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@losif Don’t mention it pal, have a nice day
@losif Quit bothering him, there's something called a "search bar"
there is a CJ mod on the website already, There are also many many Claudes on the website, including my Claude mod. Tommy's also on the website.
Nice work bro
@TheNikoBellic98 Thanks bro!
You can use the following color palette to make your specular maps, you can make a specular map with solid colors instead of a grayscale texture
You can either bake a normal map from a texture using photoshop or you can use XNormal to directly bake normal maps from the model itself, it's a bit complicated though.
You will also need "Texture Toolkit" (however it crashes quite often) so 3ds max + gims evo is also a pretty good alternative, you can make your maps and import them easily, from there, you'll also be able to change the specular intensity, fresnel (shininess), bumpiness (normal map's intensity)
hope this helps :)
@ElectroNuke No, you can't include the model, just include the Zombie Marston retextures and link my mod :)
@Mazdayasna You’re copying and pasting the same thing over and over, that’s called spamming, if you want them so badly, learn how to make them yourself
@Mazdayasna stop spamming