Loading...
0 files liked
58 comments
0 videos
0 uploads
0 followers
  • Guys, people, there are 2 halves to this mod, 1.1 ONLY contains the hud, you need 1.0 for the weapon wheel

    4 hours ago
  • Nothing to do with the mod, but in the video when you're listing off the different fast food places, at 3:20... it's not "Biskop's" it's "Bishop's" like, a chess piece/church leader. Hence the logo is a mix of a chick and a Bishop's hat.

    September 05, 2026
  • The problem some people are experiencing about the phone contact being missing or calling 2 contacts at the same time is because of the packed in version of iFruitAddon2. Do not use it. Download a version from https://github.com/Bob74/iFruitAddon2/releases
    For some reason in my game any version 3.1.0 and up is broken and causes overlapping contacts as well as some other pre-packed copy from a different mod caused flickering with other menus. I have 3.0.1 and it works perfectly without overlap or flickering.

    Also, why does this mod make the bottom phone buttons look different? It doesn't in the first picture but in game, my buttons look wrong

    September 05, 2026
  • Also there is a tree that Lamar grazes with his car in the first mission right as you exit the multi-story carpark to go through the single level parking lot and into the Union Depository. He's on a set path and just keeps going so it's not a big deal, not to mention that it's only a scrape. But it's still something I'd look at.

    September 01, 2026
  • Also, something that I never noticed before, but ended up happening while trying to play through the story with this mod - If you enter a mission, and the game has to zoop to the next morning or whatever, your bars go down as if you actually just stood there all night, which I suppose makes sense, but also means you just die if it's a long time zoop. Granted, the game just then puts you to after the cutscene in the mission, but it's still quite irritating. At least when there's an instant time jump, like in the jewel store heist, it's fine. I'm not sure if you can even really fix it, like you said the timers are based on in-game time, and it's in-game time that's progressing. For now I'll just try to enter missions from more appropriate times of day

    September 01, 2026
  • Mm, quick thing I noticed, not at all a big deal, the "Press E to pick up bag" text doesn't change depending on your keybinds (I'm not even sure if that's a thing that can be fixed), in my game that button is X. It actually correctly uses X for me, just the text itself is wrong. Again, like I said, not a big deal in my book.
    Also, something about having the sleep option be in a menu makes it actually less bad for me, like, yes, I would love paid hotels and possibly a "free sleep/owned bed" marker too (for like an apartment mod) but actually, having it not just be a keybind and instead be a menu option is... alright. It's not bad now.

    September 01, 2026
  • yooooo you actually updated the mod. The new menus look sooo much better (like, I was astonished at how much better). The bars are still a little in the way, being over the location and car name popups, also if someone's got a speedometer mod, that's gonna conflict, but it's still way better than how it was. Very very happy that I can now adjust the speeds in the config, thanks a million. Although, I'm still waiting on those hotel markers. :) :)
    just a note, there's a few typos in your description ("buffel bag," "you ill find the bags") and maybe referring to the mod menu as the "main menu" could be rethought. I was stupidly looking in the actual pause menu for a sleep option. Maybe I'm just stupid though lol.

    September 01, 2026
  • Did what @floydturbo said 6 comments ago, works perfect on current patch.

    August 30, 2026