED PLUGIN>: Initializing input system [2016-11-01 19:31:37.811] <UNLOADED PLUGIN>: Initializing game console [2016-11-01 19:31:37.813] <UNLOADED PLUGIN>: Initializing forms manager [2016-11-01 19:31:38.275] Mission Creator: [2016-11-01 19:31:38.276] Mission Creator: ============================== [2016-11-01 19:31:38.277] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2016-11-01 19:31:38.277] Mission Creator: ------------------------------ [2016-11-01 19:31:38.278] Mission Creator: Origin: Rage.SleeplessGameFiber [2016-11-01 19:31:38.279] Mission Creator: ------------------------------ [2016-11-01 19:31:38.279] Mission Creator: Exception type: System.MissingMethodException [2016-11-01 19:31:38.279] Mission Creator: Exception message: Metoden hittades inte: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys(). [2016-11-01 19:31:38.280] Mission Creator: ------------------------------ [2016-11-01 19:31:38.280] Mission Creator: Inner exceptions: [2016-11-01 19:31:38.280] Mission Creator: ------------------------------ [2016-11-01 19:31:38.281] Mission Creator: Stack trace: [2016-11-01 19:31:38.281] Mission Creator: vid RAGENativeUI.Common.GetPressedKeys() [2016-11-01 19:31:38.282] vid RAGENativeUI.MenuPool.ProcessMenus() [2016-11-01 19:31:38.282] vid MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas) [2016-11-01 19:31:38.283] vid MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e) [2016-11-01 19:31:38.283] vid Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [2016-11-01 19:31:38.284] vid Rage.RemotePlugin.HandleRenderFiber() [2016-11-01 19:31:38.284] vid Rage.GameFiber.Main() [2016-11-01 19:31:38.286] Mission Creator: ============================== [2016-11-01 19:31:38.286] Mission Creator:
@Shaezbreizh sorry if im unclear i meen that they follow me like and companion
@Shaezbreizh how do i get the option animation? cant find it anywere in the menu. do i need an extra mod?
@Shaezbreizh can you help me with the npcs i dont know what anim is.
thanks for the help :)
@Shaezbreizh ok thx
@Shaezbreizh yea i know i get the information by clicking on the ped. but i set the companion setting and i want it/them to follow me if thats an option
@Guadmaz please can you help me it always crashes. heres the log:
[2016-11-01 19:30:41.305] Started new log on 2016-11-01 19:30:41.305
[2016-11-01 19:30:41.307] ====================================================================================================
[2016-11-01 19:30:41.300] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2016-11-01 19:30:41.308] Log verbosity: Trivial
[2016-11-01 19:30:41.310] Initializing input system
[2016-11-01 19:30:41.314] Initializing game console
[2016-11-01 19:30:41.378] Initializing console variable "ConsoleScrollAmount".
[2016-11-01 19:30:41.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2016-11-01 19:30:41.382] Read value: <null>
[2016-11-01 19:30:41.382] Initializing console variable "DisableRenderVersionText".
[2016-11-01 19:30:41.382] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-11-01 19:30:41.387] Read value: False
[2016-11-01 19:30:41.387] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-11-01 19:30:41.387] Initializing console variable "ConsoleKey".
[2016-11-01 19:30:41.387] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-11-01 19:30:41.389] Read value: F4
[2016-11-01 19:30:41.389] Setting value of console variable "ConsoleKey" to stored value.
[2016-11-01 19:30:41.389] Initializing console variable "PluginTimeoutThreshold".
[2016-11-01 19:30:41.389] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-11-01 19:30:41.390] Read value: 10000
[2016-11-01 19:30:41.390] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-11-01 19:30:41.390] Initializing console variable "AlwaysShowConsoleOutput".
[2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-11-01 19:30:41.390] Read value: <null>
[2016-11-01 19:30:41.390] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-11-01 19:30:41.391] Read value: <null>
[2016-11-01 19:30:41.391] Initializing console variable "ShowOnScreenWarnings".
[2016-11-01 19:30:41.391] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-11-01 19:30:41.391] Read value: <null>
[2016-11-01 19:30:41.392] Initializing forms manager
[2016-11-01 19:30:41.394] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[2016-11-01 19:30:41.400] ================ RAGE Plugin Hook ================
[2016-11-01 19:30:41.403] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[2016-11-01 19:30:41.407] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[2016-11-01 19:30:41.408] Checking game support
[2016-11-01 19:30:41.633] Product name: Grand Theft Auto V
[2016-11-01 19:30:41.634] Product version: 1.0.877.1
[2016-11-01 19:30:41.635] Is steam version: False
[2016-11-01 19:30:41.636] Initializing DirectX
[2016-11-01 19:30:41.638] Initializing Direct3D
[2016-11-01 19:30:41.638] Loading C:\WINDOWS\system32\d3d11.dll
[2016-11-01 19:30:41.639] Loaded at 0x7FFD89530000
[2016-11-01 19:30:41.639] D3D11CreateDeviceAndSwapChain at 0x7FFD89595170
[2016-11-01 19:30:41.639] Creating Direct3D 11 device and swap chain
[2016-11-01 19:30:41.647] Swap Chain created: 0x1EE6F24DE50
[2016-11-01 19:30:41.648] Swap Chain VTable: 0x1EE6F24DE50
[2016-11-01 19:30:41.648] Swap Chain VTable_2: 0x7FFD8B6AD058
[2016-11-01 19:30:41.648] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2016-11-01 19:30:41.648] D3D11Present: 0x7FFD8B653440
[2016-11-01 19:30:41.649] D3D11ResizeBuffers: 0x7FFD8B6648D0
[2016-11-01 19:30:41.649] D3D11ResizeTarget: 0x7FFD8B6A5340
[2016-11-01 19:30:41.649] D3D11SetFullscreenState: 0x7FFD8B66B870
[2016-11-01 19:30:41.655] Direct3D initialized
[2016-11-01 19:30:41.655] Initialized DirectX
[2016-11-01 19:30:41.656] Direct3D watcher thread spawned
[2016-11-01 19:30:42.427] Getting device
[2016-11-01 19:30:42.428] Retrieved device
[2016-11-01 19:30:42.429] Creating wrapper
[2016-11-01 19:30:42.479] Wrapper created
[2016-11-01 19:30:42.483] Effect created
[2016-11-01 19:30:42.483] Creating buffer
[2016-11-01 19:30:42.483] Created buffer
[2016-11-01 19:30:42.483] Creating blend state
[2016-11-01 19:30:42.484] Created blend state
[2016-11-01 19:30:42.484] Done with creation
[2016-11-01 19:30:42.512] Initializing texture system.
[2016-11-01 19:30:42.513] Initializing texture system; phase 1
[2016-11-01 19:30:42.513] Initializing texture system; phase 2
[2016-11-01 19:30:42.519] Initializing texture system; phase 3
[2016-11-01 19:30:42.519] Initializing texture system; phase 4
[2016-11-01 19:30:42.527] Initializing texture system; phase 5
[2016-11-01 19:30:42.528] Initializing texture system; phase 6
[2016-11-01 19:30:42.529] Initializing texture system; phase 7
[2016-11-01 19:30:42.531] Initializing texture system; phase 8
[2016-11-01 19:30:42.532] Initializing texture system; phase 9
[2016-11-01 19:30:42.533] Initializing texture system; phase 10
[2016-11-01 19:30:42.535] Initializing texture system; phase 11
[2016-11-01 19:30:42.536] Initializing texture system; phase 12
[2016-11-01 19:30:42.537] Initializing texture system; phase 13
[2016-11-01 19:30:42.537] Initializing texture system; phase 14
[2016-11-01 19:30:46.657] Direct3D watcher thread ended
[2016-11-01 19:31:13.611] LoadingScreenMsg: Initializing game support
[2016-11-01 19:31:13.864] Initializing game support
[2016-11-01 19:31:14.371] LoadingScreenMsg: Velocity limit removed
[2016-11-01 19:31:14.684] Compatibility level: 0
[2016-11-01 19:31:14.684] Supported version detected
[2016-11-01 19:31:14.685] ==================================================
[2016-11-01 19:31:14.686] LoadingScreenMsg: Patching code
[2016-11-01 19:31:14.936] LoadingScreenMsg: Waiting for game initialization
[2016-11-01 19:31:15.188] Waiting for game initialization
[2016-11-01 19:31:15.289] LoadingScreenMsg: Initializing core
[2016-11-01 19:31:15.541] Initializing hook
[2016-11-01 19:31:15.542] LoadingScreenMsg: Completing interoperability
[2016-11-01 19:31:15.793] Completing interoperability
[2016-11-01 19:31:15.794] Initialization code 1.
[2016-11-01 19:31:15.794] Initialization code 2.
[2016-11-01 19:31:15.794] Initialization code 3.
[2016-11-01 19:31:15.802] 1 Address: 0x00007FF662BBADA4
[2016-11-01 19:31:15.803] Calling func 1
[2016-11-01 19:31:15.818] 2 Address: 0x00007FF66368B4E2
[2016-11-01 19:31:15.819] 3 Address: 0x00007FF6621D5CCA
[2016-11-01 19:31:15.847] Address: 0x00007FF66368B480
[2016-11-01 19:31:15.848] Unknown var: 0x00007FF6645D31B0
[2016-11-01 19:31:15.848] Initialization code 4.
[2016-11-01 19:31:15.848] Initialization code 5.
[2016-11-01 19:31:15.849] Completing interoperability, phase 1
[2016-11-01 19:31:15.849] Completing interoperability, phase 2
[2016-11-01 19:31:15.849] Completing interoperability, phase 3
[2016-11-01 19:31:15.850] Completing interoperability, phase 4
[2016-11-01 19:31:15.850] Completing interoperability, phase 5
[2016-11-01 19:31:15.850] Completing interoperability, phase 6
[2016-11-01 19:31:15.851] Completing interoperability, phase 7
[2016-11-01 19:31:15.851] LoadingScreenMsg:
[2016-11-01 19:31:16.102] LoadingScreenMsg: Loading Story Mode
[2016-11-01 19:31:32.784] LoadingScreenMsg: Loading and Populating Game World
[2016-11-01 19:31:33.036] LoadingScreenMsg:
[2016-11-01 19:31:36.129] Initializing console variable "IsDeveloperModeEnabled".
[2016-11-01 19:31:36.129] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2016-11-01 19:31:36.131] Read value: True
[2016-11-01 19:31:36.131] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2016-11-01 19:31:36.145] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[2016-11-01 19:31:36.146] Initializing console variable "TimeScale".
[2016-11-01 19:31:36.146] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2016-11-01 19:31:36.147] Read value: <null>
[2016-11-01 19:31:36.297] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[2016-11-01 19:31:37.809] <UNLOADED PLUGIN>: Initializing input system
[2016-11-01 19:31:37.811] <UNLOADED PLUGIN>: Initializing game console
[2016-11-01 19:31:37.813] <UNLOADED PLUGIN>: Initializing forms manager
[2016-11-01 19:31:38.275] Mission Creator:
[2016-11-01 19:31:38.276] Mission Creator: ==============================
[2016-11-01 19:31:38.277] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2016-11-01 19:31:38.277] Mission Creator: ------------------------------
[2016-11-01 19:31:38.278] Mission Creator: Origin: Rage.SleeplessGameFiber
[2016-11-01 19:31:38.279] Mission Creator: ------------------------------
[2016-11-01 19:31:38.279] Mission Creator: Exception type: System.MissingMethodException
[2016-11-01 19:31:38.279] Mission Creator: Exception message: Metoden hittades inte: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
[2016-11-01 19:31:38.280] Mission Creator: ------------------------------
[2016-11-01 19:31:38.280] Mission Creator: Inner exceptions:
[2016-11-01 19:31:38.280] Mission Creator: ------------------------------
[2016-11-01 19:31:38.281] Mission Creator: Stack trace:
[2016-11-01 19:31:38.281] Mission Creator: vid RAGENativeUI.Common.GetPressedKeys()
[2016-11-01 19:31:38.282] vid RAGENativeUI.MenuPool.ProcessMenus()
[2016-11-01 19:31:38.282] vid MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
[2016-11-01 19:31:38.283] vid MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
[2016-11-01 19:31:38.283] vid Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2016-11-01 19:31:38.284] vid Rage.RemotePlugin.HandleRenderFiber()
[2016-11-01 19:31:38.284] vid Rage.GameFiber.Main()
[2016-11-01 19:31:38.286] Mission Creator: ==============================
[2016-11-01 19:31:38.286] Mission Creator:
@Shaezbreizh sorry if im unclear i meen that they follow me like and companion
@Shaezbreizh how do i get the option animation? cant find it anywere in the menu. do i need an extra mod?
@Shaezbreizh can you help me with the npcs i dont know what anim is.
thanks for the help :)