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  • I think I found a possible crash issue with the mod.

    I'm using GTA V Legacy build 1.0.3889.0 with the latest ScriptHookV and ScriptHookVDotNet nightly.

    I've had two crashes with the exact same crash signature. Both were 0xC0000005 access violations at GTA5.exe+0x3BA53AB, and in both crash dumps the call stack points to:

    ScriptHookVDotNet3!GTA.Native.Function.Call

    "RealisticMoneyDrop!LegacyMoneyDrop.OnTick+0x7B1"

    The crashes happened during normal gameplay.

    I'm going to test the game without RealisticMoneyDrop to see if the crashes stop. I wanted to report this in case there is an issue with one of the native calls used by the mod on build 3889.

    I ran tests, completed missions, played in the open world, did activities, saved and loaded the game, and everything works fine without the mod.

    I can provide the crash dump / WinDbg information if needed.

    September 04, 2026
  • Great mod! I really like the concept of bringing Stash Houses from GTA Online into Story Mode.

    I do have a few suggestions that I think would make them feel more immersive and balanced:

    Instead of having every stash house permanently marked on the map, only one should be active at a time.
    It could respawn every 24 in-game hours in a random location.
    Rather than showing the exact house, the map could display a "?" search area, so the player has to find the correct building inside that zone.
    The payout could be reduced to around $80,000–$120,000, with a small chance of finding a special stash worth up to $170,000.

    July 18, 2026