Loading...

Mission Creator 0.4.1

Download
Guadmaz
Description
Do you love Designing Your Own Missions™? Well now you can, again! Create your mission from a variety of objectives and options, and share it with the world!

Note:
When typing in objective names, you can use color codes using the characters "-=". So for red text you'd do "-=r-=This is red text.", etc

Known Issues
Random game crashes are still being investigated, if you crash, please post in the comment section when it happened and what were you doing at the time.
Please post a comment if you encounter any.

Requirements & Installation
1. Download RAGE Plugin Hook and install it.
3. Drag everything from the zip into your GTA5 directory.
4. Start the game using RAGEPluginHook.exe
5. Once ingame, press F8!

Troubleshooting
If you're having issues with the mod, follow the next steps:
1. Run the game as admin
2. Download the latest RAGEPluginHook.

If that didn't work, post a link to your RagePluginHook.log file and I'll try to help you.

Changelog
-0.4.1
-- Fixed it up to run on the latest RAGENativeUI and RAGEPluginHook. Huge thanks to Jeason for bringing this update!
- 0.4
-- Added waypoints! Now you can make proper cutscenes and make actors do actual stuff! Awesome!
-- Added a copy function.
-- Bunch of bugfixes
-- Released sourcecode: https://github.com/Guad/MissionCreator You can help by adding stuff to the model, animation, weapon lists, etc.
- 0.3
-- Added cutscenes.
-- Fixed on-foot camera being somewhat broken.
-- More bugfixes.
- 0.2a
-- Added ability to load select interiors for your mission.
-- Bugfixes
- 0.1.1a
-- Changed how load and play mission buttons work so you don't have to type anything now.
- 0.1a
-- First public release
View topic on GTAForums »
First Uploaded: November 07, 2015
Last Updated: April 07, 2016
Last Downloaded: 3 hours ago
8,675

Sponsored Link

279 Comments

  • 795766 hqdefault

    Did you abandon the co-op mod?

    April 10, 2016
  • Beach

    hey when I deleted the file of the mission folder, my LSPDFR callouts files seem not to work at all. I just re downloaded the latest ragepluginhook and all that nonse with an callout mod yet the mod still refusses to work. Any tips on how to go back where I was last standing with the callout mod?

    April 24, 2016
  • 81765c cerberuslogo

    BUG: When setting driving routes for a Actor the menu can't be re-opened.

    And could you add colour option for cars please.

    April 28, 2016
  • Gtao01

    crash

    May 04, 2016
  • 93a625 image

    @SilenceGamer I've been crashing at the loading screen with the same log you ; I haven't downloaded this mod... I use to crash every so often in the pass at the same point but I managed to load in on my 8-9 go. After about 9-10 sessions , I stopped crashing... However , after quite some time , I'm crashing again ; only this time , no matter how many attampts , no dice. Completely dead!

    May 04, 2016
  • Default

    The mod is crashing, guadmaz did you abandon this mod?

    May 16, 2016
  • Default

    The error log:

    [16/05/2016 10:02:34 PM.771] Mission Creator:
    [16/05/2016 10:02:34 PM.773] Mission Creator: ==============================
    [16/05/2016 10:02:34 PM.773] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [16/05/2016 10:02:34 PM.774] Mission Creator: ------------------------------
    [16/05/2016 10:02:34 PM.774] Mission Creator: Origin: Rage.SleeplessGameFiber
    [16/05/2016 10:02:34 PM.775] Mission Creator: ------------------------------
    [16/05/2016 10:02:34 PM.775] Mission Creator: Exception type: System.MissingMethodException
    [16/05/2016 10:02:34 PM.775] Mission Creator: Exception message: Method not found: 'Rage.HitResult Rage.World.TraceLine(Rage.Vector3, Rage.Vector3, Rage.TraceFlags, Rage.Entity)'.
    [16/05/2016 10:02:34 PM.776] Mission Creator: ------------------------------
    [16/05/2016 10:02:34 PM.776] Mission Creator: Inner exceptions:
    [16/05/2016 10:02:34 PM.776] Mission Creator: ------------------------------
    [16/05/2016 10:02:34 PM.777] Mission Creator: Stack trace:
    [16/05/2016 10:02:34 PM.778] Mission Creator: at MissionCreator.Util.RaycastEverything(Vector2 screenCoord, Camera cam, Entity ignore)
    [16/05/2016 10:02:34 PM.778] at MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [16/05/2016 10:02:34 PM.778] at MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [16/05/2016 10:02:34 PM.779] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [16/05/2016 10:02:34 PM.779] at Rage.RemotePlugin.HandleRenderThread()
    [16/05/2016 10:02:34 PM.780] at Rage.GameFiber.Main()
    [16/05/2016 10:02:34 PM.780] Mission Creator: ==============================
    [16/05/2016 10:02:34 PM.780] Mission Creator:

    May 16, 2016
  • Default

    Is there any news on an update at all?

    June 28, 2016
  • Default

    Do it works? And how should i open the menu??? pls help me

    July 15, 2016
  • Default

    Perhaps add an option to start a mission via a map blip?

    July 15, 2016
  • Chop2

    can you update? thx

    July 19, 2016
  • 20bc29 untitled 2

    PLEASE UPDATE!

    August 11, 2016
  • Heists2

    @Guadmaz Please update this mod PLEASE! i love it, both of the Mission Builders on the website is amazing, but this one does not deserve to die! please update! Please!

    August 14, 2016
  • B014c9 riot shield squad emblem

    I hope you update this!

    October 11, 2016
  • Heists2

    @Guadmaz Please update. I want to try it as i've never had a good enough PC to have mods without lag until now.

    October 11, 2016
  • Default
    IAA

    seems mod is dead

    October 16, 2016
  • Michael

    [28/10/2016 16:24:57.706] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MissionCreator.dll
    [28/10/2016 16:25:01.664] <UNLOADED PLUGIN>: Initializing input system
    [28/10/2016 16:25:01.667] <UNLOADED PLUGIN>: Initializing game console
    [28/10/2016 16:25:01.669] <UNLOADED PLUGIN>: Initializing forms manager
    [28/10/2016 16:25:01.686] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [28/10/2016 16:25:02.371] Mission Creator:
    [28/10/2016 16:25:02.372] Mission Creator: ==============================
    [28/10/2016 16:25:02.373] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [28/10/2016 16:25:02.374] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.374] Mission Creator: Origin: Rage.SleeplessGameFiber
    [28/10/2016 16:25:02.375] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.376] Mission Creator: Exception type: System.MissingMethodException
    [28/10/2016 16:25:02.377] Mission Creator: Exception message: Method not found: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'.
    [28/10/2016 16:25:02.378] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.381] Mission Creator: Inner exceptions:
    [28/10/2016 16:25:02.382] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.382] Mission Creator: Stack trace:
    [28/10/2016 16:25:02.383] Mission Creator: at RAGENativeUI.Common.GetPressedKeys()
    [28/10/2016 16:25:02.384] at RAGENativeUI.MenuPool.ProcessMenus()
    [28/10/2016 16:25:02.385] at MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [28/10/2016 16:25:02.385] at MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [28/10/2016 16:25:02.386] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [28/10/2016 16:25:02.387] at Rage.RemotePlugin.HandleRenderFiber()
    [28/10/2016 16:25:02.388] at Rage.GameFiber.Main()
    [28/10/2016 16:25:02.388] Mission Creator: ==============================
    [28/10/2016 16:25:02.389] Mission Creator:

    Expand to read the full comment
    October 28, 2016
  • Default

    @Guadmaz please can you help me it always crashes. heres the log:
    [2016-11-01 19:30:41.305] Started new log on 2016-11-01 19:30:41.305
    [2016-11-01 19:30:41.307] ====================================================================================================
    [2016-11-01 19:30:41.300] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
    [2016-11-01 19:30:41.308] Log verbosity: Trivial
    [2016-11-01 19:30:41.310] Initializing input system
    [2016-11-01 19:30:41.314] Initializing game console
    [2016-11-01 19:30:41.378] Initializing console variable "ConsoleScrollAmount".
    [2016-11-01 19:30:41.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [2016-11-01 19:30:41.382] Read value: <null>
    [2016-11-01 19:30:41.382] Initializing console variable "DisableRenderVersionText".
    [2016-11-01 19:30:41.382] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [2016-11-01 19:30:41.387] Read value: False
    [2016-11-01 19:30:41.387] Setting value of console variable "DisableRenderVersionText" to stored value.
    [2016-11-01 19:30:41.387] Initializing console variable "ConsoleKey".
    [2016-11-01 19:30:41.387] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [2016-11-01 19:30:41.389] Read value: F4
    [2016-11-01 19:30:41.389] Setting value of console variable "ConsoleKey" to stored value.
    [2016-11-01 19:30:41.389] Initializing console variable "PluginTimeoutThreshold".
    [2016-11-01 19:30:41.389] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [2016-11-01 19:30:41.390] Read value: 10000
    [2016-11-01 19:30:41.390] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [2016-11-01 19:30:41.390] Initializing console variable "AlwaysShowConsoleOutput".
    [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [2016-11-01 19:30:41.390] Read value: <null>
    [2016-11-01 19:30:41.390] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [2016-11-01 19:30:41.391] Read value: <null>
    [2016-11-01 19:30:41.391] Initializing console variable "ShowOnScreenWarnings".
    [2016-11-01 19:30:41.391] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [2016-11-01 19:30:41.391] Read value: <null>
    [2016-11-01 19:30:41.392] Initializing forms manager
    [2016-11-01 19:30:41.394] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
    [2016-11-01 19:30:41.400] ================ RAGE Plugin Hook ================
    [2016-11-01 19:30:41.403] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
    [2016-11-01 19:30:41.407] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
    [2016-11-01 19:30:41.408] Checking game support
    [2016-11-01 19:30:41.633] Product name: Grand Theft Auto V
    [2016-11-01 19:30:41.634] Product version: 1.0.877.1
    [2016-11-01 19:30:41.635] Is steam version: False
    [2016-11-01 19:30:41.636] Initializing DirectX
    [2016-11-01 19:30:41.638] Initializing Direct3D
    [2016-11-01 19:30:41.638] Loading C:\WINDOWS\system32\d3d11.dll
    [2016-11-01 19:30:41.639] Loaded at 0x7FFD89530000
    [2016-11-01 19:30:41.639] D3D11CreateDeviceAndSwapChain at 0x7FFD89595170
    [2016-11-01 19:30:41.639] Creating Direct3D 11 device and swap chain
    [2016-11-01 19:30:41.647] Swap Chain created: 0x1EE6F24DE50
    [2016-11-01 19:30:41.648] Swap Chain VTable: 0x1EE6F24DE50
    [2016-11-01 19:30:41.648] Swap Chain VTable_2: 0x7FFD8B6AD058
    [2016-11-01 19:30:41.648] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [2016-11-01 19:30:41.648] D3D11Present: 0x7FFD8B653440
    [2016-11-01 19:30:41.649] D3D11ResizeBuffers: 0x7FFD8B6648D0
    [2016-11-01 19:30:41.649] D3D11ResizeTarget: 0x7FFD8B6A5340
    [2016-11-01 19:30:41.649] D3D11SetFullscreenState: 0x7FFD8B66B870
    [2016-11-01 19:30:41.655] Direct3D initialized
    [2016-11-01 19:30:41.655] Initialized DirectX
    [2016-11-01 19:30:41.656] Direct3D watcher thread spawned
    [2016-11-01 19:30:42.427] Getting device
    [2016-11-01 19:30:42.428] Retrieved device
    [2016-11-01 19:30:42.429] Creating wrapper
    [2016-11-01 19:30:42.479] Wrapper created
    [2016-11-01 19:30:42.483] Effect created
    [2016-11-01 19:30:42.483] Creating buffer
    [2016-11-01 19:30:42.483] Created buffer
    [2016-11-01 19:30:42.483] Creating blend state
    [2016-11-01 19:30:42.484] Created blend state
    [2016-11-01 19:30:42.484] Done with creation
    [2016-11-01 19:30:42.512] Initializing texture system.
    [2016-11-01 19:30:42.513] Initializing texture system; phase 1
    [2016-11-01 19:30:42.513] Initializing texture system; phase 2
    [2016-11-01 19:30:42.519] Initializing texture system; phase 3
    [2016-11-01 19:30:42.519] Initializing texture system; phase 4
    [2016-11-01 19:30:42.527] Initializing texture system; phase 5
    [2016-11-01 19:30:42.528] Initializing texture system; phase 6
    [2016-11-01 19:30:42.529] Initializing texture system; phase 7
    [2016-11-01 19:30:42.531] Initializing texture system; phase 8
    [2016-11-01 19:30:42.532] Initializing texture system; phase 9
    [2016-11-01 19:30:42.533] Initializing texture system; phase 10
    [2016-11-01 19:30:42.535] Initializing texture system; phase 11
    [2016-11-01 19:30:42.536] Initializing texture system; phase 12
    [2016-11-01 19:30:42.537] Initializing texture system; phase 13
    [2016-11-01 19:30:42.537] Initializing texture system; phase 14
    [2016-11-01 19:30:46.657] Direct3D watcher thread ended
    [2016-11-01 19:31:13.611] LoadingScreenMsg: Initializing game support
    [2016-11-01 19:31:13.864] Initializing game support
    [2016-11-01 19:31:14.371] LoadingScreenMsg: Velocity limit removed
    [2016-11-01 19:31:14.684] Compatibility level: 0
    [2016-11-01 19:31:14.684] Supported version detected
    [2016-11-01 19:31:14.685] ==================================================
    [2016-11-01 19:31:14.686] LoadingScreenMsg: Patching code
    [2016-11-01 19:31:14.936] LoadingScreenMsg: Waiting for game initialization
    [2016-11-01 19:31:15.188] Waiting for game initialization
    [2016-11-01 19:31:15.289] LoadingScreenMsg: Initializing core
    [2016-11-01 19:31:15.541] Initializing hook
    [2016-11-01 19:31:15.542] LoadingScreenMsg: Completing interoperability
    [2016-11-01 19:31:15.793] Completing interoperability
    [2016-11-01 19:31:15.794] Initialization code 1.
    [2016-11-01 19:31:15.794] Initialization code 2.
    [2016-11-01 19:31:15.794] Initialization code 3.
    [2016-11-01 19:31:15.802] 1 Address: 0x00007FF662BBADA4
    [2016-11-01 19:31:15.803] Calling func 1
    [2016-11-01 19:31:15.818] 2 Address: 0x00007FF66368B4E2
    [2016-11-01 19:31:15.819] 3 Address: 0x00007FF6621D5CCA
    [2016-11-01 19:31:15.847] Address: 0x00007FF66368B480
    [2016-11-01 19:31:15.848] Unknown var: 0x00007FF6645D31B0
    [2016-11-01 19:31:15.848] Initialization code 4.
    [2016-11-01 19:31:15.848] Initialization code 5.
    [2016-11-01 19:31:15.849] Completing interoperability, phase 1
    [2016-11-01 19:31:15.849] Completing interoperability, phase 2
    [2016-11-01 19:31:15.849] Completing interoperability, phase 3
    [2016-11-01 19:31:15.850] Completing interoperability, phase 4
    [2016-11-01 19:31:15.850] Completing interoperability, phase 5
    [2016-11-01 19:31:15.850] Completing interoperability, phase 6
    [2016-11-01 19:31:15.851] Completing interoperability, phase 7
    [2016-11-01 19:31:15.851] LoadingScreenMsg:
    [2016-11-01 19:31:16.102] LoadingScreenMsg: Loading Story Mode
    [2016-11-01 19:31:32.784] LoadingScreenMsg: Loading and Populating Game World
    [2016-11-01 19:31:33.036] LoadingScreenMsg:
    [2016-11-01 19:31:36.129] Initializing console variable "IsDeveloperModeEnabled".
    [2016-11-01 19:31:36.129] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [2016-11-01 19:31:36.131] Read value: True
    [2016-11-01 19:31:36.131] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [2016-11-01 19:31:36.145] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [2016-11-01 19:31:36.146] Initializing console variable "TimeScale".
    [2016-11-01 19:31:36.146] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [2016-11-01 19:31:36.147] Read value: <null>
    [2016-11-01 19:31:36.297] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [2016-11-01 19:31:37.809] <UNLOADED PLUGIN>: Initializing input system
    [2016-11-01 19:31:37.811] <UNLOADED PLUGIN>: Initializing game console
    [2016-11-01 19:31:37.813] <UNLOADED PLUGIN>: Initializing forms manager
    [2016-11-01 19:31:38.275] Mission Creator:
    [2016-11-01 19:31:38.276] Mission Creator: ==============================
    [2016-11-01 19:31:38.277] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [2016-11-01 19:31:38.277] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.278] Mission Creator: Origin: Rage.SleeplessGameFiber
    [2016-11-01 19:31:38.279] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.279] Mission Creator: Exception type: System.MissingMethodException
    [2016-11-01 19:31:38.279] Mission Creator: Exception message: Metoden hittades inte: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
    [2016-11-01 19:31:38.280] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.280] Mission Creator: Inner exceptions:
    [2016-11-01 19:31:38.280] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.281] Mission Creator: Stack trace:
    [2016-11-01 19:31:38.281] Mission Creator: vid RAGENativeUI.Common.GetPressedKeys()
    [2016-11-01 19:31:38.282] vid RAGENativeUI.MenuPool.ProcessMenus()
    [2016-11-01 19:31:38.282] vid MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [2016-11-01 19:31:38.283] vid MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [2016-11-01 19:31:38.283] vid Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [2016-11-01 19:31:38.284] vid Rage.RemotePlugin.HandleRenderFiber()
    [2016-11-01 19:31:38.284] vid Rage.GameFiber.Main()
    [2016-11-01 19:31:38.286] Mission Creator: ==============================
    [2016-11-01 19:31:38.286] Mission Creator:

    Expand to read the full comment
    November 01, 2016
  • Default

    Hello Guad!
    i send you a massage on Social Club plz check it out i hope you read this!
    That would be nice

    November 20, 2016
  • Gtao08

    This sh*t always ge crashed

    6 days ago
Join the conversation! Log In or register for an account to be able to comment.