Toggle Unwanted Blips 2.0 (Added Options)
2,792
58
2,792
58
Take control of your GTA V map with this intuitive mod that allows you to toggle all blips on or off. This mod allows you to toggle blips you do not want shown on your map, whether it be story blips or blips from mods.
To use the mod, open the Toggle Unwanted Blips Contact. This menu will list all active blips, you can set a blip to be hidden by unchecking the checkbox on its name. To toggle it back recheck the checkbox.
Unfortunatly there are some caviates to the mod
1. there are some blips that cannot be hidden. Ie Player blip and North Blip.
2. Blips that move will not save correctly, as the mod saves blip by blip name + blip position as a string in the ini
3. As the mod checks blips at startup and when calling the contact, any mod that creates a blip after the mod has started wont be hidden.
4. any mod that forces blip DisplayType will not work, to my knowledge this is not many mods.
5. For some blips, mainly story mode blips, the name of the blip will be shown as its sprite name, as the code cannot retrieve the blips actual name.
Install
1. download and Install scripthookv + Scripthookvdotnet
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag ToggleUnwantedBlips.ini into scripts
4. drag ToggleUnwantedBlips.dll, ToggleUnwantedBlips.pdb into scripts
5. Install LemonUI for SHVDN3
6. Install ifruitaddon2 (comes with zip)
7. Launch game
8. Toggle a blip by calling the Toggle Blips Contact
Release Notes
1.0
~Initial Release
2.0:
~Added ability to recheck all blips (and hide any that should be hidden) apon Wanted Level Changing,
~Added ability to recheck all blips (and hide any that should be hidden) when the mod detects a change to the games internal blip count (This happens if blips are added/removed by a mod or the game itself)
~Added a option for periodic checks to blips (and hide any that should be hidden) every 5 seconds
To use the mod, open the Toggle Unwanted Blips Contact. This menu will list all active blips, you can set a blip to be hidden by unchecking the checkbox on its name. To toggle it back recheck the checkbox.
Unfortunatly there are some caviates to the mod
1. there are some blips that cannot be hidden. Ie Player blip and North Blip.
2. Blips that move will not save correctly, as the mod saves blip by blip name + blip position as a string in the ini
3. As the mod checks blips at startup and when calling the contact, any mod that creates a blip after the mod has started wont be hidden.
4. any mod that forces blip DisplayType will not work, to my knowledge this is not many mods.
5. For some blips, mainly story mode blips, the name of the blip will be shown as its sprite name, as the code cannot retrieve the blips actual name.
Install
1. download and Install scripthookv + Scripthookvdotnet
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag ToggleUnwantedBlips.ini into scripts
4. drag ToggleUnwantedBlips.dll, ToggleUnwantedBlips.pdb into scripts
5. Install LemonUI for SHVDN3
6. Install ifruitaddon2 (comes with zip)
7. Launch game
8. Toggle a blip by calling the Toggle Blips Contact
Release Notes
1.0
~Initial Release
2.0:
~Added ability to recheck all blips (and hide any that should be hidden) apon Wanted Level Changing,
~Added ability to recheck all blips (and hide any that should be hidden) when the mod detects a change to the games internal blip count (This happens if blips are added/removed by a mod or the game itself)
~Added a option for periodic checks to blips (and hide any that should be hidden) every 5 seconds
First Uploaded: July 28, 2025
Last Updated: March 01, 2026
Last Downloaded: 1 hour ago
8 Comments
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Take control of your GTA V map with this intuitive mod that allows you to toggle all blips on or off. This mod allows you to toggle blips you do not want shown on your map, whether it be story blips or blips from mods.
To use the mod, open the Toggle Unwanted Blips Contact. This menu will list all active blips, you can set a blip to be hidden by unchecking the checkbox on its name. To toggle it back recheck the checkbox.
Unfortunatly there are some caviates to the mod
1. there are some blips that cannot be hidden. Ie Player blip and North Blip.
2. Blips that move will not save correctly, as the mod saves blip by blip name + blip position as a string in the ini
3. As the mod checks blips at startup and when calling the contact, any mod that creates a blip after the mod has started wont be hidden.
4. any mod that forces blip DisplayType will not work, to my knowledge this is not many mods.
5. For some blips, mainly story mode blips, the name of the blip will be shown as its sprite name, as the code cannot retrieve the blips actual name.
Install
1. download and Install scripthookv + Scripthookvdotnet
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag ToggleUnwantedBlips.ini into scripts
4. drag ToggleUnwantedBlips.dll, ToggleUnwantedBlips.pdb into scripts
5. Install LemonUI for SHVDN3
6. Install ifruitaddon2 (comes with zip)
7. Launch game
8. Toggle a blip by calling the Toggle Blips Contact
Release Notes
1.0
~Initial Release
2.0:
~Added ability to recheck all blips (and hide any that should be hidden) apon Wanted Level Changing,
~Added ability to recheck all blips (and hide any that should be hidden) when the mod detects a change to the games internal blip count (This happens if blips are added/removed by a mod or the game itself)
~Added a option for periodic checks to blips (and hide any that should be hidden) every 5 seconds
To use the mod, open the Toggle Unwanted Blips Contact. This menu will list all active blips, you can set a blip to be hidden by unchecking the checkbox on its name. To toggle it back recheck the checkbox.
Unfortunatly there are some caviates to the mod
1. there are some blips that cannot be hidden. Ie Player blip and North Blip.
2. Blips that move will not save correctly, as the mod saves blip by blip name + blip position as a string in the ini
3. As the mod checks blips at startup and when calling the contact, any mod that creates a blip after the mod has started wont be hidden.
4. any mod that forces blip DisplayType will not work, to my knowledge this is not many mods.
5. For some blips, mainly story mode blips, the name of the blip will be shown as its sprite name, as the code cannot retrieve the blips actual name.
Install
1. download and Install scripthookv + Scripthookvdotnet
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag ToggleUnwantedBlips.ini into scripts
4. drag ToggleUnwantedBlips.dll, ToggleUnwantedBlips.pdb into scripts
5. Install LemonUI for SHVDN3
6. Install ifruitaddon2 (comes with zip)
7. Launch game
8. Toggle a blip by calling the Toggle Blips Contact
Release Notes
1.0
~Initial Release
2.0:
~Added ability to recheck all blips (and hide any that should be hidden) apon Wanted Level Changing,
~Added ability to recheck all blips (and hide any that should be hidden) when the mod detects a change to the games internal blip count (This happens if blips are added/removed by a mod or the game itself)
~Added a option for periodic checks to blips (and hide any that should be hidden) every 5 seconds
First Uploaded: July 28, 2025
Last Updated: March 01, 2026
Last Downloaded: 1 hour ago






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Finally a Mod to remove Blips! Don't understand why people needs and creates blips for everything lol. i know where's my house and properties, i don't need a eternal blip for mask shop, Chilliad tram, clothing stores... Now i can get rid of all of this! Thank you HKH(boss)! You rock bro!
This is a revolutionary mod! I'll make sure to post any conflicts so that you may make this mod override them all at start.
Bro, I like this one right here!
Bro for some reason when i install this the contact wont show up man how can i fix this
and yes i have installed it correctly (according to the installation guide)
When i call it also opens the Open All Interiors menu aswell how do i fix it?
Sir, I think the problem is only with me. Even though I disabled the blips when I switch to MP Freemode Male, they still appear, but not all of them, only the clothing store, barber, tattoo parlor, etc. Can you tell me if there is a solution? Thank you.
The problem some people are experiencing about the phone contact being missing or calling 2 contacts at the same time is because of the packed in version of iFruitAddon2. Do not use it. Download a version from https://github.com/Bob74/iFruitAddon2/releases
For some reason in my game any version 3.1.0 and up is broken and causes overlapping contacts as well as some other pre-packed copy from a different mod caused flickering with other menus. I have 3.0.1 and it works perfectly without overlap or flickering.
Also, why does this mod make the bottom phone buttons look different? It doesn't in the first picture but in game, my buttons look wrong