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Mission Creator 0.4.1

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Guadmaz
Description
Do you love Designing Your Own Missions™? Well now you can, again! Create your mission from a variety of objectives and options, and share it with the world!

Note:
When typing in objective names, you can use color codes using the characters "-=". So for red text you'd do "-=r-=This is red text.", etc

Known Issues
Random game crashes are still being investigated, if you crash, please post in the comment section when it happened and what were you doing at the time.
Please post a comment if you encounter any.

Requirements & Installation
1. Download RAGE Plugin Hook and install it.
3. Drag everything from the zip into your GTA5 directory.
4. Start the game using RAGEPluginHook.exe
5. Once ingame, press F8!

Troubleshooting
If you're having issues with the mod, follow the next steps:
1. Run the game as admin
2. Download the latest RAGEPluginHook.

If that didn't work, post a link to your RagePluginHook.log file and I'll try to help you.

Changelog
-0.4.1
-- Fixed it up to run on the latest RAGENativeUI and RAGEPluginHook. Huge thanks to Jeason for bringing this update!
- 0.4
-- Added waypoints! Now you can make proper cutscenes and make actors do actual stuff! Awesome!
-- Added a copy function.
-- Bunch of bugfixes
-- Released sourcecode: https://github.com/Guad/MissionCreator You can help by adding stuff to the model, animation, weapon lists, etc.
- 0.3
-- Added cutscenes.
-- Fixed on-foot camera being somewhat broken.
-- More bugfixes.
- 0.2a
-- Added ability to load select interiors for your mission.
-- Bugfixes
- 0.1.1a
-- Changed how load and play mission buttons work so you don't have to type anything now.
- 0.1a
-- First public release
View topic on GTAForums »
First Uploaded: November 07, 2015
Last Updated: April 07, 2016
Last Downloaded: 2 hours ago
9,491

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289 Comments

  • Chop2

    can you update? thx

    July 19, 2016
  • 0c3710 untitled 11112 cop343434343y copy out copy

    PLEASE UPDATE!

    August 11, 2016
  • Heists2

    @Guadmaz Please update this mod PLEASE! i love it, both of the Mission Builders on the website is amazing, but this one does not deserve to die! please update! Please!

    August 14, 2016
  • B014c9 riot shield squad emblem

    I hope you update this!

    October 11, 2016
  • Heists2

    @Guadmaz Please update. I want to try it as i've never had a good enough PC to have mods without lag until now.

    October 11, 2016
  • Default
    IAA

    seems mod is dead

    October 16, 2016
  • Michael

    [28/10/2016 16:24:57.706] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MissionCreator.dll
    [28/10/2016 16:25:01.664] <UNLOADED PLUGIN>: Initializing input system
    [28/10/2016 16:25:01.667] <UNLOADED PLUGIN>: Initializing game console
    [28/10/2016 16:25:01.669] <UNLOADED PLUGIN>: Initializing forms manager
    [28/10/2016 16:25:01.686] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [28/10/2016 16:25:02.371] Mission Creator:
    [28/10/2016 16:25:02.372] Mission Creator: ==============================
    [28/10/2016 16:25:02.373] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [28/10/2016 16:25:02.374] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.374] Mission Creator: Origin: Rage.SleeplessGameFiber
    [28/10/2016 16:25:02.375] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.376] Mission Creator: Exception type: System.MissingMethodException
    [28/10/2016 16:25:02.377] Mission Creator: Exception message: Method not found: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'.
    [28/10/2016 16:25:02.378] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.381] Mission Creator: Inner exceptions:
    [28/10/2016 16:25:02.382] Mission Creator: ------------------------------
    [28/10/2016 16:25:02.382] Mission Creator: Stack trace:
    [28/10/2016 16:25:02.383] Mission Creator: at RAGENativeUI.Common.GetPressedKeys()
    [28/10/2016 16:25:02.384] at RAGENativeUI.MenuPool.ProcessMenus()
    [28/10/2016 16:25:02.385] at MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [28/10/2016 16:25:02.385] at MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [28/10/2016 16:25:02.386] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [28/10/2016 16:25:02.387] at Rage.RemotePlugin.HandleRenderFiber()
    [28/10/2016 16:25:02.388] at Rage.GameFiber.Main()
    [28/10/2016 16:25:02.388] Mission Creator: ==============================
    [28/10/2016 16:25:02.389] Mission Creator:

    Expand to read the full comment
    October 28, 2016
  • Default

    @Guadmaz please can you help me it always crashes. heres the log:
    [2016-11-01 19:30:41.305] Started new log on 2016-11-01 19:30:41.305
    [2016-11-01 19:30:41.307] ====================================================================================================
    [2016-11-01 19:30:41.300] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
    [2016-11-01 19:30:41.308] Log verbosity: Trivial
    [2016-11-01 19:30:41.310] Initializing input system
    [2016-11-01 19:30:41.314] Initializing game console
    [2016-11-01 19:30:41.378] Initializing console variable "ConsoleScrollAmount".
    [2016-11-01 19:30:41.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [2016-11-01 19:30:41.382] Read value: <null>
    [2016-11-01 19:30:41.382] Initializing console variable "DisableRenderVersionText".
    [2016-11-01 19:30:41.382] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [2016-11-01 19:30:41.387] Read value: False
    [2016-11-01 19:30:41.387] Setting value of console variable "DisableRenderVersionText" to stored value.
    [2016-11-01 19:30:41.387] Initializing console variable "ConsoleKey".
    [2016-11-01 19:30:41.387] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [2016-11-01 19:30:41.389] Read value: F4
    [2016-11-01 19:30:41.389] Setting value of console variable "ConsoleKey" to stored value.
    [2016-11-01 19:30:41.389] Initializing console variable "PluginTimeoutThreshold".
    [2016-11-01 19:30:41.389] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [2016-11-01 19:30:41.390] Read value: 10000
    [2016-11-01 19:30:41.390] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [2016-11-01 19:30:41.390] Initializing console variable "AlwaysShowConsoleOutput".
    [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [2016-11-01 19:30:41.390] Read value: <null>
    [2016-11-01 19:30:41.390] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [2016-11-01 19:30:41.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [2016-11-01 19:30:41.391] Read value: <null>
    [2016-11-01 19:30:41.391] Initializing console variable "ShowOnScreenWarnings".
    [2016-11-01 19:30:41.391] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [2016-11-01 19:30:41.391] Read value: <null>
    [2016-11-01 19:30:41.392] Initializing forms manager
    [2016-11-01 19:30:41.394] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
    [2016-11-01 19:30:41.400] ================ RAGE Plugin Hook ================
    [2016-11-01 19:30:41.403] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
    [2016-11-01 19:30:41.407] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
    [2016-11-01 19:30:41.408] Checking game support
    [2016-11-01 19:30:41.633] Product name: Grand Theft Auto V
    [2016-11-01 19:30:41.634] Product version: 1.0.877.1
    [2016-11-01 19:30:41.635] Is steam version: False
    [2016-11-01 19:30:41.636] Initializing DirectX
    [2016-11-01 19:30:41.638] Initializing Direct3D
    [2016-11-01 19:30:41.638] Loading C:\WINDOWS\system32\d3d11.dll
    [2016-11-01 19:30:41.639] Loaded at 0x7FFD89530000
    [2016-11-01 19:30:41.639] D3D11CreateDeviceAndSwapChain at 0x7FFD89595170
    [2016-11-01 19:30:41.639] Creating Direct3D 11 device and swap chain
    [2016-11-01 19:30:41.647] Swap Chain created: 0x1EE6F24DE50
    [2016-11-01 19:30:41.648] Swap Chain VTable: 0x1EE6F24DE50
    [2016-11-01 19:30:41.648] Swap Chain VTable_2: 0x7FFD8B6AD058
    [2016-11-01 19:30:41.648] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [2016-11-01 19:30:41.648] D3D11Present: 0x7FFD8B653440
    [2016-11-01 19:30:41.649] D3D11ResizeBuffers: 0x7FFD8B6648D0
    [2016-11-01 19:30:41.649] D3D11ResizeTarget: 0x7FFD8B6A5340
    [2016-11-01 19:30:41.649] D3D11SetFullscreenState: 0x7FFD8B66B870
    [2016-11-01 19:30:41.655] Direct3D initialized
    [2016-11-01 19:30:41.655] Initialized DirectX
    [2016-11-01 19:30:41.656] Direct3D watcher thread spawned
    [2016-11-01 19:30:42.427] Getting device
    [2016-11-01 19:30:42.428] Retrieved device
    [2016-11-01 19:30:42.429] Creating wrapper
    [2016-11-01 19:30:42.479] Wrapper created
    [2016-11-01 19:30:42.483] Effect created
    [2016-11-01 19:30:42.483] Creating buffer
    [2016-11-01 19:30:42.483] Created buffer
    [2016-11-01 19:30:42.483] Creating blend state
    [2016-11-01 19:30:42.484] Created blend state
    [2016-11-01 19:30:42.484] Done with creation
    [2016-11-01 19:30:42.512] Initializing texture system.
    [2016-11-01 19:30:42.513] Initializing texture system; phase 1
    [2016-11-01 19:30:42.513] Initializing texture system; phase 2
    [2016-11-01 19:30:42.519] Initializing texture system; phase 3
    [2016-11-01 19:30:42.519] Initializing texture system; phase 4
    [2016-11-01 19:30:42.527] Initializing texture system; phase 5
    [2016-11-01 19:30:42.528] Initializing texture system; phase 6
    [2016-11-01 19:30:42.529] Initializing texture system; phase 7
    [2016-11-01 19:30:42.531] Initializing texture system; phase 8
    [2016-11-01 19:30:42.532] Initializing texture system; phase 9
    [2016-11-01 19:30:42.533] Initializing texture system; phase 10
    [2016-11-01 19:30:42.535] Initializing texture system; phase 11
    [2016-11-01 19:30:42.536] Initializing texture system; phase 12
    [2016-11-01 19:30:42.537] Initializing texture system; phase 13
    [2016-11-01 19:30:42.537] Initializing texture system; phase 14
    [2016-11-01 19:30:46.657] Direct3D watcher thread ended
    [2016-11-01 19:31:13.611] LoadingScreenMsg: Initializing game support
    [2016-11-01 19:31:13.864] Initializing game support
    [2016-11-01 19:31:14.371] LoadingScreenMsg: Velocity limit removed
    [2016-11-01 19:31:14.684] Compatibility level: 0
    [2016-11-01 19:31:14.684] Supported version detected
    [2016-11-01 19:31:14.685] ==================================================
    [2016-11-01 19:31:14.686] LoadingScreenMsg: Patching code
    [2016-11-01 19:31:14.936] LoadingScreenMsg: Waiting for game initialization
    [2016-11-01 19:31:15.188] Waiting for game initialization
    [2016-11-01 19:31:15.289] LoadingScreenMsg: Initializing core
    [2016-11-01 19:31:15.541] Initializing hook
    [2016-11-01 19:31:15.542] LoadingScreenMsg: Completing interoperability
    [2016-11-01 19:31:15.793] Completing interoperability
    [2016-11-01 19:31:15.794] Initialization code 1.
    [2016-11-01 19:31:15.794] Initialization code 2.
    [2016-11-01 19:31:15.794] Initialization code 3.
    [2016-11-01 19:31:15.802] 1 Address: 0x00007FF662BBADA4
    [2016-11-01 19:31:15.803] Calling func 1
    [2016-11-01 19:31:15.818] 2 Address: 0x00007FF66368B4E2
    [2016-11-01 19:31:15.819] 3 Address: 0x00007FF6621D5CCA
    [2016-11-01 19:31:15.847] Address: 0x00007FF66368B480
    [2016-11-01 19:31:15.848] Unknown var: 0x00007FF6645D31B0
    [2016-11-01 19:31:15.848] Initialization code 4.
    [2016-11-01 19:31:15.848] Initialization code 5.
    [2016-11-01 19:31:15.849] Completing interoperability, phase 1
    [2016-11-01 19:31:15.849] Completing interoperability, phase 2
    [2016-11-01 19:31:15.849] Completing interoperability, phase 3
    [2016-11-01 19:31:15.850] Completing interoperability, phase 4
    [2016-11-01 19:31:15.850] Completing interoperability, phase 5
    [2016-11-01 19:31:15.850] Completing interoperability, phase 6
    [2016-11-01 19:31:15.851] Completing interoperability, phase 7
    [2016-11-01 19:31:15.851] LoadingScreenMsg:
    [2016-11-01 19:31:16.102] LoadingScreenMsg: Loading Story Mode
    [2016-11-01 19:31:32.784] LoadingScreenMsg: Loading and Populating Game World
    [2016-11-01 19:31:33.036] LoadingScreenMsg:
    [2016-11-01 19:31:36.129] Initializing console variable "IsDeveloperModeEnabled".
    [2016-11-01 19:31:36.129] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [2016-11-01 19:31:36.131] Read value: True
    [2016-11-01 19:31:36.131] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [2016-11-01 19:31:36.145] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [2016-11-01 19:31:36.146] Initializing console variable "TimeScale".
    [2016-11-01 19:31:36.146] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [2016-11-01 19:31:36.147] Read value: <null>
    [2016-11-01 19:31:36.297] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [2016-11-01 19:31:37.809] <UNLOADED PLUGIN>: Initializing input system
    [2016-11-01 19:31:37.811] <UNLOADED PLUGIN>: Initializing game console
    [2016-11-01 19:31:37.813] <UNLOADED PLUGIN>: Initializing forms manager
    [2016-11-01 19:31:38.275] Mission Creator:
    [2016-11-01 19:31:38.276] Mission Creator: ==============================
    [2016-11-01 19:31:38.277] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [2016-11-01 19:31:38.277] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.278] Mission Creator: Origin: Rage.SleeplessGameFiber
    [2016-11-01 19:31:38.279] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.279] Mission Creator: Exception type: System.MissingMethodException
    [2016-11-01 19:31:38.279] Mission Creator: Exception message: Metoden hittades inte: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
    [2016-11-01 19:31:38.280] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.280] Mission Creator: Inner exceptions:
    [2016-11-01 19:31:38.280] Mission Creator: ------------------------------
    [2016-11-01 19:31:38.281] Mission Creator: Stack trace:
    [2016-11-01 19:31:38.281] Mission Creator: vid RAGENativeUI.Common.GetPressedKeys()
    [2016-11-01 19:31:38.282] vid RAGENativeUI.MenuPool.ProcessMenus()
    [2016-11-01 19:31:38.282] vid MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [2016-11-01 19:31:38.283] vid MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [2016-11-01 19:31:38.283] vid Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [2016-11-01 19:31:38.284] vid Rage.RemotePlugin.HandleRenderFiber()
    [2016-11-01 19:31:38.284] vid Rage.GameFiber.Main()
    [2016-11-01 19:31:38.286] Mission Creator: ==============================
    [2016-11-01 19:31:38.286] Mission Creator:

    Expand to read the full comment
    November 01, 2016
  • Default

    Hello Guad!
    i send you a massage on Social Club plz check it out i hope you read this!
    That would be nice

    November 20, 2016
  • Gtao08

    This sh*t always ge crashed

    November 28, 2016
  • Default

    @Guadmaz Still crash today... fix pls

    December 10, 2016
  • Default

    [10/12/2016 10:32:11.793] Started new log on 10/12/2016 10:32:11.793
    [10/12/2016 10:32:11.798] ====================================================================================================
    [10/12/2016 10:32:11.756] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [10/12/2016 10:32:11.800] Log verbosity: Trivial
    [10/12/2016 10:32:11.804] Initializing input system
    [10/12/2016 10:32:11.817] Initializing game console
    [10/12/2016 10:32:12.111] Initializing console variable "ConsoleScrollAmount".
    [10/12/2016 10:32:12.113] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [10/12/2016 10:32:12.124] Read value: <null>
    [10/12/2016 10:32:12.124] Initializing console variable "DisableRenderVersionText".
    [10/12/2016 10:32:12.125] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [10/12/2016 10:32:12.141] Read value: False
    [10/12/2016 10:32:12.142] Setting value of console variable "DisableRenderVersionText" to stored value.
    [10/12/2016 10:32:12.143] Initializing console variable "ConsoleKey".
    [10/12/2016 10:32:12.144] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [10/12/2016 10:32:12.148] Read value: F4
    [10/12/2016 10:32:12.149] Setting value of console variable "ConsoleKey" to stored value.
    [10/12/2016 10:32:12.152] Initializing console variable "PluginTimeoutThreshold".
    [10/12/2016 10:32:12.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [10/12/2016 10:32:12.158] Read value: 10000
    [10/12/2016 10:32:12.160] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [10/12/2016 10:32:12.162] Initializing console variable "AlwaysShowConsoleOutput".
    [10/12/2016 10:32:12.163] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [10/12/2016 10:32:12.167] Read value: <null>
    [10/12/2016 10:32:12.169] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [10/12/2016 10:32:12.172] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [10/12/2016 10:32:12.176] Read value: <null>
    [10/12/2016 10:32:12.178] Initializing console variable "ShowOnScreenWarnings".
    [10/12/2016 10:32:12.181] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [10/12/2016 10:32:12.185] Read value: <null>
    [10/12/2016 10:32:12.187] Initializing forms manager
    [10/12/2016 10:32:12.198] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
    [10/12/2016 10:32:12.245] ================ RAGE Plugin Hook ================
    [10/12/2016 10:32:12.283] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
    [10/12/2016 10:32:12.292] Checking game support
    [10/12/2016 10:32:13.303] Product name: Grand Theft Auto V
    [10/12/2016 10:32:13.305] Product version: 1.0.877.1
    [10/12/2016 10:32:13.306] Is steam version: True
    [10/12/2016 10:32:13.310] Initializing DirectX
    [10/12/2016 10:32:13.320] Initializing Direct3D
    [10/12/2016 10:32:13.322] Loading C:\WINDOWS\system32\d3d11.dll
    [10/12/2016 10:32:13.325] Loaded at 0x7FF97A1E0000
    [10/12/2016 10:32:13.327] D3D11CreateDeviceAndSwapChain at 0x7FF97A245170
    [10/12/2016 10:32:13.329] Creating Direct3D 11 device and swap chain
    [10/12/2016 10:32:13.395] Attempting feature level 10_1
    [10/12/2016 10:32:13.458] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
    [10/12/2016 10:32:13.533] Swap Chain created: 0x2A21D30CA10
    [10/12/2016 10:32:13.536] Swap Chain VTable: 0x2A21D30CA10
    [10/12/2016 10:32:13.537] Swap Chain VTable_2: 0x7FF97C23D058
    [10/12/2016 10:32:13.539] 0x575655025FDB45E9;0x5741564155415441;0xEC8148D9246C8D48
    [10/12/2016 10:32:13.540] D3D11Present: 0x7FF97C1E3440
    [10/12/2016 10:32:13.541] D3D11ResizeBuffers: 0x7FF97C1F48D0
    [10/12/2016 10:32:13.544] D3D11ResizeTarget: 0x7FF97C235340
    [10/12/2016 10:32:13.545] D3D11SetFullscreenState: 0x7FF97C1FB870
    [10/12/2016 10:32:13.547] Getting device
    [10/12/2016 10:32:13.548] Retrieved device
    [10/12/2016 10:32:13.550] Creating wrapper
    [10/12/2016 10:32:13.572] Direct3D initialized
    [10/12/2016 10:32:13.575] Initialized DirectX
    [10/12/2016 10:32:13.578] Direct3D watcher thread spawned
    [10/12/2016 10:32:13.853] Wrapper created
    [10/12/2016 10:32:13.887] Effect created
    [10/12/2016 10:32:13.889] Creating buffer
    [10/12/2016 10:32:13.890] Created buffer
    [10/12/2016 10:32:13.891] Creating blend state
    [10/12/2016 10:32:13.892] Created blend state
    [10/12/2016 10:32:13.893] Done with creation
    [10/12/2016 10:32:14.061] Initializing texture system.
    [10/12/2016 10:32:14.063] Initializing texture system; phase 1
    [10/12/2016 10:32:14.064] Initializing texture system; phase 2
    [10/12/2016 10:32:14.090] Initializing texture system; phase 3
    [10/12/2016 10:32:14.092] Initializing texture system; phase 4
    [10/12/2016 10:32:14.129] Initializing texture system; phase 5
    [10/12/2016 10:32:14.136] Initializing texture system; phase 6
    [10/12/2016 10:32:14.142] Initializing texture system; phase 7
    [10/12/2016 10:32:14.151] Initializing texture system; phase 8
    [10/12/2016 10:32:14.157] Initializing texture system; phase 9
    [10/12/2016 10:32:14.162] Initializing texture system; phase 10
    [10/12/2016 10:32:14.174] Initializing texture system; phase 11
    [10/12/2016 10:32:14.177] Initializing texture system; phase 12
    [10/12/2016 10:32:14.184] Initializing texture system; phase 13
    [10/12/2016 10:32:14.186] Initializing texture system; phase 14
    [10/12/2016 10:32:18.580] Direct3D watcher thread ended
    Setting breakpad minidump AppID = 271590
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198028562917 [API loaded no]
    [10/12/2016 10:32:45.193] LoadingScreenMsg: Initializing game support
    [10/12/2016 10:32:45.448] Initializing game support
    [10/12/2016 10:32:47.703] LoadingScreenMsg: Velocity limit removed
    [10/12/2016 10:32:48.223] Compatibility level: 0
    [10/12/2016 10:32:48.225] Supported version detected
    [10/12/2016 10:32:48.227] ==================================================
    [10/12/2016 10:32:48.229] LoadingScreenMsg: Patching code
    [10/12/2016 10:32:48.481] LoadingScreenMsg: Waiting for game initialization
    [10/12/2016 10:32:48.734] Waiting for game initialization
    [10/12/2016 10:32:48.836] LoadingScreenMsg: Initializing core
    [10/12/2016 10:32:49.089] Initializing hook
    [10/12/2016 10:32:49.091] LoadingScreenMsg: Completing interoperability
    [10/12/2016 10:32:49.344] Completing interoperability
    [10/12/2016 10:32:49.346] Initialization code 1.
    [10/12/2016 10:32:49.348] Initialization code 2.
    [10/12/2016 10:32:49.349] Initialization code 3.
    [10/12/2016 10:32:49.385] 1 Address: 0x00007FF7A62EB4DC
    [10/12/2016 10:32:49.387] Calling func 1
    [10/12/2016 10:32:49.457] 2 Address: 0x00007FF7A6DBDF86
    [10/12/2016 10:32:49.459] 3 Address: 0x00007FF7A5905CC6
    [10/12/2016 10:32:49.585] Address: 0x00007FF7A6DBDF24
    [10/12/2016 10:32:49.587] Unknown var: 0x00007FF7A7D074B0
    [10/12/2016 10:32:49.588] Initialization code 4.
    [10/12/2016 10:32:49.590] Initialization code 5.
    [10/12/2016 10:32:49.591] Completing interoperability, phase 1
    [10/12/2016 10:32:49.592] Completing interoperability, phase 2
    [10/12/2016 10:32:49.594] Completing interoperability, phase 3
    [10/12/2016 10:32:49.597] Completing interoperability, phase 4
    [10/12/2016 10:32:49.598] Completing interoperability, phase 5
    [10/12/2016 10:32:49.600] Completing interoperability, phase 6
    [10/12/2016 10:32:49.602] Completing interoperability, phase 7
    [10/12/2016 10:32:49.604] LoadingScreenMsg:
    [10/12/2016 10:32:49.856] LoadingScreenMsg: Loading Story Mode
    [10/12/2016 10:33:25.454] LoadingScreenMsg: Loading and Populating Game World
    [10/12/2016 10:33:25.706] LoadingScreenMsg:
    [10/12/2016 10:33:36.748] Initializing console variable "IsDeveloperModeEnabled".
    [10/12/2016 10:33:36.750] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [10/12/2016 10:33:36.755] Read value: True
    [10/12/2016 10:33:36.756] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [10/12/2016 10:33:36.821] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [10/12/2016 10:33:36.824] Initializing console variable "TimeScale".
    [10/12/2016 10:33:36.847] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [10/12/2016 10:33:36.850] Read value: <null>
    [10/12/2016 10:33:37.485] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [10/12/2016 10:33:43.215] <UNLOADED PLUGIN>: Initializing input system
    [10/12/2016 10:33:43.221] <UNLOADED PLUGIN>: Initializing game console
    [10/12/2016 10:33:43.228] <UNLOADED PLUGIN>: Initializing forms manager
    [10/12/2016 10:33:46.043] Mission Creator:
    [10/12/2016 10:33:46.046] Mission Creator: ==============================
    [10/12/2016 10:33:46.048] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [10/12/2016 10:33:46.050] Mission Creator: ------------------------------
    [10/12/2016 10:33:46.052] Mission Creator: Origin: Rage.SleeplessGameFiber
    [10/12/2016 10:33:46.056] Mission Creator: ------------------------------
    [10/12/2016 10:33:46.058] Mission Creator: Exception type: System.MissingMethodException
    [10/12/2016 10:33:46.060] Mission Creator: Exception message: 找不到方法: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'。
    [10/12/2016 10:33:46.064] Mission Creator: ------------------------------
    [10/12/2016 10:33:46.066] Mission Creator: Inner exceptions:
    [10/12/2016 10:33:46.068] Mission Creator: ------------------------------
    [10/12/2016 10:33:46.070] Mission Creator: Stack trace:
    [10/12/2016 10:33:46.073] Mission Creator: 於 RAGENativeUI.Common.GetPressedKeys()
    [10/12/2016 10:33:46.075] 於 RAGENativeUI.MenuPool.ProcessMenus()
    [10/12/2016 10:33:46.077] 於 MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [10/12/2016 10:33:46.079] 於 MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [10/12/2016 10:33:46.082] 於 Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [10/12/2016 10:33:46.085] 於 Rage.RemotePlugin.HandleRenderFiber()
    [10/12/2016 10:33:46.087] 於 Rage.GameFiber.Main()
    [10/12/2016 10:33:46.089] Mission Creator: ==============================
    [10/12/2016 10:33:46.091] Mission Creator:

    Expand to read the full comment
    December 10, 2016
  • Default

    [19.12.2016 16:01:04.378] Started new log on 19.12.2016 16:01:04.378
    [19.12.2016 16:01:04.380] ====================================================================================================
    [19.12.2016 16:01:04.371] Log path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [19.12.2016 16:01:04.381] Log verbosity: Trivial
    [19.12.2016 16:01:04.383] Initializing input system
    [19.12.2016 16:01:04.388] Initializing game console
    [19.12.2016 16:01:04.400] Console key has been set to F4 (key code: 115)
    [19.12.2016 16:01:04.445] Initializing console variable "ConsoleScrollAmount".
    [19.12.2016 16:01:04.445] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [19.12.2016 16:01:04.448] Read value: <null>
    [19.12.2016 16:01:04.448] Initializing console variable "DisableRenderVersionText".
    [19.12.2016 16:01:04.448] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [19.12.2016 16:01:04.451] Read value: False
    [19.12.2016 16:01:04.451] Setting value of console variable "DisableRenderVersionText" to stored value.
    [19.12.2016 16:01:04.451] Initializing console variable "ConsoleKey".
    [19.12.2016 16:01:04.451] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [19.12.2016 16:01:04.451] Read value: Decimal
    [19.12.2016 16:01:04.451] Setting value of console variable "ConsoleKey" to stored value.
    [19.12.2016 16:01:04.451] Console key has been set to Decimal (key code: 110)
    [19.12.2016 16:01:04.451] Initializing console variable "PluginTimeoutThreshold".
    [19.12.2016 16:01:04.452] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [19.12.2016 16:01:04.452] Read value: 10000
    [19.12.2016 16:01:04.452] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [19.12.2016 16:01:04.452] Initializing console variable "AlwaysShowConsoleOutput".
    [19.12.2016 16:01:04.452] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [19.12.2016 16:01:04.452] Read value: <null>
    [19.12.2016 16:01:04.452] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [19.12.2016 16:01:04.452] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [19.12.2016 16:01:04.453] Read value: <null>
    [19.12.2016 16:01:04.453] Initializing console variable "ShowOnScreenWarnings".
    [19.12.2016 16:01:04.453] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [19.12.2016 16:01:04.453] Read value: <null>
    [19.12.2016 16:01:04.453] Console initialized
    [19.12.2016 16:01:04.453] Initializing forms manager
    [19.12.2016 16:01:04.455] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
    [19.12.2016 16:01:04.462] ================ RAGE Plugin Hook ================
    [19.12.2016 16:01:04.467] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
    [19.12.2016 16:01:04.468] Checking game support
    [19.12.2016 16:01:04.579] Product name: Grand Theft Auto V
    [19.12.2016 16:01:04.580] Product version: 1.0.944.2
    [19.12.2016 16:01:04.580] Is steam version: True
    [19.12.2016 16:01:04.581] Initializing DirectX
    [19.12.2016 16:01:04.582] Initializing Direct3D
    [19.12.2016 16:01:04.582] Loading C:\WINDOWS\system32\d3d11.dll
    [19.12.2016 16:01:04.583] Loaded at 0x7FFCE27B0000
    [19.12.2016 16:01:04.583] D3D11CreateDeviceAndSwapChain at 0x7FFCE2815170
    [19.12.2016 16:01:04.583] Creating Direct3D 11 device and swap chain
    [19.12.2016 16:01:04.596] Attempting feature level 10_1
    [19.12.2016 16:01:04.614] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
    [19.12.2016 16:01:04.627] Swap Chain created: 0x2B0A10741B0
    [19.12.2016 16:01:04.627] Swap Chain VTable: 0x2B0A10741B0
    [19.12.2016 16:01:04.627] Swap Chain VTable_2: 0x7FFCE4F0D058
    [19.12.2016 16:01:04.627] 0x5756550105DB85E9;0x5741564155415441;0xEC8148D9246C8D48
    [19.12.2016 16:01:04.627] D3D11Present: 0x7FFCE4EB3440
    [19.12.2016 16:01:04.628] D3D11ResizeBuffers: 0x7FFCE4EC48D0
    [19.12.2016 16:01:04.628] D3D11ResizeTarget: 0x7FFCE4F053A0
    [19.12.2016 16:01:04.628] D3D11SetFullscreenState: 0x7FFCE4ECB870
    [19.12.2016 16:01:04.636] Direct3D initialized
    [19.12.2016 16:01:04.636] Initialized DirectX
    [19.12.2016 16:01:04.637] Direct3D watcher thread spawned
    [19.12.2016 16:01:05.342] Getting device
    [19.12.2016 16:01:05.342] Retrieved device
    [19.12.2016 16:01:05.342] Creating wrapper
    [19.12.2016 16:01:05.385] Wrapper created
    [19.12.2016 16:01:05.389] Effect created
    [19.12.2016 16:01:05.390] Creating buffer
    [19.12.2016 16:01:05.390] Created buffer
    [19.12.2016 16:01:05.390] Creating blend state
    [19.12.2016 16:01:05.390] Created blend state
    [19.12.2016 16:01:05.390] Done with creation
    [19.12.2016 16:01:05.419] Initializing texture system.
    [19.12.2016 16:01:05.420] Initializing texture system; phase 1
    [19.12.2016 16:01:05.420] Initializing texture system; phase 2
    [19.12.2016 16:01:05.424] Initializing texture system; phase 3
    [19.12.2016 16:01:05.425] Initializing texture system; phase 4
    [19.12.2016 16:01:05.432] Initializing texture system; phase 5
    [19.12.2016 16:01:05.433] Initializing texture system; phase 6
    [19.12.2016 16:01:05.434] Initializing texture system; phase 7
    [19.12.2016 16:01:05.436] Initializing texture system; phase 8
    [19.12.2016 16:01:05.437] Initializing texture system; phase 9
    [19.12.2016 16:01:05.437] Initializing texture system; phase 10
    [19.12.2016 16:01:05.439] Initializing texture system; phase 11
    [19.12.2016 16:01:05.440] Initializing texture system; phase 12
    [19.12.2016 16:01:05.441] Initializing texture system; phase 13
    [19.12.2016 16:01:05.441] Initializing texture system; phase 14
    [19.12.2016 16:01:09.638] Direct3D watcher thread ended
    [19.12.2016 16:01:36.549] LoadingScreenMsg: Initializing game support
    [19.12.2016 16:01:36.804] Initializing game support
    [19.12.2016 16:01:37.231] LoadingScreenMsg: Velocity limit removed
    [19.12.2016 16:01:37.598] Compatibility level: 0
    [19.12.2016 16:01:37.599] Supported version detected
    [19.12.2016 16:01:37.599] ==================================================
    [19.12.2016 16:01:37.599] LoadingScreenMsg: Patching code
    [19.12.2016 16:01:37.850] LoadingScreenMsg: Waiting for game initialization
    [19.12.2016 16:01:38.101] Waiting for game initialization
    [19.12.2016 16:01:38.204] LoadingScreenMsg: Initializing core
    [19.12.2016 16:01:38.457] Initializing hook
    [19.12.2016 16:01:38.459] LoadingScreenMsg: Completing interoperability
    [19.12.2016 16:01:38.711] Completing interoperability
    [19.12.2016 16:01:38.712] Initialization code 1.
    [19.12.2016 16:01:38.712] Initialization code 2.
    [19.12.2016 16:01:38.712] Initialization code 3.
    [19.12.2016 16:01:38.720] 1 Address: 0x00007FF65C762698
    [19.12.2016 16:01:38.721] Calling func 1
    [19.12.2016 16:01:38.734] 2 Address: 0x00007FF65D24BE22
    [19.12.2016 16:01:38.734] 3 Address: 0x00007FF65BD75CA6
    [19.12.2016 16:01:38.757] Address: 0x00007FF65D24BDC0
    [19.12.2016 16:01:38.758] Unknown var: 0x00007FF65E19BFF0
    [19.12.2016 16:01:38.758] Initialization code 4.
    [19.12.2016 16:01:38.758] Initialization code 5.
    [19.12.2016 16:01:38.759] Completing interoperability, phase 1
    [19.12.2016 16:01:38.759] Completing interoperability, phase 2
    [19.12.2016 16:01:38.759] Completing interoperability, phase 3
    [19.12.2016 16:01:38.759] Completing interoperability, phase 4
    [19.12.2016 16:01:38.759] Completing interoperability, phase 5
    [19.12.2016 16:01:38.760] Completing interoperability, phase 6
    [19.12.2016 16:01:38.760] Completing interoperability, phase 7
    [19.12.2016 16:01:38.760] LoadingScreenMsg:
    [19.12.2016 16:01:39.010] LoadingScreenMsg: Loading Story Mode
    [19.12.2016 16:01:50.955] LoadingScreenMsg: Loading and Populating Game World
    [19.12.2016 16:01:51.205] LoadingScreenMsg:
    [19.12.2016 16:01:54.233] Initializing console variable "IsDeveloperModeEnabled".
    [19.12.2016 16:01:54.233] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [19.12.2016 16:01:54.234] Read value: False
    [19.12.2016 16:01:54.234] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [19.12.2016 16:01:54.235] Initializing console variable "TimeScale".
    [19.12.2016 16:01:54.235] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [19.12.2016 16:01:54.235] Read value: <null>
    [19.12.2016 16:01:54.377] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [19.12.2016 16:01:55.651] <UNLOADED PLUGIN>: Initializing input system
    [19.12.2016 16:01:55.652] <UNLOADED PLUGIN>: Initializing game console
    [19.12.2016 16:01:55.653] <UNLOADED PLUGIN>: Initializing forms manager
    [19.12.2016 16:01:56.087] Mission Creator:
    [19.12.2016 16:01:56.088] Mission Creator: ==============================
    [19.12.2016 16:01:56.088] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [19.12.2016 16:01:56.089] Mission Creator: ------------------------------
    [19.12.2016 16:01:56.089] Mission Creator: Origin: Rage.SleeplessGameFiber
    [19.12.2016 16:01:56.089] Mission Creator: ------------------------------
    [19.12.2016 16:01:56.090] Mission Creator: Exception type: System.MissingMethodException
    [19.12.2016 16:01:56.090] Mission Creator: Exception message: Метод не найден: "System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()".
    [19.12.2016 16:01:56.090] Mission Creator: ------------------------------
    [19.12.2016 16:01:56.091] Mission Creator: Inner exceptions:
    [19.12.2016 16:01:56.091] Mission Creator: ------------------------------
    [19.12.2016 16:01:56.091] Mission Creator: Stack trace:
    [19.12.2016 16:01:56.091] Mission Creator: в RAGENativeUI.Common.GetPressedKeys()
    [19.12.2016 16:01:56.092] в RAGENativeUI.MenuPool.ProcessMenus()
    [19.12.2016 16:01:56.092] в MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [19.12.2016 16:01:56.092] в MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [19.12.2016 16:01:56.092] в Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [19.12.2016 16:01:56.093] в Rage.RemotePlugin.HandleRenderFiber()
    [19.12.2016 16:01:56.093] в Rage.GameFiber.Main()
    [19.12.2016 16:01:56.093] Mission Creator: ==============================
    [19.12.2016 16:01:56.094] Mission Creator:

    Expand to read the full comment
    December 19, 2016
  • Default

    hello,
    I may have found a fix for this go to https://github.com/alexguirre/RAGENativeUI/releases and download the latest release and copy to the GTAv folder and then run, I haven't tested with other mods just on a clean version,

    but one thing I noticed is that I don't have many things I can place

    January 03, 2017
  • Default

    @Flipsid3Inc @s123123 @Reload4 read above message

    January 04, 2017
  • Default

    @Guadmaz i don't know if I am doing something wrong, but I was able to load it but I dont seem to have any where near the right amount of spawnable items.

    January 04, 2017
  • Default

    @hallmat Thank you :)

    January 05, 2017
  • Default

    no worries

    January 05, 2017
  • Heists2

    @Guadmaz mission creator keeps crashing. Can you help me out?. [28-1-2017 18:29:23.242] Started new log on 28-1-2017 18:29:23.242
    [28-1-2017 18:29:23.244] ====================================================================================================
    [28-1-2017 18:29:23.232] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
    [28-1-2017 18:29:23.245] Log verbosity: Trivial
    [28-1-2017 18:29:23.247] Initializing input system
    [28-1-2017 18:29:23.256] Failed to create culture for: 132105. Name returned: 00020409
    [28-1-2017 18:29:23.257] Initializing game console
    [28-1-2017 18:29:23.266] Console key has been set to F4 (key code: 115)
    [28-1-2017 18:29:23.336] Initializing console variable "ConsoleScrollAmount".
    [28-1-2017 18:29:23.337] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [28-1-2017 18:29:23.340] Read value: <null>
    [28-1-2017 18:29:23.340] Initializing console variable "DisableRenderVersionText".
    [28-1-2017 18:29:23.340] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [28-1-2017 18:29:23.346] Read value: False
    [28-1-2017 18:29:23.346] Setting value of console variable "DisableRenderVersionText" to stored value.
    [28-1-2017 18:29:23.347] Initializing console variable "ConsoleKey".
    [28-1-2017 18:29:23.347] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [28-1-2017 18:29:23.348] Read value: F10
    [28-1-2017 18:29:23.348] Setting value of console variable "ConsoleKey" to stored value.
    [28-1-2017 18:29:23.349] Console key has been set to F10 (key code: 121)
    [28-1-2017 18:29:23.349] Initializing console variable "PluginTimeoutThreshold".
    [28-1-2017 18:29:23.349] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [28-1-2017 18:29:23.350] Read value: 10000
    [28-1-2017 18:29:23.351] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [28-1-2017 18:29:23.351] Initializing console variable "AlwaysShowConsoleOutput".
    [28-1-2017 18:29:23.351] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [28-1-2017 18:29:23.352] Read value: <null>
    [28-1-2017 18:29:23.353] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [28-1-2017 18:29:23.353] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [28-1-2017 18:29:23.354] Read value: <null>
    [28-1-2017 18:29:23.355] Initializing console variable "ShowOnScreenWarnings".
    [28-1-2017 18:29:23.356] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [28-1-2017 18:29:23.356] Read value: <null>
    [28-1-2017 18:29:23.357] Console initialized
    [28-1-2017 18:29:23.357] Initializing forms manager
    [28-1-2017 18:29:23.360] Version: RAGE Plugin Hook v0.50.1044.10171 PUBLIC ALPHA for Grand Theft Auto V
    [28-1-2017 18:29:23.367] ================ RAGE Plugin Hook ================
    [28-1-2017 18:29:23.376] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
    [28-1-2017 18:29:23.377] Checking game support
    [28-1-2017 18:29:23.873] Product name: Grand Theft Auto V
    [28-1-2017 18:29:23.874] Product version: 1.0.944.2
    [28-1-2017 18:29:23.874] Is steam version: False
    [28-1-2017 18:29:23.876] Initializing DirectX
    [28-1-2017 18:29:23.878] Initializing Direct3D
    [28-1-2017 18:29:23.879] Loading C:\WINDOWS\system32\d3d11.dll
    [28-1-2017 18:29:23.879] Loaded at 0x7FFC3CA80000
    [28-1-2017 18:29:23.880] D3D11CreateDeviceAndSwapChain at 0x7FFC3CAE5170
    [28-1-2017 18:29:23.880] Creating Direct3D 11 device and swap chain
    [28-1-2017 18:29:23.886] Swap Chain created: 0x15F506A80E0
    [28-1-2017 18:29:23.886] Swap Chain VTable: 0x15F506A80E0
    [28-1-2017 18:29:23.887] Swap Chain VTable_2: 0x7FFC3E43D058
    [28-1-2017 18:29:23.887] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [28-1-2017 18:29:23.888] D3D11Present: 0x7FFC3E3E3440
    [28-1-2017 18:29:23.889] D3D11ResizeBuffers: 0x7FFC3E3F48D0
    [28-1-2017 18:29:23.889] D3D11ResizeTarget: 0x7FFC3E4353A0
    [28-1-2017 18:29:23.890] D3D11SetFullscreenState: 0x7FFC3E3FB870
    [28-1-2017 18:29:23.910] Direct3D initialized
    [28-1-2017 18:29:23.912] Initialized DirectX
    [28-1-2017 18:29:23.913] Direct3D watcher thread spawned
    [28-1-2017 18:29:24.451] Getting device
    [28-1-2017 18:29:24.454] Retrieved device
    [28-1-2017 18:29:24.455] Creating wrapper
    [28-1-2017 18:29:24.550] Wrapper created
    [28-1-2017 18:29:24.558] Effect created
    [28-1-2017 18:29:24.559] Creating buffer
    [28-1-2017 18:29:24.559] Created buffer
    [28-1-2017 18:29:24.560] Creating blend state
    [28-1-2017 18:29:24.561] Created blend state
    [28-1-2017 18:29:24.561] Done with creation
    [28-1-2017 18:29:24.644] Initializing texture system.
    [28-1-2017 18:29:24.645] Initializing texture system; phase 1
    [28-1-2017 18:29:24.646] Initializing texture system; phase 2
    [28-1-2017 18:29:24.654] Initializing texture system; phase 3
    [28-1-2017 18:29:24.655] Initializing texture system; phase 4
    [28-1-2017 18:29:24.666] Initializing texture system; phase 5
    [28-1-2017 18:29:24.668] Initializing texture system; phase 6
    [28-1-2017 18:29:24.670] Initializing texture system; phase 7
    [28-1-2017 18:29:24.673] Initializing texture system; phase 8
    [28-1-2017 18:29:24.675] Initializing texture system; phase 9
    [28-1-2017 18:29:24.676] Initializing texture system; phase 10
    [28-1-2017 18:29:24.681] Initializing texture system; phase 11
    [28-1-2017 18:29:24.682] Initializing texture system; phase 12
    [28-1-2017 18:29:24.684] Initializing texture system; phase 13
    [28-1-2017 18:29:24.684] Initializing texture system; phase 14
    [28-1-2017 18:29:28.915] Direct3D watcher thread ended
    [28-1-2017 18:29:56.070] LoadingScreenMsg: Initializing game support
    [28-1-2017 18:29:56.323] Initializing game support
    [28-1-2017 18:29:56.972] LoadingScreenMsg: Velocity limit removed
    [28-1-2017 18:29:57.386] Compatibility level: 0
    [28-1-2017 18:29:57.387] Supported version detected
    [28-1-2017 18:29:57.388] ==================================================
    [28-1-2017 18:29:57.389] LoadingScreenMsg: Patching code
    [28-1-2017 18:29:57.640] LoadingScreenMsg: Waiting for game initialization
    [28-1-2017 18:29:57.892] Waiting for game initialization
    [28-1-2017 18:29:57.994] LoadingScreenMsg: Initializing core
    [28-1-2017 18:29:58.245] Initializing hook
    [28-1-2017 18:29:58.247] LoadingScreenMsg: Completing interoperability
    [28-1-2017 18:29:58.497] Completing interoperability
    [28-1-2017 18:29:58.498] Initialization code 1.
    [28-1-2017 18:29:58.499] Initialization code 2.
    [28-1-2017 18:29:58.499] Initialization code 3.
    [28-1-2017 18:29:58.509] 1 Address: 0x00007FF601AB0F40
    [28-1-2017 18:29:58.510] Calling func 1
    [28-1-2017 18:29:58.529] 2 Address: 0x00007FF6025993BE
    [28-1-2017 18:29:58.531] 3 Address: 0x00007FF6010C5C46
    [28-1-2017 18:29:58.567] Address: 0x00007FF60259935C
    [28-1-2017 18:29:58.568] Unknown var: 0x00007FF6034E8F30
    [28-1-2017 18:29:58.568] Initialization code 4.
    [28-1-2017 18:29:58.569] Initialization code 5.
    [28-1-2017 18:29:58.570] Completing interoperability, phase 1
    [28-1-2017 18:29:58.570] Completing interoperability, phase 2
    [28-1-2017 18:29:58.570] Completing interoperability, phase 3
    [28-1-2017 18:29:58.571] Completing interoperability, phase 4
    [28-1-2017 18:29:58.571] Completing interoperability, phase 5
    [28-1-2017 18:29:58.572] Completing interoperability, phase 6
    [28-1-2017 18:29:58.572] Completing interoperability, phase 7
    [28-1-2017 18:29:58.573] LoadingScreenMsg:
    [28-1-2017 18:29:58.824] LoadingScreenMsg: Loading Story Mode
    [28-1-2017 18:30:18.775] LoadingScreenMsg: Loading and Populating Game World
    [28-1-2017 18:30:19.026] LoadingScreenMsg:
    [28-1-2017 18:30:28.092] Initializing console variable "IsDeveloperModeEnabled".
    [28-1-2017 18:30:28.093] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [28-1-2017 18:30:28.095] Read value: True
    [28-1-2017 18:30:28.096] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [28-1-2017 18:30:28.139] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [28-1-2017 18:30:28.140] Initializing console variable "TimeScale".
    [28-1-2017 18:30:28.140] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [28-1-2017 18:30:28.143] Read value: <null>
    [28-1-2017 18:30:28.425] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [28-1-2017 18:30:28.442] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MissionCreator.dll
    [28-1-2017 18:30:31.400] <UNLOADED PLUGIN>: Initializing input system
    [28-1-2017 18:30:31.402] <UNLOADED PLUGIN>: Initializing game console
    [28-1-2017 18:30:31.405] <UNLOADED PLUGIN>: Initializing forms manager
    [28-1-2017 18:30:31.496] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [28-1-2017 18:30:33.276] Mission Creator:
    [28-1-2017 18:30:33.278] Mission Creator: ==============================
    [28-1-2017 18:30:33.278] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [28-1-2017 18:30:33.279] Mission Creator: ------------------------------
    [28-1-2017 18:30:33.280] Mission Creator: Origin: Rage.SleeplessGameFiber
    [28-1-2017 18:30:33.280] Mission Creator: ------------------------------
    [28-1-2017 18:30:33.281] Mission Creator: Exception type: System.MissingMethodException
    [28-1-2017 18:30:33.282] Mission Creator: Exception message: Methode niet gevonden: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
    [28-1-2017 18:30:33.283] Mission Creator: ------------------------------
    [28-1-2017 18:30:33.283] Mission Creator: Inner exceptions:
    [28-1-2017 18:30:33.284] Mission Creator: ------------------------------
    [28-1-2017 18:30:33.285] Mission Creator: Stack trace:
    [28-1-2017 18:30:33.286] Mission Creator: bij RAGENativeUI.Common.GetPressedKeys()
    [28-1-2017 18:30:33.287] bij RAGENativeUI.MenuPool.ProcessMenus()
    [28-1-2017 18:30:33.288] bij MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [28-1-2017 18:30:33.288] bij MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [28-1-2017 18:30:33.289] bij Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [28-1-2017 18:30:33.290] bij Rage.RemotePlugin.HandleRenderFiber()
    [28-1-2017 18:30:33.290] bij Rage.GameFiber.Main()
    [28-1-2017 18:30:33.291] Mission Creator: ==============================
    [28-1-2017 18:30:33.292] Mission Creator:
    [28-1-2017 18:33:16.632] Unknown command or variable "load"
    [28-1-2017 18:33:43.548] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MissionCreator.dll
    [28-1-2017 18:33:46.404] <UNLOADED PLUGIN>: Initializing input system
    [28-1-2017 18:33:46.406] <UNLOADED PLUGIN>: Initializing game console
    [28-1-2017 18:33:46.409] <UNLOADED PLUGIN>: Initializing forms manager
    [28-1-2017 18:33:46.430] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [28-1-2017 18:33:46.871] Mission Creator:
    [28-1-2017 18:33:46.871] Mission Creator: ==============================
    [28-1-2017 18:33:46.872] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [28-1-2017 18:33:46.873] Mission Creator: ------------------------------
    [28-1-2017 18:33:46.873] Mission Creator: Origin: Rage.SleeplessGameFiber
    [28-1-2017 18:33:46.873] Mission Creator: ------------------------------
    [28-1-2017 18:33:46.873] Mission Creator: Exception type: System.MissingMethodException
    [28-1-2017 18:33:46.873] Mission Creator: Exception message: Methode niet gevonden: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
    [28-1-2017 18:33:46.874] Mission Creator: ------------------------------
    [28-1-2017 18:33:46.874] Mission Creator: Inner exceptions:
    [28-1-2017 18:33:46.874] Mission Creator: ------------------------------
    [28-1-2017 18:33:46.875] Mission Creator: Stack trace:
    [28-1-2017 18:33:46.876] Mission Creator: bij RAGENativeUI.Common.GetPressedKeys()
    [28-1-2017 18:33:46.876] bij RAGENativeUI.MenuPool.ProcessMenus()
    [28-1-2017 18:33:46.877] bij MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [28-1-2017 18:33:46.877] bij MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [28-1-2017 18:33:46.878] bij Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [28-1-2017 18:33:46.878] bij Rage.RemotePlugin.HandleRenderFiber()
    [28-1-2017 18:33:46.878] bij Rage.GameFiber.Main()
    [28-1-2017 18:33:46.879] Mission Creator: ==============================
    [28-1-2017 18:33:46.879] Mission Creator:
    [28-1-2017 18:35:23.270] Unknown command or variable "/help"
    [28-1-2017 18:35:26.061] RAGE Plugin Hook commands
    [28-1-2017 18:35:26.062] ==============================
    [28-1-2017 18:35:26.062] Help Lists all available console commands.
    [28-1-2017 18:35:26.062] UnloadAllPlugins Gracefully unloads all currently loaded plugins.
    [28-1-2017 18:35:26.062] TerminateAllPlugins Terminates all currently loaded plugins.
    [28-1-2017 18:35:26.062] ReloadPlugins Terminates all plugins, then loads all the plugins that were running.
    [28-1-2017 18:35:26.062] ListNativeScripts Lists all the native game scripts currently running.
    [28-1-2017 18:35:26.062] ListPackFiles Lists all currently loaded RPF archives (RAGE Pack File).
    [28-1-2017 18:35:26.062] PrintInfo Prints some useful info.
    [28-1-2017 18:35:26.062] ClearTasks Clear's the player's tasks.
    [28-1-2017 18:35:26.062] ListPlugins Lists all currently running plugins.
    [28-1-2017 18:35:26.062] ReloadAllPlugins Unloads or terminates all plugins, then loads all plugins found in the plugins folder.
    [28-1-2017 18:35:26.062] Exit Gracefully exits the game.
    [28-1-2017 18:35:26.062] Terminate Forcefully ends the game.
    [28-1-2017 18:35:26.062] CleanWorld Clears the game world of characters, vehicles, blood stains, etc. and repairs broken world objects. Will not remove the player's current vehicle.
    [28-1-2017 18:35:26.062] ListPackFileContents Lists the file names in the specified RPF archives (RAGE Pack File).
    [28-1-2017 18:35:26.062] LoadPlugin Loads the specified plugin.
    [28-1-2017 18:35:26.062] UnloadPlugin Unloads all plugins matching the specified file name.
    [28-1-2017 18:35:26.062] TerminatePlugin Terminates all plugins matching the specified file name.
    [28-1-2017 18:35:26.062] CleanUp Cleans up all entities created by the specified plugin.
    [28-1-2017 18:35:26.062] KillPed Kills the specified ped.
    [28-1-2017 18:35:26.062] ExplodeVehicle Explodes the specified vehicle.
    [28-1-2017 18:35:26.062] Spawn Spawns a ped, vehicle or object based on the given model name.
    [28-1-2017 18:35:26.062] SpawnByHash Spawns a ped, vehicle or object based on the given model hash.
    [28-1-2017 18:35:26.062] SpawnAndWarp Spawns vehicle based on the given model and warps the player into it.
    [28-1-2017 18:35:26.062] GiveWeapon Gives the player the specified weapon.
    [28-1-2017 18:35:26.062] SetWantedLevel Sets the local player's wanted level.
    [28-1-2017 18:35:26.062] SetDayTime Sets the current time of day.
    [28-1-2017 18:35:26.062] SetWeather Sets the current weather.
    [28-1-2017 18:35:26.062] Flip Puts the player's current vehicle onto its wheels.
    [28-1-2017 18:35:26.062] Nudge Pushes the player's vehicle out of its current predicament.
    [28-1-2017 18:35:26.062] Heal Heals the player.
    [28-1-2017 18:35:26.062] Repair Repairs the player's current vehicle.
    [28-1-2017 18:35:26.062] Wash Washes the player's current vehicle.
    [28-1-2017 18:35:26.062] VisitNorthYankton Loads and teleports the player to North Yankton.
    [28-1-2017 18:35:26.062] VisitLosSantos Unloads North Yankton and teleports the player to Los Santos.
    [28-1-2017 18:35:26.062] TeleportToPosition Teleports the player to the specified position.
    [28-1-2017 18:35:26.062] TeleportToWaypoint Teleports the player to the position of the waypoint placed on the map.
    [28-1-2017 18:35:26.062] WarpIntoLastVehicle Warps the player into the last vehicle.
    [28-1-2017 18:35:26.062] Execute Executes the specified C# code as a separate plugin.
    [28-1-2017 18:35:26.062] Get Executes the specified C# expression as a separate plugin and prints the result.
    [28-1-2017 18:35:26.062] ExecuteCodeSnippet Executes the specified code snippet.
    [28-1-2017 18:35:26.062] Bind Binds the specified command(s) to the specified key.
    [28-1-2017 18:35:26.062] Unbind Unbinds the command(s) assigned to the specified key.
    [28-1-2017 18:35:26.062]
    [28-1-2017 18:35:26.062] RAGE Plugin Hook variables
    [28-1-2017 18:35:26.062] ==============================
    [28-1-2017 18:35:26.062] ConsoleScrollAmount (get/set) Specifies the number of lines the console scrolls when using the mouse wheel. If 0, scrolls as many lines as the console currently fits.
    [28-1-2017 18:35:26.062] DisableRenderVersionText (get/set) No description.
    [28-1-2017 18:35:26.062] ConsoleKey (get/set) No description.
    [28-1-2017 18:35:26.062] PluginTimeoutThreshold (get/set) No description.
    [28-1-2017 18:35:26.062] AlwaysShowConsoleOutput (get/set) No description.
    [28-1-2017 18:35:26.062] IsDeveloperModeEnabled (get/set) No description.
    [28-1-2017 18:35:26.062] TimeScale (get/set) No description.
    [28-1-2017 18:35:26.062] ShowConsoleCommandInfoOnPluginLoad (get/set) No description.
    [28-1-2017 18:35:26.062] ShowOnScreenWarnings (get/set) No description.
    [28-1-2017 18:35:43.533] Compilation failed
    [28-1-2017 18:35:43.533] c:\Users\Gi\AppData\Local\Temp\memory(1,22) : error CS0103: De naam weapon bestaat niet in de huidige context
    [28-1-2017 18:35:43.534] The specified C# code is invalid.
    [28-1-2017 18:36:01.166] Compilation failed
    [28-1-2017 18:36:01.167] c:\Users\Gi\AppData\Local\Temp\memory(1,22) : error CS0103: De naam pistol bestaat niet in de huidige context
    [28-1-2017 18:36:01.168] The specified C# code is invalid.
    [28-1-2017 18:36:09.594] Unknown command or variable "we"
    [28-1-2017 18:36:23.553] Invalid call to console command "GiveWeapon": Parameter "weaponName" of console command "GiveWeapon" is not optional, but no argument was specified.
    [28-1-2017 18:37:06.316] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\MissionCreator.dll
    [28-1-2017 18:37:08.871] <UNLOADED PLUGIN>: Initializing input system
    [28-1-2017 18:37:08.873] <UNLOADED PLUGIN>: Initializing game console
    [28-1-2017 18:37:08.875] <UNLOADED PLUGIN>: Initializing forms manager
    [28-1-2017 18:37:08.890] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [28-1-2017 18:37:08.890] Plugin "Mission Creator" will be automatically reloaded when modified.
    [28-1-2017 18:37:09.203] Mission Creator:
    [28-1-2017 18:37:09.203] Mission Creator: ==============================
    [28-1-2017 18:37:09.204] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [28-1-2017 18:37:09.204] Mission Creator: ------------------------------
    [28-1-2017 18:37:09.205] Mission Creator: Origin: Rage.SleeplessGameFiber
    [28-1-2017 18:37:09.205] Mission Creator: ------------------------------
    [28-1-2017 18:37:09.206] Mission Creator: Exception type: System.MissingMethodException
    [28-1-2017 18:37:09.206] Mission Creator: Exception message: Methode niet gevonden: System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys().
    [28-1-2017 18:37:09.207] Mission Creator: ------------------------------
    [28-1-2017 18:37:09.207] Mission Creator: Inner exceptions:
    [28-1-2017 18:37:09.208] Mission Creator: ------------------------------
    [28-1-2017 18:37:09.208] Mission Creator: Stack trace:
    [28-1-2017 18:37:09.208] Mission Creator: bij RAGENativeUI.Common.GetPressedKeys()
    [28-1-2017 18:37:09.209] bij RAGENativeUI.MenuPool.ProcessMenus()
    [28-1-2017 18:37:09.209] bij MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
    [28-1-2017 18:37:09.210] bij MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
    [28-1-2017 18:37:09.210] bij Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
    [28-1-2017 18:37:09.210] bij Rage.RemotePlugin.HandleRenderFiber()
    [28-1-2017 18:37:09.211] bij Rage.GameFiber.Main()
    [28-1-2017 18:37:09.211] Mission Creator: ==============================
    [28-1-2017 18:37:09.211] Mission Creator:

    Expand to read the full comment
    January 28, 2017
  • B549a8 4ef53eb063a77f2f0a4eae65be7f6b88e0b62e56 full

    @Guadmaz

    ERROR: Could not load plugin from "C:\Games\Grand Theft Auto V\Plugins\MissionCreator.dll". The specified path is not a valid CLR assembly.
    [28-1-2017 19:28:10.741] Parameternaam: assemblyPath

    If this could be fixed i will be so happy, please help.

    January 28, 2017
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