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  • @jovinal3 https://gofile.io/d/Wtcg9Y

    5 days ago
  • ASI file loads fine and config is created in documents folder but F11 in-game does nothing for me

    July 17, 2026
  • Not just fun to look at, actually fun to play

    June 15, 2026
  • Already tried that

    June 03, 2026
  • Switched back to my working SHVDN 3.7.0 version from last year and this is the error. As you can see, the other 3.7.0 scripts are all loading fine

    [12:59:52] [INFO] Found 1 script(s) in LiveryChanger.dll resolved to API version 3.7.0 (target API version: 3.7.0).
    [12:59:52] [DEBUG] Loading assembly LivingLSAIs.dll ...
    [12:59:53] [WARNING] Unable to resolve API version 3.7.0.
    [12:59:53] [WARNING] Unable to resolve API version 3.7.0.
    [12:59:53] [WARNING] Unable to resolve API version 3.7.0.
    [12:59:53] [ERROR] Failed to load script assembly LivingLSAIs.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
    First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.7.0.142, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'ScriptHookVDotNet3, Version=3.7.0.142, Culture=neutral, PublicKeyToken=null'

    June 03, 2026
  • I didn't want to update my SHVDN because it breaks a bunch of older scripts I am using, but I wanted to test this out so I tried the latest nightly SHVDN but it throws this error:

    [ERROR] Failed to load script assembly LivingLSAIs.dll: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
    at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    at System.Reflection.RuntimeModule.GetTypes()
    at System.Reflection.Assembly.GetTypes()
    at SHVDN.ScriptDomain.<LoadScriptsFromAssembly>g__RegisterScriptTypesInAssembly|78_0(Assembly assembly, String filename, ScriptAssemblyInfo asmInfo, Version targetApiVersion, Version& resolvedApiVersion)
    at SHVDN.ScriptDomain.LoadScriptsFromAssembly(Assembly assembly, String filename)

    June 03, 2026
  • Not working for me, sirens still audible with script loaded

    May 05, 2026
  • Works but crashes the game within a minute even with the recommended reduced settings. I have 32GB RAM and 6GB VRAM

    December 12, 2025
  • @Dimitri_Rascalov https://gofile.io/d/bgAhfA

    November 08, 2025
  • @blueholio https://gofile.io/d/kFsQOr

    September 14, 2025