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@Edwin Rosero Hola Edwin, ¡buenas noticias en parte! El error de PostTicker ya se solucionó con la última actualización. Pero el error que me muestras ahora (Vehicle.Create) es el ORIGINAL que reportaste al principio - y este es un problema diferente: significa que estás usando el archivo AddonToRoad.dll (versión Legacy) en lugar de AddonToRoadEnhanced.dll (versión Enhanced). Vehicle.Create solo existe en la versión Legacy; para GTA V Enhanced + SHVDN Enhanced necesitas el archivo Enhanced.
Para confirmar, dime:
¿Qué versión de GTA V estás usando? (Legacy o Enhanced)
¿Qué versión de ScriptHookVDotNet tienes instalada?
¿Cuál es el nombre exacto del archivo .dll que tienes en tu carpeta scripts? (¿AddonToRoad.dll o AddonToRoadEnhanced.dll?)
@vincemeister55 Yeah, I know about that, Early in the development, I actually had random outfits enabled, so every ped could spawn with different clothes/components.
But then I found some addon peds where randomizing the outfit made some body parts straight-up disappear, Heads gone, arms or legs missing, and I even found some that were literally just a head walking around
So yeah... I ended up disabling the random outfit feature and just sticking with the default outfit to avoid cursed-looking peds lmao.
@Thomas_141 Bang, ternyata SHVDN v3.6.0 itu emang udah dinyatain punya masalah kompatibilitas resmi dari developernya sendiri - kalau kamu main game versi 1.0.3258.0 ke atas, v3.6.0 (dan v3.5.1) bisa bikin game crash pas buka console (F4) atau instant reload. Makanya requirement AddonToRoad tetep di nightly build, bukan soal mod aku doang yang gak kompatibel. Kalau ada mod lain yang "cocok" sama 3.6.0, kemungkinan mereka belum kena masalah itu, atau kamu belum ketemu bug-nya aja. Saran aku tetep pakai nightly terbaru buat AddonToRoad ya, soalnya itu yang paling stabil buat versi game sekarang.
@Edwin Rosero Hola Edwin! Gracias de nuevo por tu reporte y por la pista de TrafficX Custom - eso ayudó muchísimo a encontrar la causa real. Acabo de subir la versión {versi baru}, que soluciona el error de PostTicker de raíz: ahora el mod detecta automáticamente qué versión de PostTicker existe en tu ScriptHookVDotNet, en lugar de depender de una sola versión fija. Por favor prueba la nueva versión y avísame si el error de MissingMethodException desaparece. Gracias por tu paciencia con esto!
@Evo_8 It’s quite difficult to spawn cars specifically in parking lots. AddonToRoad currently uses `World.GetNextPositionOnStreet()`, which is designed to find positions on roads, not parking areas.
GTA V does have its own parking/vehicle generator system, but those parking spots are part of the game’s map data and aren’t easily queryable through the usual scripting natives.
We could make a manual parking spot system where users define parking coordinates in an INI file, but that would require manually adding and maintaining the locations.
So technically it’s possible, but automatically detecting valid parking spots is much more complicated than spawning on roads.
@vincemeister55 It’s random, depending on how many addon peds you have installed and what you set the maximum spawn count to.
For example, if you only have 1 addon ped installed, such as Spider-Man, and you set the max spawn to 20, then all 20 spawned peds will be Spider-Man.
If you have multiple addon peds installed, the spawned models will be randomized among them.
@Thomas_141 coba dulu aja bg, karena shvdn 3.6.0 udah lama banget sekitaran 2022 ya kalo ga salah, btw gta5 apa? legacy atau enhanced?
@Edwin Rosero Voy a subir una actualización en cuanto lo tenga arreglado. ¡Gracias por la paciencia!
Si después de la actualización sigue dando error, avísame directamente
@medcay Hey! A few things to check:
Gen8 vs Gen9 issue - GTA V Enhanced uses a different file format (Gen9) than Legacy (Gen8). If your addon car was made for Legacy and hasn't been converted, it will crash on spawn. This is actually the most common cause of "crash when loading a specific car" on Enhanced.
Try adding your addon cars to AddonToRoad.ini one by one to figure out exactly which car is causing the crash - it could also be a conflict between two specific addon cars together, a memory leak, or one corrupted addon car file.
Set MaxSpawned below 20 while testing.
Since you're using the Enhanced version, try using the updated *Heap Adjuster* with Enhanced support: https://github.com/Chiheb-Bacha/gtav-HeapAdjuster-ini/releases/tag/EnhancedSupport, paired with the Enhanced gameconfig.
Also worth installing OpenRPF https://www.gta5-mods.com/tools/openrpf-openiv-asi-for-gta-v-enhanced if you haven't - it's the proper OpenIV.asi replacement for Enhanced and handles mod loading more reliably.
@medcay What version of GTA 5 are you using, Legacy or Enhanced?