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Looks awesome, have you widened the main body of the car as well? I noticed that the Rockstar version was very narrow to accommodate the arches.
@Eddlm Just gave this a shot finally, new version is great. The gradual tipping of the car, even at the default force, is so much smoother and better looking. Do you have a list of the min/max values for each variable?
@Eddlm Nice, I'll give it a shot next time I play.
@RsMods I'm not great at converting, don't have a ZMod licence, and I'm busy with life stuff :P
Maybe next year or so if nobody has converted them I'd give it another shot.
FM7 is opening up a lot of avenues for GTA rips isn't it? :P
Nice work, I wonder how long it is before we see the 2015 RS6 and RS7 from FM7.
@Dover5 Nice, thanks for the answer.
@Dover5 Does this use the old "mod" style of popups or the newer style from the Infernus Classic?
I know you've stuck with the old style on the Diablo for a reason, but I dunno if the Countach lights are different?
@Number1GojiFan I've been busy lately so nothing is going to be changed/added/fixed for the foreseeable future. On the Tailgater it's only a small few changes, it now has the Ingot's rims and a 2.7 badge has been added in place of the Obey logo from what I remember.
The US bumpers ruined the Countach, but interesting idea for a mod. Nice work
@xperia Rim materials look amazing, nice work