Loading...
0 files liked
13 comments
0 videos
0 uploads
0 followers
  • Realistic Handling:

    <handlingName>utopia</handlingName>
    <fMass value="1280.000000"/>
    <fInitialDragCoeff value="0.985000"/>
    <fDownforceModifier value="1.550000"/>
    <fPercentSubmerged value="85.000000"/>
    <vecCentreOfMassOffset x="0.000000" y="-0.100000" z="-0.100000"/>
    <vecInertiaMultiplier x="1.000000" y="1.600000" z="2.600000"/>
    <fDriveBiasFront value="0.000000"/>
    <nInitialDriveGears value="7"/>
    <fInitialDriveForce value="0.930000"/>
    <fDriveInertia value="0.670000"/>
    <fClutchChangeRateScaleUpShift value="2.400000"/>
    <fClutchChangeRateScaleDownShift value="2.200000"/>
    <fInitialDriveMaxFlatVel value="250.000015"/>
    <fBrakeForce value="0.300000"/>
    <fBrakeBiasFront value="0.495000"/>
    <fHandBrakeForce value="0.650000"/>
    <fSteeringLock value="35.500000"/>
    <fTractionCurveMax value="2.850000"/>
    <fTractionCurveMin value="2.550000"/>
    <fTractionCurveLateral value="27.500000"/>
    <fTractionSpringDeltaMax value="0.150000"/>
    <fLowSpeedTractionLossMult value="0.850000"/>
    <fCamberStiffnesss value="0.000000"/>
    <fTractionBiasFront value="0.460000"/>
    <fTractionLossMult value="1.000000"/>
    <fSuspensionForce value="2.650000"/>
    <fSuspensionCompDamp value="0.550000"/>
    <fSuspensionReboundDamp value="0.650000"/>
    <fSuspensionUpperLimit value="0.060000"/>
    <fSuspensionLowerLimit value="-0.120000"/>
    <fSuspensionRaise value="0.020000"/>
    <fSuspensionBiasFront value="0.500000"/>
    <fAntiRollBarForce value="0.900000"/>
    <fAntiRollBarBiasFront value="0.600000"/>
    <fRollCentreHeightFront value="0.240000"/>
    <fRollCentreHeightRear value="0.240000"/>
    <fCollisionDamageMult value="0.700000"/>
    <fWeaponDamageMult value="1.000000"/>
    <fDeformationDamageMult value="0.700000"/>
    <fEngineDamageMult value="1.500000"/>
    <fPetrolTankVolume value="65.000000"/>
    <fOilVolume value="5.000000"/>
    <fSeatOffsetDistX value="0.000000"/>
    <fSeatOffsetDistY value="-0.250000"/>
    <fSeatOffsetDistZ value="0.050000"/>
    <nMonetaryValue value="2341000"/>
    <fRocketBoostCapacity value="1.250000"/>
    <fBoostMaxSpeed value="70.000000"/>
    <strModelFlags>00440040</strModelFlags>
    <strHandlingFlags>00020003</strHandlingFlags>
    <strDamageFlags>00000000</strDamageFlags>
    <AIHandling>AVERAGE</AIHandling>
    <SubHandlingData>
    <Item type="CCarHandlingData">
    <fBackEndPopUpCarImpulseMult value="0.000000"/>
    <fBackEndPopUpBuildingImpulseMult value="0.000000"/>
    <fBackEndPopUpMaxDeltaSpeed value="0.000000"/>
    <fToeFront value="0.000000"/>
    <fToeRear value="0.000000"/>
    <fCamberFront value="0.000000"/>
    <fCamberRear value="0.000000"/>
    <fCastor value="0.000000"/>
    <fEngineResistance value="0.000000"/>
    <fMaxDriveBiasTransfer value="-1.000000"/>
    <fJumpForceScale value="1.000000"/>
    <fIncreasedRammingForceScale value="1.000000"/>
    <strAdvancedFlags>14000000</strAdvancedFlags>
    </Item>
    </SubHandlingData>

    Expand to read the full comment
    3 days ago
  • this is the best handling for this car instead of arcade handling that come with it, enjoy:
    CHandlingDataMgr>
    <HandlingData>
    <Item type="CHandlingData">
    <handlingName>tw_bm2w4603</handlingName>
    <fMass value="1570.000000"/>
    <fInitialDragCoeff value="1.700000"/>
    <fDownforceModifier value="0.030000"/>
    <fPercentSubmerged value="85.000000"/>
    <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.170000"/>
    <vecInertiaMultiplier x="1.200000" y="1.600000" z="2.700000"/>
    <fDriveBiasFront value="0.000000"/>
    <nInitialDriveGears value="6"/>
    <fInitialDriveForce value="0.305000"/>
    <fDriveInertia value="0.845001"/>
    <fClutchChangeRateScaleUpShift value="2.100000"/>
    <fClutchChangeRateScaleDownShift value="2.100000"/>
    <fInitialDriveMaxFlatVel value="217.500046"/>
    <fBrakeForce value="0.256001"/>
    <fBrakeBiasFront value="0.500000"/>
    <fHandBrakeForce value="0.600000"/>
    <fSteeringLock value="42.000000"/>
    <fTractionCurveMax value="2.399996"/>
    <fTractionCurveMin value="2.150001"/>
    <fTractionCurveLateral value="22.500000"/>
    <fTractionSpringDeltaMax value="0.100000"/>
    <fLowSpeedTractionLossMult value="0.250000"/>
    <fCamberStiffnesss value="0.000000"/>
    <fTractionBiasFront value="0.520000"/>
    <fTractionLossMult value="0.850000"/>
    <fSuspensionForce value="2.699974"/>
    <fSuspensionCompDamp value="0.900010"/>
    <fSuspensionReboundDamp value="1.400025"/>
    <fSuspensionUpperLimit value="0.080000"/>
    <fSuspensionLowerLimit value="-0.100000"/>
    <fSuspensionRaise value="-0.020000"/>
    <fSuspensionBiasFront value="0.500000"/>
    <fAntiRollBarForce value="0.800000"/>
    <fAntiRollBarBiasFront value="0.620000"/>
    <fRollCentreHeightFront value="0.100000"/>
    <fRollCentreHeightRear value="0.100000"/>
    <fCollisionDamageMult value="1.200000"/>
    <fWeaponDamageMult value="1.000000"/>
    <fDeformationDamageMult value="1.200000"/>
    <fEngineDamageMult value="1.500000"/>
    <fPetrolTankVolume value="65.000000"/>
    <fOilVolume value="5.000000"/>
    <fSeatOffsetDistX value="0.000000"/>
    <fSeatOffsetDistY value="-0.200000"/>
    <fSeatOffsetDistZ value="0.000000"/>
    <nMonetaryValue value="35000"/>
    <fRocketBoostCapacity value="1.250000"/>
    <fBoostMaxSpeed value="70.000000"/>
    <strModelFlags>00440040</strModelFlags>
    <strHandlingFlags>00000000</strHandlingFlags>
    <strDamageFlags>00000020</strDamageFlags>
    <AIHandling>AVERAGE</AIHandling>
    <SubHandlingData>
    <Item type="CCarHandlingData">
    <fBackEndPopUpCarImpulseMult value="0.100000"/>
    <fBackEndPopUpBuildingImpulseMult value="0.030000"/>
    <fBackEndPopUpMaxDeltaSpeed value="0.600000"/>
    <fToeFront value="0.000000"/>
    <fToeRear value="0.000000"/>
    <fCamberFront value="0.000000"/>
    <fCamberRear value="0.000000"/>
    <fCastor value="0.000000"/>
    <fEngineResistance value="0.000000"/>
    <fMaxDriveBiasTransfer value="-1.000000"/>
    <fJumpForceScale value="1.000000"/>
    <fIncreasedRammingForceScale value="1.000000"/>
    <strAdvancedFlags>00000000</strAdvancedFlags>
    </Item>
    </SubHandlingData>
    </Item>
    </HandlingData>
    </CHandlingDataMgr>

    Expand to read the full comment
    March 16, 2026
  • need video

    March 14, 2026
  • Change ''audioNameHash'' its the same HashName for another sound mod for koenigsegg

    February 26, 2026
  • Suspension are motionless man and its 2026 u should include Sound with it

    February 18, 2026
  • we need video to install it correct

    October 13, 2025