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@zlatan_psg Sure, go ahead.
@theNGclan Using Baka's sound pack. IIRC, the newer dlc tracks tend to have less layers than the wanted levels (wanted themes have 8 layers, these tend to have around 6 or so). Plus, not really a fan of them compared to the ones I have used. Until we get proper support for modifying the game's audio configuration files, not much you can do about the layering situation.
@420x420 Stopped using argb compression? :P
@Jridah When you import your textures into the ytd, could you try using A8R8G8B8 compression instead of dxt5? Helps a lot with the colour compression.
@Kaai210 Did you ever manage to figure out how to stop peds from floating when shot on uneven ground when using Naturalmotion? Using that mod for now until this has been updated further, and the only issues I'm getting are leg shots not causing peds to actually fall down (unless you use the heavy sniper), and rappelling peds doing a little jump when shot.
@Rippler It's this mod - https://www.gta5-mods.com/weapons/heavy-pistol-iron-sights-i-e-enterprise-widebody-1911
I checked again, and it seems that when the pistol hits the floor, the model disappears and is replaced by just the magazine and flashlight attachment.
@Rippler Do you have any idea what would cause floating magazines and attachments when a ped is killed? Using a heavy pistol mod, and SWAT peds that use them will sometimes produces this:
@420x420 I think it's this mod that's producing floating magazines and attachments when peds using them are killed (RDE 3.0 has SWAT use them).
@Zemanez Noticed that ENT causes the game to not go into slow motion when switching to another character. Is there a way to prevent this?
@Morrice Why on Facebook exactly?